Dungeon Crawl Stone Soup version 0.30-a0-1116-gebefce21f7 (webtiles) character file. Game seed: 18401070589581593463 147 osoart the Caller (level 5, -2/28 HPs) Began as a Deep Elf Summoner on Apr 21, 2023. Slain by Edmund ... wielding a +1 dire flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:13:27 (2406 turns). osoart the Caller (Deep Elf Summoner) Turns: 2406, Time: 00:13:28 Health: -2/28 AC: 6 Str: 5 XL: 5 Next: 8% Magic: 4/13 EV: 13 Int: 20 God: Gold: 140 SH: 0 Dex: 17 Spells: 3/12 levels left rFire . . . SeeInvis . s - +2 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . u - +2 helmet rElec . Rampage . r - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons o - a +0 dagger s - a +2 falchion (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) r - a +0 cloak (worn) u - a +2 helmet (worn) Jewellery f - the ring "Wasediq" {Wiz MP-9 Int+7 Dex+3 SInv} (You found it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Scrolls c - a scroll of amnesia d - a scroll of fog g - 2 scrolls of identify n - a scroll of fear Potions b - 2 potions of magic e - a potion of resistance {unknown} h - a potion of lignification {unknown} k - 2 potions of flight l - a potion of mutation {unknown} m - 2 potions of heal wounds p - 4 potions of curing q - 2 potions of ambrosia t - a potion of haste {unknown} Skills: + Level 1.5 Long Blades + Level 3.8 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 50% N/A 2% 2 c - Call Canine Familiar Summ 25% N/A 4% 3 d - Summon Guardian Gole Hex/Summ 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 19% 2 Portal Projectile Hex/Tloc 8% N/A 36% 3 Vhi's Electric Charge Tloc/Air 8% N/A 36% 3 Summon Lightning Spire Summ/Air 14% N/A 38% 4 Dispel Undead Necr 4% 3d7 77% 4 Leda's Liquefaction Hex/Erth 2% N/A 77% 4 Arcjolt Conj/Air 2% 1d12 98% 5 Death Channel Necr 2% N/A 100% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:4 Edmund, Sigmund Message History The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? A guardian golem appears, shielding your allies. Your bat hits Edmund but does no damage. Your cerulean imp hits Edmund but does no damage. Your hound bites Edmund but does no damage. Your bat closely misses Edmund. Your bat barely misses Edmund. Your cerulean imp hits Edmund from afar with a -1 spear. Your hound bites Edmund but does no damage. Your bat closely misses Edmund. Edmund hits you with a +1 dire flail of protection. Your bat hits Edmund but does no damage. Your hound closely misses Edmund. Your bat hits Edmund but does no damage. Your cerulean imp hits Edmund but does no damage. Your bat hits Edmund but does no damage. Your hound bites Edmund but does no damage. Edmund hits you with a +1 dire flail of protection! You closely miss Edmund. Edmund is lightly wounded. Your bat hits Edmund. Your hound bites Edmund but does no damage. Your cerulean imp barely misses Edmund. Your bat hits Edmund but does no damage. Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * You swap places. Your bat closely misses Edmund. Your bat hits Edmund but does no damage. Your hound bites Edmund but does no damage. Your cerulean imp hits Edmund but does no damage. Your bat hits Edmund but does no damage. Your hound bites Edmund but does no damage. Edmund hits your bat with a +1 dire flail of protection! Your bat dies! Your bat's corpse disappears in a puff of smoke! You barely miss Edmund. Edmund is lightly wounded. Your hound bites Edmund but does no damage. Your cerulean imp barely misses Edmund. Edmund hits you with a +1 dire flail of protection! You die... ##..#.#............ #..... ....##...#. #...#.####...##...# #..........#.....## #.#.#....)......### . #.#.##......##.## ....#####.#.##.####.###.## ........h@9....# #.# ##.## .#.....5.§@....# #.# ##.# ########...........# #.# ############# #.. ### You could see Edmund (ally target), a friendly guardian golem (summoned), a friendly hound (summoned, sheltered) and a friendly cerulean imp (summoned, sheltered). Vanquished Creatures 2 adders 2 orcs A hobgoblin (D:2) A bat (D:3) 6 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A hound (D:4) A worm (D:3) 3 bats 5 endoplasms 2 goblins 2 hobgoblins 3 jackals (D:4) A quokka (D:1) 4 ball pythons 5 frilled lizards 3 rats 31 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 425 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 857 | D:2 | You fall into a shaft and drop 1 floor! 971 | D:2 | Learned a level 2 spell: Call Imp 1277 | D:2 | Reached XP level 3. HP: 6/19 MP: 8/10 1611 | D:3 | Found a snail-covered altar of Cheibriados. 1999 | D:4 | Learned a level 3 spell: Call Canine Familiar 2003 | D:4 | Learned a level 3 spell: Summon Guardian Golem 2006 | D:4 | Noticed Sigmund 2143 | D:4 | Reached skill level 1 in Long Blades 2143 | D:4 | Reached skill level 5 in Summonings 2143 | D:4 | Reached XP level 4. HP: 22/24 MP: 5/11 2161 | D:4 | Noticed a scorpion 2246 | D:4 | Killed a scorpion 2247 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 2328 | D:4 | Identified the ring "Wasediq" {Wiz MP-9 Int+7 Dex+3 SInv} 2385 | D:4 | Noticed Edmund 2406 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, columned_hall_lemuel D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_boulevard D:4: layout_loops_ring, mainiacjoe_overflow_alcove_1, marbit_many_paths, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_corner_ca, co_window_unsneaky_path_b, co_window_of_opportunity_b, co_window_unsneaky_path_c, glass_columns_b, serial_park_tiny_2, dk_noncrumbling_4, uniq_pargi, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.8 Long Blades | 1 | 1.5 Summonings | 5 | 5.2 Spellcasting | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Falchion | 21 | 3 || 24 Dagger | 7 | || 7 Cast: Summon Small Mamm | 36 | 3 || 39 Call Canine Famil | 3 | 4 || 7 Call Imp | 2 | 2 || 4 Summon Guardian G | | 3 || 3 Use: Scroll | 14 | 1 || 15 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 44 | || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2411 | 2339 | 72 | 135 | 1122 | 4 | 602.8 | Dungeon | 2411 | 2339 | 72 | 135 | 1122 | 4 | 602.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 725 daAuts D:1: 702 daAuts D:3: 595 daAuts D:4: 387 daAuts