Dungeon Crawl Stone Soup version 0.30-a0-458-g86641cc369 (webtiles) character file. Game seed: 7230622994728610411 1055 p00ps00p the Trooper (level 8, -8/71 HPs) Began as a Hill Orc Fighter on Dec 15, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:04:16 (4404 turns). p00ps00p the Trooper (Hill Orc Fighter) Turns: 4404, Time: 00:04:16 Health: -8/71 AC: 11 Str: 21 XL: 8 Next: 26% Magic: 2/2 EV: 7 Int: 8 God: Gold: 120 SH: 4 Dex: 7 Spells: 7/7 levels left rFire + . . SeeInvis . o - +8 war axe of the Onslaught {antimagic, rElec rF+ Will++ Dex-3} rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . r - +0 chain mail rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ++... (no boots) Stlth .......... j - amulet of regeneration HPRegen 1.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe o - the +8 war axe of the Onslaught (weapon) {antimagic, rElec rF+ Will++ Dex-3} (You bought it in a shop on level 4 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. u - the +3 long sword "Qaatum" {flame, rPois rN+ Will+ Dex-5} (You found it on level 5 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. Armour c - a +0 buckler (worn) g - a +0 pair of gloves (worn) r - a +0 chain mail (worn) Jewellery i - a ring of wizardry j - an amulet of regeneration (around neck) Wands p - a wand of quicksilver (3) Scrolls b - 2 scrolls of magic mapping k - a scroll of silence l - 2 scrolls of blinking m - 2 scrolls of fog t - 2 scrolls of teleportation v - a scroll of torment {unknown} w - a scroll of identify Potions d - a potion of might e - a potion of cancellation f - 3 potions of haste h - 3 potions of curing n - a potion of degeneration q - a potion of invisibility {unknown} s - a potion of heal wounds {unknown} Skills: + Level 6.7 Fighting + Level 6.6 Axes + Level 6.1 Armour + Level 6.1 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Wereblood Tmut 0% N/A 100% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Hepliaklqana Makhleb The Shining One Shops: D:4 ( D:5 ( Message History Found a potion of degeneration. The ogre hits you with a +0 giant spiked club! You slash the ogre! The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! You closely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You die... ........# #####+##. ........# #........ ........# #......# ###.....##♣###......# ......#.##..........# ......#.#♣∩♣#.......# ......#.#..##.......# ###.###...♣.........## #.# #######...@....# #.# #.#..O...... #.# #.#..8.8.8.. #.#...⌠(⌠... #.##.8.>.8.. #. ...⌠.⌠... ..8.8.8.. .....!... You could see an ogre. Vanquished Creatures Grinder (D:5) Edmund (D:5) A black bear (D:4) A scorpion (D:5) 3 wights (D:4) A jelly (D:5) 2 hounds An orc priest (D:5) 4 iguanas An orc wizard (D:3) A gnoll (D:2) 8 adders An ufetubus (D:5) A worm (D:2) 2 dart slugs 8 orcs 7 ball pythons 9 bats 3 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 11 jackals 6 kobolds 4 quokkas 2 frilled lizards 90 creatures vanquished. Vanquished Creatures (others) 19 plants 19 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p00ps00p the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 26/27 MP: 2/2 1226 | D:2 | Reached XP level 3. HP: 32/33 MP: 3/3 1431 | D:2 | Reached XP level 4. HP: 35/40 MP: 4/4 2594 | D:3 | Reached XP level 5. HP: 39/47 MP: 5/5 3145 | D:4 | Found a hazy altar of Hepliaklqana. 3222 | D:4 | Reached XP level 6. HP: 55/55 MP: 6/6 3227 | D:4 | Reached skill level 5 in Fighting 3243 | D:4 | Found Busoigod's Antique Weapon Emporium. 3253 | D:4 | Bought a transparent war axe for 144 gold pieces 3253 | D:4 | Identified the +8 war axe of the Onslaught {antimagic, | rElec rF+ Will++ Dex-3} (You bought it in a shop on level 4 | of the Dungeon) 3426 | D:4 | Reached skill level 5 in Axes 3428 | D:4 | Reached skill level 5 in Armour 3428 | D:4 | Reached skill level 5 in Shields 3433 | D:4 | Reached XP level 7. HP: 15/60 MP: 2/7 4023 | D:5 | Entered Level 5 of the Dungeon 4027 | D:5 | Found a burning altar of Makhleb. 4043 | D:5 | Found a glowing golden altar of the Shining One. 4074 | D:5 | Noticed Grinder 4085 | D:5 | Killed Grinder 4133 | D:5 | Reached XP level 8. HP: 54/71 MP: 2/8 4252 | D:5 | Identified the +3 long sword "Qaatum" {flame, rPois rN+ | Will+ Dex-5} 4281 | D:5 | Noticed Edmund 4293 | D:5 | Killed Edmund 4387 | D:5 | Found Ebit's Antique Weapon Boutique. 4396 | D:5 | Found a staircase to the Ecumenical Temple. 4404 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_park_tiny_pond, st_stairs_9, dreamdust_wishing_well, kennysheep_flooded_box, amcnicky_mini_pool_small D:2: minmay_inner_zag, layout_rooms, serial_bayou_crossing D:3: layout_loops_ring D:4: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, serial_shops, nicolae_shop_trees, grunt_ministairs_10 D:5: layout_basic, overflow_temple_1_default, kennysheep_mini_moat, minmay_temple_entry_statues_fountains, serial_shops, nicolae_shop_trees, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 3 4 5 6 | 6.6 Fighting | 4 5 6 | 6.7 Armour | 4 5 6 | 6.1 Shields | 4 5 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 107 | 126 | 49 || 282 Use: Scroll | 4 | 6 | 4 || 14 Armor: Scale mail | 75 | 60 | || 135 Chain mail | | 1 | 17 || 18 Dodge: Dodged | 70 | 68 | 14 || 152 Block: Buckler | 25 | 28 | 9 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4504 | 4440 | 64 | 996 | 2739 | 5 | 900.8 | Dungeon | 4504 | 4440 | 64 | 996 | 2739 | 5 | 900.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1197 daAuts D:2: 1044 daAuts D:4: 1016 daAuts D:3: 856 daAuts D:5: 389 daAuts