Dungeon Crawl Stone Soup version 0.32-a0-1858-g5e83875c39 (webtiles) character file. Game seed: 14508568148324510585 219 osoart the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on July 26, 2024. Was a Follower of Beogh. Slain by a crocodile (17 damage) ... in a sewer. The game lasted 00:08:07 (2804 turns). osoart the Conjurer(Octopode Conjurer) Turns: 2804, Time: 00:08:09 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 96% Magic: 6/10 EV: 13 Int: 23 God: Beogh [*.....] Gold: 180 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . k - amulet of magic regeneration rElec . j - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion You were in a sewer. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 180 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Jewellery j - a +6 ring of dexterity (left tentacle) k - an amulet of magic regeneration (around mantle) p - an amulet of reflection Wands c - a wand of flame (16) Scrolls e - 2 scrolls of identify {unknown} o - a scroll of torment {unknown} q - a scroll of poison t - a scroll of vulnerability {unknown} Potions a - 2 potions of magic b - a potion of heal wounds {unknown} d - 4 potions of curing {unknown} f - 3 potions of brilliance {unknown} g - a potion of attraction {unknown} h - a potion of berserk rage {unknown} l - a potion of lignification {unknown} m - 4 potions of resistance {unknown} n - a potion of haste {unknown} r - a potion of ambrosia {unknown} s - a potion of invisibility {unknown} Skills: + Level 3.1 Dodging + Level 4.4 Stealth * Level 3.8 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Beogh accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A crocodile comes into view. Found a scroll labelled XEFO BOARRUA. The magic dart hits the crocodile but does no damage. The magic dart hits the crocodile. The crocodile is moderately wounded. The magic dart hits the crocodile. The crocodile is moderately wounded. The magic dart hits the crocodile but does no damage. The crocodile is moderately wounded. The magic dart hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you! Ouch! That really hurt! The crocodile drags you backwards! Floosh! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 74% to hit) The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! Floosh! The crocodile barely misses you. The crocodile closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 74% to hit) The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you! Ouch! That really hurt! You die... ##~## ##~## ## ##~~.## ##..~## ##. ###.∩.~~#####.....####.. .~~~~~..∩~~≈≈≈≈≈~....~~~~.. ..####.....#####~.~..####.† ##.~.## ###.~.## ##. ##≈## ~####≈## ## #≈###.?)###≈# # #≈≈@l!∩?.##≈# # #≈###.?.###≈# # ##≈## .####≈## ## ##~~~## ###~~~## ##~ .####~....#####~~..~####.. ..~~~~.~.~~≈≈≈≈≈~~∩.~~~~~.. ..####.~...#####...~~####~. ##...## ##~.~## ##. ##~## ##~## ## You could see a crocodile. Vanquished Creatures 10 adders 3 river rats (D:3) 2 dart slugs 4 ribbon worms 4 orcs (D:3) 11 bats 6 endoplasms 4 giant cockroaches 13 goblins 4 hobgoblins A quokka (D:3) 4 ball pythons 5 frilled lizards 9 kobolds 10 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 571 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1398 | D:2 | Learned a level 2 spell: Searing Ray 1472 | D:2 | Identified the +1 robe of Fedhas's Hatred {Harm rElec | Regen+} 1797 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/8 2245 | D:3 | Became a worshipper of Beogh the Shepherd 2495 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 2566 | D:3 | Found a glowing drain. 2574 | Sewer | Entered a sewer 2652 | Sewer | Reached * piety under Beogh 2795 | Sewer | Noticed a crocodile 2804 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_misc_feat_alley D:2: layout_basic D:3: layout_rooms, lightli_sewer_entry_pipes Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Spellcasting | 3 | 3.8 Dodging | 3 | 3.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 3 | 3 || 6 Club | 4 | || 4 Dagger | 6 | 10 || 16 Tentacles | | 2 || 2 Cast: Magic Dart | 69 | 93 || 162 Searing Ray | | 11 || 11 Invoke: Convert to Beogh | | 1 || 1 Use: Scroll | | 4 || 4 Stab: Distracted | | 1 || 1 Armour: Skin | 5 | 24 || 29 Dodge: Dodged | 10 | 37 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2802 | 2782 | 20 | 72 | 2151 | 4 | 700.5 | Dungeon | 2572 | 2552 | 20 | 29 | 2047 | 3 | 857.3 | Sewer | 229 | 229 | 0 | 43 | 104 | 1 | 229.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1374 daAuts D:2: 797 daAuts D:3: 400 daAuts Sewer: 229 daAuts