Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 3158548438104174227 84 osoart the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Mar 8, 2024. Slain by a sleepcap (22 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (2216 turns). osoart the Conjurer (Octopode Conjurer) Turns: 2216, Time: 00:05:15 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 45% Magic: 2/7 EV: 2 Int: 22 God: Gold: 165 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . b - +0 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . i - amulet of regeneration rElec . f - ring of resist corrosion rCorr + h - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) Jewellery f - a ring of resist corrosion (left tentacle) h - a ring of wizardry (right tentacle) i - an amulet of regeneration (around mantle) Scrolls j - 2 scrolls of identify k - 3 scrolls of revelation {unknown} Potions a - a potion of magic c - a potion of brilliance d - a potion of resistance e - a potion of enlightenment {unknown} g - a potion of degeneration {unknown} l - 2 potions of attraction {unknown} Skills: + Level 0.9 Fighting + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.6 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 2% 1 Mercury Vapours Alch/Air 4% N/A 9% 2 Fulminant Prism Conj/Alch 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 21% 4 Olgreb's Toxic Radiance Alch 2% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the adder! (Press . to maintain the ray.) Your magical contamination has completely faded away. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Unknown command. You see here an adder corpse. A sleepcap comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. The sleepcap releases spores at you!! Ouch! That really hurt! You die... . #....#.####..... ....###....#.####).... .....#............... ....#..........##### ...#.##.......# ### ###..#.##.......###.. #.†.....###.###...... ##.....# #.# #...... #.f@...###.###...... #...##†..#....##...... ##. #...#....##...... .. #...#....##...... ###.####.##.#####...... #........<..# #...... ............####...... ................####.# ......#.#.......# #.# You could see a sleepcap. Vanquished Creatures 3 adders 3 dart slugs (D:1) 4 endoplasms A giant cockroach (D:3) 6 goblins 5 hobgoblins 3 kobolds 3 quokkas 5 ball pythons 5 bats 6 frilled lizards 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 6/17 MP: 0/5 305 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1786 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 2068 | D:3 | Found a transporter. 2216 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_basic, kennysheep_generic_room_13 D:3: gammafunk_wand_slinger, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_between Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Fighting | | 0.9 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Constrict | 14 | 1 || 15 Tentacles | 12 | || 12 Dagger | 35 | 3 || 38 Cast: Magic Dart | 50 | 12 || 62 Searing Ray | | 3 || 3 Use: Scroll | 6 | || 6 Stab: Sleeping | 1 | || 1 Armour: Skin | 18 | 4 || 22 Dodge: Dodged | 13 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2200 | 2164 | 36 | 109 | 1727 | 3 | 733.3 | Dungeon | 2200 | 2164 | 36 | 109 | 1727 | 3 | 733.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:3: 625 daAuts D:2: 508 daAuts