Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 10840965939427439644 60 osoart the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Apr 4, 2025. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:39 (1241 turns). osoart the Magician (Djinni Fire Elementalist) Turns: 1241, Time: 00:04:40 Health: -1/31 AC: 3 Str: 13 XL: 4 Next: 25% Gold: 103 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . h - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv + (no amulet) Will ..... j - +6 ring of strength Stlth ++ n - ring of see invisible HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) l - a +3 ring mail Jewellery j - a +6 ring of strength (worn) n - a ring of see invisible (worn) Scrolls k - a scroll of torment {unknown} m - a scroll of identify {unknown} Potions b - a potion of might {unknown} d - 2 potions of cancellation {unknown} e - 3 potions of curing {unknown} f - a potion of haste {unknown} i - a potion of attraction {unknown} Skills: * Level 0.1 Armour + Level 2.8 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft + Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 dagger. Terence the Veteran comes into view. He is wielding a +0 hand axe. Terence shouts! You hear a shout! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. The foxfire hits Terence. Terence is burned terribly! Terence is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence is no longer more vulnerable to fire. Terence hits you with a +0 hand axe! You miscast Foxfire. Nothing appears to happen. Terence hits you with a +0 hand axe. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is moderately wounded. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence closely misses you. Terence closely misses you. Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ##..............#..###### +.........####.#..# #.........# #.....# #.........# #..##.# ######+#### #..##.# #..##.# #...#.# #.#.#.# #..@..# ###.### #.# #.# #@# #@# #.#### #....# ####@# You could see Sigmund and Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 5 bats 3 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 3 quokkas 3 ball pythons 5 frilled lizards 6 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | osoart set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 294 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 294 | D:1 | Learned a level 1 spell: Sandblast 838 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1224 | D:2 | Noticed Terence 1231 | D:2 | Noticed Sigmund 1241 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Stealth | 2 | 2.0 Armour | | 0.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 6 | || 6 Short sword | 1 | 6 || 7 Cast: Foxfire | 44 | 10 || 54 Scorch | 4 | 2 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1226 | 1204 | 22 | 0 | 874 | 2 | 613.0 | Dungeon | 1226 | 1204 | 22 | 0 | 874 | 2 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 484 daAuts