Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 2646727047918181564 658 packetloss the Conjurer (level 7, -13/46 (50) HPs) Began as a Demigod Conjurer on Apr 23, 2024. Mangled by a wight ... wielding a +3 war axe (15 damage) ... on level 5 of the Dungeon. The game lasted 00:13:13 (5643 turns). packetloss the Conjurer (Demigod Conjurer) Turns: 5643, Time: 00:13:13 HP: -13/46 (50) AC: 3 Str: 8 XL: 7 Next: 8% MP: 10/17 EV: 11 Int: 28 God: Gold: 204 SH: 0 Dex: 12 Spells: 7/14 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: very slightly contaminated, drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) v - a +1 hand axe of draining w - a +0 broad axe Missiles m - 2 datura-tipped darts r - 6 darts of dispersal Armour a - a +0 robe (worn) f - a +0 helmet (worn) p - the -2 kite shield of Xaphadd {rF- rN+ Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Scrolls e - 2 scrolls of revelation {unknown} g - 3 scrolls of vulnerability {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of fog {unknown} o - a scroll of fear {unknown} q - a scroll of torment {unknown} s - 2 scrolls of blinking {unknown} t - 2 scrolls of identify {unknown} Potions b - 2 potions of heal wounds {unknown} c - 3 potions of curing {unknown} h - a potion of lignification {unknown} i - 4 potions of might {unknown} j - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} u - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.8 Stealth * Level 4.4 Spellcasting * Level 5.8 Conjurations + Level 3.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 88% 2x1d8 2% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 11% 2 Frozen Ramparts Ice 12% 1d2 22% 3 Ozocubu's Armour Ice 6% N/A 22% 3 Passwall Erth 6% N/A 22% 3 Swiftness Air 6% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Ignite Poison Fire/Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 14% 2d5 36% 4 Metabolic Englaciation Hex/Ice 3% N/A 89% 5 Starburst Conj/Fire 11% 6d5 97% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Sewer (visited) Annotations: D:4 Dowan, Duvessa, Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hound barks! You hear a shout! You hear a croak. The wight completely misses you. The wight barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 war axe and wearing a +0 robe (81% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The wight hits you with a +3 war axe. The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +3 war axe! You feel drained. The searing ray hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +3 war axe! You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight but does no damage. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you with a +3 war axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 war axe and wearing a +0 robe (almost destroyed, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +3 war axe. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 war axe! You die... .............##.#...# ............#.......# ..........####...#..# ....[....#####...#.## .........#..####.### .........#...#....# รท..............#..### ...........#.###....# .......###.#.###@..## .......###.#...z....# .......##..##.......## ..............##.....### .#...............##....## .#.......##...##.###....# .........##...##...#..### .........##....#.....## ....................## You could see a wight. Vanquished Creatures An ice beast (D:5) 2 crocodiles (Sewer) A hound (D:5) 2 jellies 2 iguanas (D:5) 4 gnolls (D:2) 4 river rats (Sewer) 11 adders 2 ribbon worms 5 orcs 2 endoplasms (D:3) 5 giant cockroaches 2 goblins 6 hobgoblins 8 jackals 2 quokkas 9 ball pythons 5 bats 8 frilled lizards 8 kobolds 11 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | packetloss the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 361 | D:1 | Reached skill level 2 in Spellcasting 786 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1038 | D:1 | Learned a level 2 spell: Searing Ray 1220 | D:2 | Reached skill level 4 in Conjurations 1655 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1898 | D:2 | Reached skill level 3 in Spellcasting 1898 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/11 2718 | D:3 | Found a glowing drain. 2722 | Sewer | Entered a sewer 3007 | Sewer | Reached XP level 5. HP: 38/38 MP: 11/13 3076 | Sewer | Reached skill level 5 in Conjurations 3160 | Sewer | Noticed a crocodile 3420 | Sewer | Noticed a crocodile 3432 | Sewer | Killed a crocodile 3433 | Sewer | Reached skill level 4 in Spellcasting 3542 | Sewer | Reached XP level 6. HP: 45/45 MP: 13/15 4011 | D:3 | Learned a level 4 spell: Fulminant Prism 4048 | D:3 | Identified the -2 kite shield of Xaphadd {rF- rN+ Str+3} 4468 | D:4 | Noticed Sigmund 4471 | D:4 | Noticed Ijyb 4741 | D:4 | Noticed Dowan 4741 | D:4 | Noticed Duvessa 4832 | D:4 | Noticed Sigmund 4857 | D:5 | Entered Level 5 of the Dungeon 4937 | D:5 | Reached skill level 2 in Alchemy 5086 | D:5 | Found a staircase to the Ecumenical Temple. 5254 | D:5 | Reached skill level 3 in Alchemy 5254 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/17 5641 | D:5 | HP: 11/47 [wight/+3 war axe (3)] 5642 | D:5 | HP: 5/47 [wight/+3 war axe (6)] 5642 | D:5 | HP: 2/46 [wight/+3 war axe (3)] 5643 | D:5 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_corners D:2: layout_rooms, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_straight_1, infiniplex_forest_clump_C, infiniplex_forest_straight_4, infiniplex_forest_end_1 D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, gup_sewer_entry_spiral D:4: layout_rooms, nemelex_diamond_rough_becter, serial_shops, nicolae_shop_mannequins, lightli_minifort, uniq_duvessa, uniq_ijyb, uniq_blork_the_orc, uniq_sigmund D:5: layout_cave_pools, fedhas_altar_4, minmay_temple_entry_from_below_a, hex_tiny D:6: layout_gridville, marbit_many_paths, nicolae_hepliaklqana_hazy_memory, serial_shops, nicolae_book_shop_shelving, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 | 4.4 Conjurations | 4 5 | 5.8 Alchemy | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 3 | 16 | || 19 Cast: Magic Dart | 77 | 122 | 4 || 203 Searing Ray | 4 | 15 | 2 || 21 Use: Potion | | 1 | || 1 Armour: Robe | 4 | 28 | 7 || 39 Dodge: Dodged | 6 | 28 | 2 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5834 | 5571 | 263 | 1468 | 2810 | 7 | 833.4 | Dungeon | 4562 | 4299 | 263 | 975 | 2412 | 6 | 760.3 | Sewer | 1272 | 1272 | 0 | 493 | 398 | 1 | 1272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1390 daAuts Sewer: 1272 daAuts D:1: 1080 daAuts D:3: 1068 daAuts D:5: 784 daAuts D:4: 236 daAuts D:6: 1 daAuts