Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 7254614935915000838 44 osoart the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Slain by Sigmund ... wielding a +2 scythe of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1399 turns). osoart the Conjurer (Deep Elf Conjurer) Turns: 1399, Time: 00:02:49 Health: -4/20 AC: 2 Str: 4 XL: 3 Next: 41% Magic: 3/10 EV: 12 Int: 30 God: Gold: 92 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of intelligence (worn) Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of revelation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic i - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 0.3 Long Blades + Level 3.1 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You now have 84 gold pieces (gained 4). You now have 92 gold pieces (gained 8). f - 2 scrolls labelled ROAKHLI ZOMASUE (gained 1) i - a white potion Sigmund the Dreaded comes into view. He is wielding a +2 scythe of protection. Okay, then. Sigmund shouts! The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (moderately wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is almost dead. Sigmund flickers, as though insubstantial. The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ####'## #.# ##)...# #.# #.....#### #.# #........# #.# #......#.# #.# ##.......# #.# # #......#.... ..# .###.##.....###### .....@.@....# .....##.....# #### #.....# #####.# ####### #.# #.....# #.# ######### #.###.# #.# #.......# #.# #.# #.# #.#####.# #####.###.# #.# #.# #.# You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:2) A ball python (D:1) 3 bats (D:1) 5 endoplasms 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 2 frilled lizards (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/8 94 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 887 | D:2 | Reached skill level 1 in Fighting 1390 | D:2 | Noticed Sigmund 1399 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, minmay_tromino_i4 D:2: layout_loops_corners, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Fighting | 1 | 1.0 Long Blades | | 0.3 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 45 Searing Ray || 8 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1373 | 17 | 0 | 1212 | 2 | 695.0 | Dungeon | 1390 | 1373 | 17 | 0 | 1212 | 2 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 674 daAuts