Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 9486947682227304287 322 osoart the Sneak (level 6, -1/36 HPs) Began as an Octopode Conjurer on Jan 3, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:09:45 (3776 turns). osoart the Sneak (Octopode Conjurer) Turns: 3776, Time: 00:09:46 Health: -1/36 AC: 4 Str: 6 XL: 6 Next: 47% Magic: 15/20 EV: 13 Int: 22 God: Gold: 112 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . l - +2 dagger (drain) rCold . . . f - orb {*channel} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of magical power rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: channel magic (20%) @: lethally poisoned (-1 -> -16) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, see invisible, shaggy fur 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons l - a +2 dagger of draining (weapon) Armour f - an orb of energy (worn) Jewellery b - a ring of magical power (left tentacle) s - a ring of fire Wands m - a wand of flame (6) p - a wand of roots (11) Scrolls c - 2 scrolls of enchant armour g - a scroll of fog {unknown} i - a scroll of blinking n - a scroll of enchant weapon {unknown} o - 2 scrolls of identify q - 2 scrolls of teleportation {unknown} Potions a - 3 potions of magic e - 2 potions of lignification {unknown} h - a potion of heal wounds {unknown} j - 2 potions of resistance k - a potion of attraction {unknown} r - a potion of curing {unknown} Skills: + Level 3.6 Dodging + Level 5.2 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 7% 1 b - Searing Ray Conj 52% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 28% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 56% 3 Fulminant Prism Conj/Alch 7% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 61% 4 Starburst Conj/Fire 7% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Message History The searing ray misses the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is moderately wounded. You finish channelling your searing ray. You feel very sick. The scorpion stings you. You closely miss the scorpion. You grab the scorpion. You squeeze the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion closely misses you. The scorpion barely misses you. You hit the scorpion. The scorpion is heavily wounded. You hear the quick rusting of a very distant drain. You constrict the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. You squeeze the scorpion! The scorpion is almost dead. You constrict the scorpion, but do no damage. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is almost dead. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. You drain the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. Iridescent scales grow over part of your body. Your vision sharpens. You die... ## #.#.....##.#.# .. ......#.##†#.##### . .................. #.#....####....#.### ###.#.#...[)..#.#.##.# # ..).$...........#....# # #.###.#...###### # #.# #.....# # #@######..# # #.........# ########.## #.# #.. ######+#### #....[...# #........' #........# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A jelly (D:4) A bombardier beetle (D:3) A sleepcap (D:4) Robin (D:3) A river rat (D:4) 3 adders A white imp (D:4) 6 dart slugs 2 ribbon worms 4 orcs 4 ball pythons 5 endoplasms 4 giant cockroaches 16 goblins 13 hobgoblins 7 jackals 2 quokkas 5 bats 2 frilled lizards 11 kobolds 8 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a naga 7 | D:1 | Noticed a merfolk 9 | D:1 | Noticed an octopode 15 | D:1 | Noticed a draconian 17 | D:1 | Noticed a dwarf 81 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 279 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 372 | D:1 | Learned a level 2 spell: Searing Ray 1117 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1912 | D:3 | Noticed Robin 2009 | D:3 | HP: 1/26 [quokka (4)] 2337 | D:3 | Killed Robin 2402 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 3352 | D:4 | Noticed Sigmund 3594 | D:4 | Reached XP level 6. HP: 36/36 MP: 10/10 3646 | D:4 | Reached skill level 5 in Stealth 3646 | D:4 | Reached skill level 5 in Conjurations 3776 | D:4 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 3776 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3776 | D:4 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 3776 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, serial_glass, glass_columns_b, glass_columns_b, minmay_misc_feat_diagonals D:2: layout_loops_ring, fountainhead, nrook_uturn D:3: layout_basic, serial_glass, glass_columns_a, glass_columns_b, st_stairs_7, grunt_decor_arrowhead, minivault_5, chequers_serial_rivers_micro_c, uniq_robin D:4: layout_basic, portal_sewer_entry_e, grunt_decor_fettered, kennysheep_generic_room_6, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.2 Dodging | 3 | 3.6 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | 47 || 69 Constrict | 8 | 13 || 21 Tentacles | 7 | 14 || 21 Punch | | 1 || 1 Cast: Magic Dart | 52 | 69 || 121 Searing Ray | 1 | 13 || 14 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 2 | 4 || 6 Armour: Skin | 8 | 38 || 46 Dodge: Dodged | 16 | 41 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3780 | 3660 | 120 | 284 | 2648 | 4 | 945.0 | Dungeon | 3780 | 3660 | 120 | 284 | 2648 | 4 | 945.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1367 daAuts D:3: 1211 daAuts D:1: 822 daAuts D:4: 379 daAuts