Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 17393569705773185454 90 osuadh the Tinkerer (level 4, 0/32 HPs) Began as a Gnoll Forgewright on Mar 14, 2025. Shot with an arrow by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (2168 turns). osuadh the Tinkerer (Gnoll Forgewright) Turns: 2168, Time: 00:05:20 Health: 0/32 AC: 4 Str: 10 XL: 4 Next: 56% Magic: 8/11 EV: 12 Int: 16 God: Gold: 94 SH: 0 Dex: 10 Spells: 9/13 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . d - scarf {+Inv} rCorr . g - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -6), slowed, very slow A: fangs 1, strong nose, distributed training a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +0 dagger (weapon) k - a +0 sling Missiles j - 9 poisoned darts Armour b - a +0 robe (worn) d - a scarf of invisibility (worn) g - a +1 pair of gloves (worn) Scrolls e - 2 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} n - a scroll of fear {unknown} q - a scroll of amnesia {unknown} Potions c - 2 potions of magic h - a potion of ambrosia {unknown} l - 2 potions of heal wounds {unknown} m - a potion of curing {unknown} o - a potion of enlightenment {unknown} p - a potion of moonshine {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 7.1 Forgecraft + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.3 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 27% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 54% 2d5 1% 2 Freeze Ice 28% 1d5 10% 1 Shock Conj/Air 28% 1d4 10% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Scorch Fire 14% 2d5 16% 2 Forge Blazeheart Golem Fire/Frge 17% N/A 28% 4 Forge Lightning Spire Air/Frge 17% 3d4 28% 4 Call Canine Familiar Summ 7% N/A 30% 3 Frozen Ramparts Ice 14% 1d3 30% 3 Fugue of the Fallen Necr 7% N/A 30% 3 Hailstorm Conj/Ice 7% 3d5 30% 3 Ozocubu's Armour Ice 7% N/A 30% 3 Passwall Erth 7% N/A 30% 3 Sigil of Binding Hex 7% N/A 30% 3 Swiftness Air 7% N/A 30% 3 Airstrike Air 3% 2d(1-17) 69% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Flame Wave Conj/Fire 7% 2d5 69% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (81% to hit) The kinetic grapnel hits the ball python! You kill the ball python! You see here a ball python corpse. q - a scroll labelled PUTINA QUBBEPN You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. e - 2 scrolls labelled REOTIT OFYTWE (gained 1) You see here a staff of cold. Found a ring mail. A centaur comes into view. It is quivering curare-tipped darts. A centaur is nearby! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, quivering curare-tipped darts (wandering, hasn't noticed you) You lock target on the centaur and prepare to deploy your bee. (Press . to continue winding your bee.) The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You continue winding your clockwork bee... The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You continue winding your clockwork bee... The centaur throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. With a metallic buzz, your clockwork bee launches itself at the centaur. * * * LOW HITPOINT WARNING * * * You feel very sick. The centaur shoots an arrow. The arrow hits you! You die... #.#.# #............ #.#.# #............ ####.#.####............ ###...................... ## ###...##.#c########........ ...####...####.#.# #....#### .............#.#.# ###### #####..#####.#.#.####### ....>...........@y.....#### #####.###.##.#.#.#####....## #.# #†##.#.#.# ####..###### #.# #.##.#.#.# ##....... ∆ #.# #.##.#.#.# #....... #.# #.##.#.#.# #...(... #.# #.##.#.#.# #.†..... #.# #.##.#.#.##### #....... #.# #.##.#.#.....#####....... You could see a centaur (ally target) and a friendly clockwork bee (minion). Vanquished Creatures 4 adders 2 dart slugs (D:2) 4 bats 7 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 3 quokkas 6 ball pythons 4 frilled lizards 4 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osuadh the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 47 | D:1 | You fall into a shaft and drop 1 floor! 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 879 | D:2 | Reached skill level 5 in Spellcasting 879 | D:2 | Reached XP level 3. HP: 19/25 MP: 5/9 982 | D:2 | Reached skill level 1 in Invocations 987 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1075 | D:2 | Reached skill level 1 in Fighting 1075 | D:2 | Reached skill level 1 in Short Blades 1075 | D:2 | Reached skill level 1 in Long Blades 1075 | D:2 | Reached skill level 1 in Axes 1075 | D:2 | Reached skill level 1 in Maces & Flails 1075 | D:2 | Reached skill level 1 in Polearms 1075 | D:2 | Reached skill level 1 in Staves 1075 | D:2 | Reached skill level 1 in Ranged Weapons 1075 | D:2 | Reached skill level 1 in Throwing 1075 | D:2 | Reached skill level 1 in Armour 1075 | D:2 | Reached skill level 1 in Shields 1075 | D:2 | Reached skill level 1 in Unarmed Combat 1075 | D:2 | Reached skill level 1 in Evocations 1188 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1267 | D:2 | Reached skill level 1 in Shapeshifting 1738 | D:3 | Reached skill level 1 in Conjurations 1738 | D:3 | Reached skill level 1 in Hexes 1738 | D:3 | Reached skill level 1 in Summonings 1738 | D:3 | Reached skill level 1 in Necromancy 1738 | D:3 | Reached skill level 1 in Translocations 1738 | D:3 | Reached skill level 1 in Fire Magic 1738 | D:3 | Reached skill level 1 in Ice Magic 1738 | D:3 | Reached skill level 1 in Air Magic 1738 | D:3 | Reached skill level 1 in Earth Magic 1738 | D:3 | Reached skill level 1 in Alchemy 1920 | D:3 | Identified the serpent talisman of Midsummer {Int+2} 2164 | D:3 | Noticed a centaur 2168 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_ring, minmay_misc_feat_hallway D:2: layout_rooms, nrook_campfire, grunt_ministairs_13, kennysheep_small_spiral, supply_closet_lemuel D:3: layout_basic, minmay_misc_feat_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.3 Forgecraft | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | || 2 Dagger | 26 | 11 || 37 Bite | 6 | || 6 Cast: Kinetic Grapnel | 39 | 14 || 53 Launch Clockwork | | 1 || 1 Stab: Sleeping | 3 | 5 || 8 Armour: Robe | 18 | 12 || 30 Dodge: Dodged | 25 | 7 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2164 | 2050 | 114 | 0 | 1671 | 3 | 721.3 | Dungeon | 2164 | 2050 | 114 | 0 | 1671 | 3 | 721.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 799 daAuts D:1: 799 daAuts D:3: 565 daAuts