Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 12300520710997664757 147 osoart the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Was an Initiate of Beogh. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:44 (1622 turns). osoart the Conjurer (Deep Elf Conjurer) Turns: 1622, Time: 00:04:45 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 8% Magic: 9/13 EV: 12 Int: 25 God: Beogh [......] Gold: 200 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} f - a potion of cancellation {unknown} g - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 1.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc priest comes into view. It is wielding a +0 hand axe. Your Alchemy skill increases to level 1! The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc. The orc is severely wounded. The bat barely misses you. The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard! You kill the orc wizard! Beogh accepts your kill. The searing ray hits the orc! You kill the orc! Beogh accepts your kill. You finish channelling your searing ray. The bat hits you but does no damage. You have reached level 5! The bat hits you but does no damage. Items here: ! $ )) [[. The bat hits you but does no damage. Things that are here: a +0 club; a +0 leather armour You hit the orc priest but do no damage. The bat barely misses you. The bat hits you. The orc priest barely misses you. You closely miss the orc priest. The bat closely misses you. The orc priest hits you with a +0 hand axe. You barely miss the orc priest. The bat hits you. The orc priest closely misses you. You barely miss the orc priest. The bat hits you but does no damage. The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest is poisoned. The orc priest is moderately wounded. The bat hits you but does no damage. The orc priest hits you with a +0 hand axe. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... Beogh appreciates the orc priest's killing of a heretic priest. .. ......# ... ......# .... #######......# ....##............# ...............>..# .....=............# ..........).....# .....†o@b.......# #..............## ..#..#...##...## #. ########## # You could see an orc priest (very poisoned) and a bat. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) An adder (D:2) 3 gnolls (D:2) 2 dart slugs 2 orcs (D:3) 4 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 3 jackals (D:2) 4 kobolds 3 quokkas 4 ball pythons 5 frilled lizards 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 212 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:1 | Found a faded altar of an unknown god. 1000 | D:2 | Noticed Jessica 1003 | D:2 | Killed Jessica 1004 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1145 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1155 | D:2 | Learned a level 4 spell: Fulminant Prism 1255 | D:2 | Reached skill level 5 in Conjurations 1604 | D:3 | Became a worshipper of Beogh the Shepherd 1613 | D:3 | Reached skill level 1 in Alchemy 1615 | D:3 | Reached XP level 5. HP: 18/28 MP: 7/13 1622 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, hellmonk_ecumenical_altar_prayer_group, nicolae_concentric_dashed_squares_mild, amethyst_killhole, minivault_11, minmay_misc_feat_chi, chequers_serial_rivers_small_3 D:2: layout_rooms, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, nicolae_underground_beach Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Alchemy | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | | 10 || 10 Cast: Magic Dart | 69 | 28 || 97 Searing Ray | 2 | 1 || 3 Invoke: Convert to Beogh | | 1 || 1 Use: Scroll | | 3 || 3 Armour: Robe | 11 | 21 || 32 Dodge: Dodged | 15 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1602 | 30 | 18 | 1314 | 3 | 544.0 | Dungeon | 1632 | 1602 | 30 | 18 | 1314 | 3 | 544.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1030 daAuts D:2: 546 daAuts D:3: 55 daAuts