Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 13652473581977159891 675 osoart the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Dec 1, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:14:27 (5054 turns). osoart the Conjurer (Octopode Conjurer) Turns: 5054, Time: 00:14:27 Health: 0/41 AC: 1 Str: 7 XL: 7 Next: 59% Magic: 13/13 EV: 13 Int: 25 God: Gold: 203 SH: 0 Dex: 10 Spells: 7/14 levels left rFire . . . a - +6 shortbow "Vezup" {freeze, rCorr Int+3} rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons a - the +6 shortbow "Vezup" (weapon) {freeze, rCorr Int+3} (You acquired it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. b - a +0 heavy mace e - a +0 sling o - a +2 vampiric dagger Missiles i - 5 silver javelins Wands f - a wand of roots (3) m - a wand of charming (6) q - a wand of flame (19) Scrolls d - 2 scrolls of teleportation g - 2 scrolls of identify l - a scroll of enchant weapon {unknown} Potions c - 2 potions of heal wounds h - 2 potions of ambrosia j - 2 potions of might k - a potion of haste {unknown} n - a potion of mutation {unknown} p - a potion of magic Skills: * Level 3.1 Ranged Weapons - Level 3.6 Dodging - Level 2.7 Stealth + Level 4.1 Spellcasting - Level 5.0 Conjurations + Level 3.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Flame Wave Conj/Fire 27% 2d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Inner Flame Hex/Fire 14% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Jinxbite Hex 10% N/A 14% 2 Sticky Flame Conj/Fire 27% 2d5 14% 4 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Anguish Hex/Necr 2% N/A 65% 4 Leda's Liquefaction Hex/Erth 2% N/A 65% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 94% 5 Bombard Conj/Erth 8% 9d2 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the howler monkey! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You start resting. A water moccasin comes into view. You shoot an arrow. The water moccasin hisses angrily. The arrow hits the water moccasin but does no damage. You shoot an arrow. The arrow barely misses the water moccasin. A shadow imp comes into view. You shoot an arrow. The arrow barely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot an arrow. The arrow hits the water moccasin! The arrow freezes the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You shoot an arrow. The arrow hits the water moccasin. The water moccasin seems to slow down. The arrow freezes the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. You feel sick. The water moccasin barely misses you. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin is no longer moving slowly. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##...##..#.........#.... #.......#####.##........ ##.......########....... #....................... ...................##.... .......##................ #......................#. ###....##.S............#. .......@.#....†......... .......##.#..5..........# #.....# ..#.......)...... .... .................. ... ..#................ .. ...#................ . #..........#......... ### #.##...##.......# ##.# .......## You could see a water moccasin. Vanquished Creatures A black bear (D:5) An ogre (D:3) A phantom (D:4) A bullfrog (D:5) A scorpion (D:2) A howler monkey (D:5) A hound (D:4) A jelly (D:5) Terence (D:3) 4 gnolls (D:2) 6 adders 2 worms 2 dart slugs 6 orcs 11 ball pythons 2 bats (D:2) 9 endoplasms A giant cockroach (D:1) 4 goblins (D:2) 6 hobgoblins 6 jackals (D:4) 5 quokkas A frilled lizard (D:1) 6 kobolds 6 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 619 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 622 | D:1 | Learned a level 2 spell: Searing Ray 1383 | D:2 | Reached skill level 1 in Fire Magic 1439 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1619 | D:2 | Found a faded altar of an unknown god. 1805 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2368 | D:3 | Noticed a scorpion 2379 | D:2 | Killed a scorpion 2380 | D:2 | Reached XP level 5. HP: 30/31 MP: 3/9 2821 | D:3 | Noticed Terence 2828 | D:3 | Killed Terence 2935 | D:3 | Noticed an ogre 3242 | D:3 | Learned a level 4 spell: Flame Wave 3264 | D:3 | Killed an ogre 3265 | D:3 | Reached skill level 5 in Conjurations 3265 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/11 4051 | D:4 | Identified a scroll of acquirement 4051 | D:4 | Acquired the +6 shortbow "Vezup" {freeze, rCorr Int+3} 4105 | D:4 | Reached skill level 1 in Ranged Weapons 4768 | D:5 | Entered Level 5 of the Dungeon 4771 | D:5 | Reached XP level 7. HP: 41/41 MP: 12/12 4956 | D:5 | Found Ysysag's Distillery. 5051 | D:5 | HP: 2/41 [poisoned by a water moccasin] 5054 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_unsneaky_path_a, co_window_paths_c, co_window_corner_b, co_window_paths_e, co_window_4corner_b, glass_columns_a, glass_columns_b, minmay_tromino_i4 D:2: layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, kennysheep_big_empty_room D:3: layout_basic, nrook_mini_vaults, grunt_ministairs_8, minmay_bisected, uniq_terence D:4: kennysheep_spiral_hall, layout_loops_corners D:5: layout_cave_pools, kennysheep_mini, serial_shops, shop, minmay_puff Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 1 2 3 | 3.7 Dodging | 3 | 3.6 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.0 Ranged Weapons | 2 3 | 3.1 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | | || 13 Tentacles | 2 | 6 | 1 || 9 Constrict | 2 | 4 | 1 || 7 Mace | 5 | 26 | 4 || 35 Fire: Sling | 4 | | || 4 Shortbow | | 25 | 18 || 43 Cast: Magic Dart | 39 | 64 | || 103 Searing Ray | 2 | 7 | 3 || 12 Use: Scroll | 4 | 7 | || 11 Stab: Sleeping | 1 | 6 | || 7 Armour: Skin | 9 | 22 | 22 || 53 Dodge: Dodged | 14 | 26 | 15 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5103 | 4890 | 213 | 813 | 3077 | 5 | 1020.6 | Dungeon | 5103 | 4890 | 213 | 813 | 3077 | 5 | 1020.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1422 daAuts D:2: 1388 daAuts D:3: 1128 daAuts D:1: 1064 daAuts D:5: 99 daAuts