Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 11619832426312783166 4 osoart the Magician (level 1, -3/15 HPs) Began as a Djinni Summoner on Nov 3, 2022. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (45 turns). osoart the Magician (Djinni Summoner) Turns: 45, Time: 00:01:00 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat hits the endoplasm. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! A goblin comes into view. It is wielding a +0 dagger. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. Your bat hits the endoplasm. x2 The endoplasm hits you but does no damage. Your bat hits the endoplasm but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your bat hits the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your bat hits the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your bat hits the goblin. You closely miss the hobgoblin. Your bat closely misses the goblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses your bat. You barely miss the hobgoblin. Your bat barely misses the goblin. The goblin barely misses your bat. The hobgoblin barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The goblin hits your quokka with a +0 dagger. You barely miss the hobgoblin. Your quokka closely misses the goblin. The goblin hits your quokka with a +0 dagger. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The hobgoblin hits you. You die... #÷#8#<###.# # #+#.#'#8#.# #... ........'.# .... ........'.# .... #+#.#'#8#.###.##.. #÷#8#÷###.....##g# #########..#####b# ##.#####.# #...hKg@# #..####### #... ...K## .(.... ........ ........ .......). You could see a jackal, a hobgoblin, a goblin (ally target), a kobold and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Djinni Summoner began the quest for the Orb. 0 | D:1 | osoart set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, reono_crystal_passage Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Summon Small Mamm || 5 Stab: Distracted || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 11 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 11 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts