Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4572569205111442672 4 osoart the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Nov 29, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (138 turns). osoart the Conjurer (Octopode Conjurer) Turns: 138, Time: 00:00:38 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of mutation {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 0.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Momentum Strike Conj/Tloc 20% 3d8 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal misses you. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. You die... ..PPbP #.# #...# ..PPP #.# #...# ..PP♣♣ .# #h# #...# b...P♣♣..# ####h#####...# ....