Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 17434942155979985615 31 osoart the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on May 2, 2022. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:17 (1296 turns). osoart the Magician (Djinni Fire Elementalist) Turns: 1296, Time: 00:08:17 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 40% Gold: 26 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +2 mace (holy) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling of freezing e - a +2 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of identify Skills: + Level 0.1 Maces & Flails + Level 2.3 Dodging + Level 1.8 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Conjure Flame Conj/Fire 12% 6-21 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 f - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is lightly wounded. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe! You hit Terence. Terence is lightly wounded. Terence misses you. Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard barely misses you. Terence misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard misses you. Terence completely misses you. Your foxfire dissipates! The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard unfolds its giant frill. The frilled lizard closely misses you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits your foxfire with a +0 hand axe. The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. The frilled lizard completely misses you. Terence says, "You're history." Your magical contamination has completely faded away. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. Terence hits you with a +0 hand axe! You die... #...(.......# #...).@.....# #...........# ############.###### ######.......####.# #.................# #.................# #.......v