Dungeon Crawl Stone Soup version 0.30-a0-422-g946f4849ff (webtiles) character file. Game seed: 3063849381449336605 52 osoart the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 8, 2022. Slain by Terence ... wielding a +1 vorpal falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:32 (1084 turns). osoart the Conjurer (Draconian Conjurer) Turns: 1084, Time: 00:05:32 Health: 0/26 AC: 5 Str: 11 XL: 3 Next: 60% Magic: 2/6 EV: 12 Int: 18 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 mace (weapon) Scrolls g - a scroll of butterflies {unknown} h - a scroll of brand weapon {unknown} j - a scroll of magic mapping {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of magic b - 2 potions of invisibility {unknown} d - a potion of curing {unknown} e - a potion of mutation {unknown} i - 2 potions of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Lesser Beckoning Tloc 4% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Forest Summ/Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the frilled lizard. You kill the frilled lizard! Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +1 vorpal falchion. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you with a +1 vorpal falchion. You barely miss Terence. You tail-slap Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence hits you with a +1 vorpal falchion! * * * LOW HITPOINT WARNING * * * x2 Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence closely misses you. You closely miss Terence. Terence is almost dead. Terence barely misses you. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence. Your tail-slap misses Terence. Terence is almost dead. Terence closely misses you. Terence hits you with a +1 vorpal falchion. You die... ###### #..... #..... #..... #.....### ##....†@@# .....###.# .......#.# # #.#.#.# .# . #l #.....# .##. #.# ####.### ... #.# #....# ..# #.# #.#### ..# #.# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A bat (D:1) 4 endoplasms 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins A quokka (D:1) 5 ball pythons 3 frilled lizards 2 kobolds (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 768 | D:2 | Learned a level 2 spell: Searing Ray 815 | D:2 | HP: 1/20 [poisoned by an adder] 816 | D:2 | Reached XP level 3. HP: 1/26 MP: 1/6 1010 | D:2 | Got the Lessons on the Glacier and the Tesseract 1067 | D:2 | Noticed Terence 1084 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_loops_ring, minmay_misc_feat_tower, chequers_serial_rivers_micro_d, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.4 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Dagger || 34 Unarmed || 4 Tailslap || 9 Mace || 44 Cast: Magic Dart || 28 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 20 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1103 | 1103 | 0 | 197 | 344 | 2 | 551.5 | Dungeon | 1103 | 1103 | 0 | 197 | 344 | 2 | 551.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:2: 351 daAuts