Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 2942883139723085697 18 osoart the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Apr 4, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (434 turns). osoart the Magician (Djinni Hedge Wizard) Turns: 434, Time: 00:01:25 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 85% Gold: 41 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . g - +0 short sword rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls a - a scroll of teleportation {unknown} d - a scroll of fog i - a scroll of vulnerability {unknown} Potions e - a potion of haste {unknown} f - a potion of might {unknown} h - a potion of heal wounds {unknown} j - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka misses you. The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka barely misses you. The magic dart hits the quokka. The quokka is heavily wounded. The quokka closely misses you. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. Your magical contamination has completely faded away. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. x2 You barely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... #...## #....# #....# ####....# #.......# #.......# #...$..r# ###### #......@########....# #......†............# #.......##########..## #...###.#........#..(# #.. ##.#........'.#.### #$ #..#........#...... # ##..#........#..[.## .>†#........#.....# ##.#........#...... You could see a quokka. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | osoart set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 433 | D:1 | HP: 1/21 [quokka (2)] 434 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minivault_25 Action || total ---------------------------++------- Melee: Short sword || 12 Dagger || 10 Cast: Magic Dart || 29 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 430 | 430 | 0 | 20 | 247 | 1 | 430.0 | Dungeon | 430 | 430 | 0 | 20 | 247 | 1 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 430 daAuts