Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 4609343036063255976 50 osoart the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 12, 2025. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1256 turns). osoart the Conjurer (Deep Elf Conjurer) Turns: 1256, Time: 00:02:58 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 55% Magic: 7/10 EV: 12 Int: 22 God: Gold: 43 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . f - +1 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons f - a +1 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery c - a ring of flight (worn) Wands g - a wand of polymorph (7) Potions b - a potion of magic d - a potion of cancellation {unknown} h - a potion of lignification {unknown} i - a potion of moonshine {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Found a sedimented sapphire potion. g - a wand of polymorph (7) Things that are here: a +0 flail; a +0 chain mail i - a sedimented sapphire potion Magic restored. Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund is suddenly surrounded by pale red light. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something! You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you! You die... . ############### .. #....#........# ...####### #....#.......†# ......... #.............# ........######.###........# #............).##........# ......>........@##.._.....# ##.....#.....{..##........# ................##........# #......#........##........# ###....#........####.#.#.##### ......#........# #.#........ ##....#........# #.#<#.##### ### #........# #.#.#.# #........# #.#.# # There were no monsters in sight! Vanquished Creatures Terence (D:2) 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osoart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 429 | D:1 | Learned a level 2 spell: Searing Ray 1188 | D:2 | Found a faded altar of an unknown god. 1206 | D:2 | Noticed Terence 1210 | D:2 | Killed Terence 1211 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1238 | D:2 | Noticed Sigmund 1256 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 5 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1253 | 1175 | 78 | 29 | 919 | 2 | 626.5 | Dungeon | 1253 | 1175 | 78 | 29 | 919 | 2 | 626.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1186 daAuts D:2: 67 daAuts