Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 15595143636656663195 20 osoart the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Jan 30, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (744 turns). osoart the Caller (Octopode Summoner) Turns: 744, Time: 00:01:49 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 3/5 EV: 13 Int: 17 God: Gold: 27 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +1 sling (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling of electrocution (weapon) Scrolls d - a scroll of identify {unknown} Potions b - a potion of haste {unknown} c - a potion of magic Skills: + Level 0.2 Ranged Weapons + Level 2.3 Dodging - Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Hailstorm Conj/Ice 1% 3d5 50% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Things that are here: a +0 club; a kobold corpse Found a ring mail and 2 javelins. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Your quokka barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. Your bat hits the gnoll. The gnoll hits you with a +0 whip. Your quokka closely misses the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your bat hits the gnoll but does no damage. Your quokka barely misses the gnoll. Your bat hits the gnoll but does no damage. x2 Your quokka closely misses the gnoll. The gnoll barely misses your bat. Your bat hits the gnoll. Fire: a) +1 sling (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, not watching you, ally target, 58% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. Your bat closely misses the gnoll. Your quokka bites the gnoll but does no damage. Your quokka bites the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ######## #.#.##.######.# #.b.g.......... #.#r#@..[.(...# #.#....######## #.#.#..# #.#.#..# #.#.#..### #.#.#....# #.#...##.# #.######.# #........# You could see a gnoll (ally target) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 744 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_curves, eino_curves_02, eino_curves_04, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Ranged Weapons | | 0.2 Dodging | | 2.3 Spellcasting | | 2.2 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 3 Tentacles || 3 Fire: Sling || 13 Cast: Summon Small Mamm || 18 Armour: Skin || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 748 | 0 | 0 | 618 | 1 | 748.0 | Dungeon | 748 | 748 | 0 | 0 | 618 | 1 | 748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts