Dungeon Crawl Stone Soup version 0.31-a0-848-gaac375c287 (webtiles) character file. Game seed: 7470475453355620459 49 osoart the Poker (level 3, -4/28 HPs) Began as a Merfolk Wanderer on Oct 4, 2023. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1564 turns). osoart the Poker (Merfolk Wanderer) Turns: 1564, Time: 00:04:12 Health: -4/28 AC: 3 Str: 14 XL: 3 Next: 77% Magic: 3/5 EV: 11 Int: 12 God: Gold: 41 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . h - +0 war axe (protect) rCold . . . (no shield) rNeg . . . d - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 spear h - a +0 war axe of protection (weapon) Armour d - a +1 robe (worn) Magical Staves e - a staff of cold Talismans i - a dragon-blood talisman Wands b - a wand of polymorph (4) Potions k - a potion of lignification {unknown} l - 2 potions of mutation Skills: + Level 2.6 Fighting + Level 3.3 Polearms + Level 2.0 Stealth + Level 1.4 Spellcasting + Level 2.0 Earth Magic + Level 2.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 2% N/A 28% 2 Blink Tloc 0% N/A 41% 2 Lesser Beckoning Tloc 0% N/A 41% 2 Momentum Strike Conj/Tloc 0% 3d8 41% 2 Animate Armour Summ/Erth 6% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is lightly wounded. The gnoll shouts! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 83% to hit) The blast of sand hits the gnoll. The gnoll is moderately wounded. Your attacks no longer feel as feeble. The gnoll hits you from afar with a +0 spear. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly, 83% to hit) The blast of sand hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. x2 * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ,,,,,*#.##### ,.,,,*#.....# ,...g##....#* **#g...g...# #.#####.g####### ############# #)###...g..g...# #.##........## ###........#####g# #.##.....<.... ,.....#...## #.# #.##.........# .##.#.#.#.# #@###.##.......... ..........# #......'.........# ####.###### ########.......... #.....#### #........## #..#.....## *******##+#....## #..#.###..##*,,,,,,,,,#....# ##.#...##..##,********#....### #.##...##..#,*### #....... #..#....##.#,,..# #....### You could see a gnoll (swift). Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 5 ball pythons 2 endoplasms (D:2) 3 goblins 3 hobgoblins A quokka (D:2) 3 bats A frilled lizard (D:1) 3 kobolds 2 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | osoart set off with the following items: a +0 spear, a wand | of polymorph (4), a potion of curing, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 299 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 945 | D:2 | Reached skill level 3 in Polearms 1066 | D:2 | HP: 1/23 [poisoned by an adder] 1067 | D:2 | Reached XP level 3. HP: 2/28 MP: 4/4 1408 | D:2 | Noticed Sigmund 1562 | D:2 | HP: 1/28 [gnoll/+0 spear[a gnoll bouda] (2)] 1564 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_split, infiniplex_forest_clump_medium, infiniplex_forest_clump_long, infiniplex_forest_zigzag_1, infiniplex_forest_lined_corner D:2: minmay_evil_eye, layout_basic, serial_bayou_pond_a, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.3 Stealth | 2 | 2.0 Earth Magic | 2 | 2.0 Fighting | | 2.6 Spellcasting | | 1.4 Evocations | | 2.3 Action || total ---------------------------++------- Melee: Spear || 124 Punch || 2 War axe || 4 Cast: Sandblast || 3 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 7 Armour: Robe || 77 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1562 | 1480 | 82 | 129 | 948 | 2 | 781.0 | Dungeon | 1562 | 1480 | 82 | 129 | 948 | 2 | 781.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 522 daAuts