Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 3943178062430451901 1533 osoart the Magician (level 8, -5/57 HPs) Began as a Demigod Air Elementalist on Mar 25, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 6 of the Dungeon. The game lasted 00:19:36 (5073 turns). osoart the Magician (Demigod Air Elementalist) Turns: 5073, Time: 00:19:36 Health: -5/57 AC: 6 Str: 9 XL: 8 Next: 30% Magic: 18/20 EV: 13 Int: 25 God: Gold: 322 SH: 0 Dex: 17 Spells: 8/18 levels left rFire . . . b - +8 sling "Evisy" {heavy, +Blink rC- rCorr} rCold x . . (no shield) rNeg . . . e - +0 robe rPois + (no helmet) rElec . h - +2 cloak rCorr + (no gloves) SInv . s - +0 pair of boots Will +.... p - amulet "Sipueff" {Will+ Regen+ rCorr Dex+3} Stlth ++ d - ring of poison resistance HPRegen 1.09/turn (no ring) MPRegen 0.17/turn %: no passive effects @: swift, quick A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons a - a +2 long sword of venom b - the +8 sling "Evisy" (weapon) {heavy, +Blink rC- rCorr} (You found it on level 4 of the Dungeon) rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Armour e - a +0 robe (worn) h - a +2 cloak (worn) s - a +0 pair of boots (worn) Magical Staves j - a staff of cold k - a staff of conjuration Jewellery d - a ring of poison resistance (left hand) p - the amulet "Sipueff" (around neck) {Will+ Regen+ rCorr Dex+3} (You found it on level 2 of the Dungeon) [amulet of regeneration] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Wands l - a wand of flame (26) n - a wand of roots (13) Scrolls m - 3 scrolls of revelation o - 4 scrolls of teleportation r - 2 scrolls of brand weapon Potions c - a potion of mutation {unknown} f - a potion of lignification {unknown} g - 2 potions of haste i - 2 potions of attraction {unknown} q - a potion of heal wounds {unknown} t - 3 potions of magic u - a potion of ambrosia {unknown} v - a potion of brilliance {unknown} z - a potion of enlightenment {unknown} Skills: + Level 3.5 Ranged Weapons + Level 4.6 Dodging - Level 2.1 Stealth * Level 5.8 Spellcasting - Level 2.2 Conjurations + Level 5.1 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 50% 3-6/arc 2% 2 c - Airstrike Air 16% 2d(3-19) 9% 4 d - Swiftness Air 33% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 8% 1 Freeze Ice 28% 1d5 8% 1 Jinxbite Hex 14% N/A 12% 2 Hailstorm Conj/Ice 12% 3d6 14% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Passage of Golubria Tloc 7% N/A 58% 4 Silence Hex/Air 10% N/A 58% 5 Alistair's Intoxication Alch 4% N/A 91% 5 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Shops: D:1 ( Annotations: D:1 377 3x xbow Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm freezes you. You are frozen! You feel a terrible chill! You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! There is an open door here. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! Okay, then. Casting: Swiftness (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! Casting: Swiftness (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 88% to hit) Okay, then. Fire: b) +8 sling "Evisy" {heavy, +Blink rC- rCorr} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. Fire: b) +8 sling "Evisy" {heavy, +Blink rC- rCorr} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 79% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The ogre misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #....#................# ######................# ..#..................# #.#.....###..........# # #.#....##.##.........# ##.#......#.. #.........# ...#....####.####.......# .......## #'#..##.###### .# .......# +.'.O@#..# .# .......## ##.##.##..########?# #.......###.#.###............### ......#.....#..................# #######....###.####............# ..........†.####............# #..........#.....###+##'##+### #..........#.....#.....#.....# ..####....###.....#.....#.....## You could see an ogre. Vanquished Creatures Grinder (D:5) 4 yaks (D:6) A sky beast (D:6) 2 ogres (D:5) A centaur (D:5) A phantom (D:4) A bombardier beetle (D:3) 2 hounds 2 iguanas 2 sleepcaps (D:6) An orc wizard (D:6) 3 gnolls (D:3) An adder (D:2) A dart slug (D:3) A ribbon worm (D:3) 15 orcs 5 endoplasms 7 giant cockroaches 8 goblins 6 hobgoblins 2 jackals (D:4) 3 kobolds 3 quokkas 7 ball pythons 8 bats 4 frilled lizards 3 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 70 | D:1 | Reached skill level 1 in Conjurations 224 | D:1 | Found Myzxonn's Antique Weapon Boutique. 377 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 605 | D:1 | Learned a level 2 spell: Static Discharge 1152 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1817 | D:2 | Identified the amulet "Sipueff" {Will+ Regen+ rCorr Dex+3} 1994 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/10 2415 | D:3 | Learned a level 4 spell: Airstrike 2779 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/12 3182 | D:4 | Learned a level 3 spell: Swiftness 3245 | D:4 | Identified the +8 sling "Evisy" {heavy, +Blink rC- rCorr} 3852 | D:5 | Entered Level 5 of the Dungeon 3870 | D:5 | Reached skill level 1 in Ranged Weapons 3870 | D:5 | Reached XP level 6. HP: 45/45 MP: 14/14 4100 | D:5 | Noticed Grinder 4502 | D:5 | Killed Grinder 4503 | D:5 | Reached XP level 7. HP: 35/50 MP: 8/17 4711 | D:6 | Noticed a yak 4711 | D:6 | Noticed a yak 4711 | D:6 | Noticed a yak 4723 | D:6 | Killed a yak 4724 | D:6 | Reached skill level 5 in Spellcasting 4739 | D:6 | Noticed a yak 4768 | D:6 | Killed a yak 4843 | D:6 | Killed a yak 4844 | D:6 | Reached XP level 8. HP: 57/57 MP: 19/19 4850 | D:6 | Reached skill level 5 in Air Magic 5073 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, serial_shops, nicolae_shop_stone, chequers_ecumenical_altar_island D:2: layout_basic, minmay_heptomino_o4 D:3: layout_loops_cross, amcnicky_mini_rare_corridor_liquid D:4: layout_loops_cross, nicolae_gozag_cash_rules_everything_around_me D:5: layout_basic, mainiacjoe_overflow_cross_hatched, lemuel_crystal_altar, uniq_grinder D:6: layout_basic, mainiacjoe_overflow_24_doors, nemelex_dance_club_becter, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_butterflies, minmay_small_thing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 1 2 | 2.2 Stealth | 2 | 2.1 Dodging | 2 3 4 | 4.6 Spellcasting | 2 3 4 5 | 5.8 Air Magic | 3 4 5 | 5.1 Ranged Weapons | 1 2 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Long sword | 25 | 26 | || 51 Club | 1 | | || 1 Fire: Sling | | 46 | 50 || 96 Cast: Shock | 100 | 68 | || 168 Swiftness | | 1 | 2 || 3 Static Discharge | | | 1 || 1 Use: Scroll | 7 | 2 | 7 || 16 Stab: Sleeping | | 1 | || 1 Armour: Robe | 25 | 74 | 22 || 121 Dodge: Dodged | 34 | 65 | 20 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5181 | 4968 | 213 | 380 | 3580 | 6 | 863.5 | Dungeon | 5181 | 4968 | 213 | 380 | 3580 | 6 | 863.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1314 daAuts D:2: 964 daAuts D:1: 921 daAuts D:5: 762 daAuts D:4: 698 daAuts D:6: 520 daAuts