Dungeon Crawl Stone Soup version 0.30-a0-691-g754fce4c43 (webtiles) character file. Game seed: 12792776726325384919 103 osoart the Conjurer (level 4, -6/35 HPs) Began as a Demigod Conjurer on Jan 20, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:46 (2235 turns). osoart the Conjurer (Demigod Conjurer) Turns: 2235, Time: 00:07:46 Health: -6/35 AC: 2 Str: 12 XL: 4 Next: 27% Magic: 1/10 EV: 12 Int: 20 God: Gold: 117 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . j - +1 flail (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +0 hand axe d - a +0 dagger j - a +1 flail of protection (weapon) Armour a - a +0 robe (worn) Wands g - a wand of flame (23) Potions b - a potion of magic e - 2 potions of resistance f - a potion of might {unknown} h - a potion of flight {unknown} i - 2 potions of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 0.5 Maces & Flails + Level 2.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 20% 3d8 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc wizard is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc priest hits you with a +0 mace. You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 mace. The orc wizard barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard misses you. The orc priest looks braver for a moment. You barely miss the orc priest. The orc priest is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc wizard attacks as you move away! The orc wizard hits you but does no damage. You closely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc priest casts a cantrip, but nothing happens. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... .......# #......# #.#.##.# .......####### ....<........# .......#####.### ........ #.#.## .......#. #..#.## .......#.# #.###@## ##....## ##.## ##o# ...... ## #.w# ...... #.#o# #.##)# ## ..# ... .♣. .. . You could see 2 orc priests and a dart slug. Vanquished Creatures Jessica (D:2) Terence (D:2) A worm (D:2) 3 dart slugs 6 orcs 3 endoplasms 2 giant cockroaches 6 hobgoblins A kobold (D:2) 2 quokkas (D:1) 5 ball pythons 3 frilled lizards 3 goblins A rat (D:2) 38 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 359 | D:1 | Reached XP level 2. HP: 11/20 MP: 4/7 429 | D:1 | Learned a level 2 spell: Searing Ray 1186 | D:2 | HP: 1/22 [orc/+0 mace (5)] 1286 | D:2 | Noticed Terence 1291 | D:2 | Killed Terence 1292 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/9 1383 | D:2 | Reached skill level 1 in Fighting 1440 | D:2 | Reached skill level 4 in Conjurations 1484 | D:2 | Noticed Jessica 1490 | D:2 | Killed Jessica 1491 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/10 2234 | D:3 | HP: 1/35 [orc priest/+0 mace (2)] 2235 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_cross, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_join, infiniplex_forest_end_1, infiniplex_forest_side_room, infiniplex_forest_straight_5, infiniplex_forest_clump_double, uniq_terence, uniq_jessica D:3: layout_loops_cross, general_overflow_altar, grunt_ministairs_14, minmay_stone_trees_small, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.5 Spellcasting | 2 | 2.5 Fighting | 1 | 1.2 Conjurations | 4 | 4.1 Maces & Flails | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 63 | || 63 Punch | 2 | || 2 Flail | 9 | 21 || 30 Cast: Magic Dart | 28 | 5 || 33 Searing Ray | 6 | 4 || 10 Use: Scroll | 2 | 3 || 5 Stab: Sleeping | 2 | 2 || 4 Armor: Robe | 10 | 8 || 18 Dodge: Dodged | 48 | 13 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2244 | 2206 | 38 | 397 | 1015 | 3 | 748.0 | Dungeon | 2244 | 2206 | 38 | 397 | 1015 | 3 | 748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 979 daAuts D:3: 199 daAuts