Dungeon Crawl Stone Soup version 0.30-a0-618-gd6c86c23d0 (webtiles) character file. Game seed: 16973950171231409696 32 osoart the Magician (level 3, -1/28 HPs) Began as a Djinni Hexslinger on Jan 9, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1123 turns). osoart the Magician (Djinni Hexslinger) Turns: 1123, Time: 00:04:29 Health: -1/28 AC: 3 Str: 9 XL: 3 Next: 42% Gold: 63 EV: 12 Int: 14 God: SH: 0 Dex: 15 rFire + + . SeeInvis + a - +1 sling (heavy) rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.24/turn d - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 heavy sling (weapon) Armour c - a +1 robe e - a +0 leather armour (worn) Jewellery d - a ring of see invisible (left hand) Scrolls b - a scroll of poison Potions f - a potion of curing {unknown} h - a potion of mutation {unknown} j - a potion of haste {unknown} Skills: * Level 1.7 Fighting * Level 2.1 Ranged Weapons + Level 2.4 Dodging * Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 10% 1 b - Inner Flame Hex/Fire 9% N/A 30% 3 c - Portal Projectile Hex/Tloc 18% N/A 30% 3 d - Cause Fear Hex 4% N/A 69% 4 e - Magic Dart Conj 36% 1d4 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Slow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, chance to affect: 51%) Terence seems to slow down. * * * LOW HITPOINT WARNING * * * The jackal misses you. Fire: a) +1 sling (heavy) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, slow, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. The jackal closely misses you. x2; Terence misses you. The jackal barely misses you. Fire: a) +1 sling (heavy) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, slow, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. The jackal bites you but does no damage. Terence closely misses you. The jackal bites you but does no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. Fire: a) +1 sling (heavy) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, slow, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence! You kill Terence! The jackal closely misses you. x2; The jackal bites you. You die... #.# # #. #.. ##.##.##.# ##.##..###......... ..h.........# .# ...h...####.##.##.# .g................# ...)...#####.#.#### .......#####.#.# .......rh@h.<..# ##.#########..## #..## #...# #†.## .... ########.## # # .... #......(.# .#> ..... #.######.# #.# ... #.#. #.# You could see 2 jackals and a rat. Vanquished Creatures Terence (D:2) An adder (D:2) 2 endoplasms A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:2) 3 quokkas A ball python (D:1) 3 bats A frilled lizard (D:2) 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:2) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | osoart set off with the following spells memorised: Slow, | Inner Flame, Portal Projectile, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 276 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 947 | D:2 | Reached XP level 3. HP: 20/28 MP: 0/0 947 | D:2 | Learned a level 1 spell: Magic Dart 1035 | D:2 | Noticed Terence 1122 | D:2 | HP: 1/28 [Terence/+0 short sword (4)] 1123 | D:2 | Killed Terence 1123 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, chequers_jeans D:2: minmay_thinvault, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, serial_undead, serial_undead_e, serial_undead_a, serial_undead_b, serial_undead_e, roderic_serpentine_path, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.1 Fighting | | 1.7 Dodging | | 2.4 Spellcasting | | 2.7 Action || total -------------------------++------- Fire: Sling || 71 Cast: Slow || 27 Use: Scroll || 4 Armor: Robe || 4 Leather armour || 11 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1151 | 19 | 152 | 483 | 2 | 585.0 | Dungeon | 1170 | 1151 | 19 | 152 | 483 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 341 daAuts