Dungeon Crawl Stone Soup version 0.31-a0-1447-g87ca8d402b (webtiles) character file. Game seed: 15380384412713740537 6 osoart the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Dec 27, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (317 turns). osoart the Apothecary (Octopode Alchemist) Turns: 317, Time: 00:00:40 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 17 God: Gold: 19 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . e - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Scrolls b - a scroll of poison {unknown} c - 2 scrolls of revelation {unknown} Potions a - a potion of magic d - a potion of cancellation {unknown} Skills: + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings seem slightly different. A hobgoblin comes into view. Found 3 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin shouts! The endoplasm quivers. A goblin comes into view. It is wielding a +0 club. The endoplasm jiggles. The sting misses the hobgoblin. The goblin shouts! The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is lightly wounded. You are out of magic! You are out of magic! You are out of magic! You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin, but do no damage. The endoplasm hits you. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm misses you. You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm freezes you. You are frozen. You die... #.##.##.# # #>##.######### #............# ####.........# #....?....# ..........# ..........# ..........# .......g@J.# ..........# ....$........ ######.#####.# #. # #. #. #. You could see an endoplasm and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 317 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, chequers_big_river Action || total ---------------------------++------- Melee: Dagger || 6 Constrict || 2 Tentacles || 1 Cast: Sting || 10 Armour: Skin || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 0 | 279 | 1 | 316.0 | Dungeon | 316 | 316 | 0 | 0 | 279 | 1 | 316.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 316 daAuts