Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13068648943806972854 18 pajopajo the Magician (level 2, -11/21 HPs) Began as a Djinni Fire Elementalist on Jan 9, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:09:33 (561 turns). pajopajo the Magician (Djinni Fire Elementalist) Turns: 561, Time: 00:09:33 Health: -11/21 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 79 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.23/turn (no ring) %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) h - a +0 spear Armour a - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of torment {unknown} Potions g - a potion of enlightenment {unknown} i - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 2.0 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. You see here a dart slug corpse. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits something. There is an open door here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you! The foxfire hits something but does no damage. The foxfire hits something. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. x2 You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. The foxfire hits something but does no damage. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. Something hits you! * * * LOW HITPOINT WARNING * * * You're too confused to move! You bump into the closed door. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! Something barely misses you. You feel less confused. Something hits you! Ouch! That really hurt! You die... ....# ... #.# #†# ##'## ##...## ##.....## ##{......## #.@.......# +.........+ #.........# ##.......## ##.....## ##...## ##'## #.# ####.## There were no monsters in sight! Vanquished Creatures 2 dart slugs A bat (D:1) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) 2 ball pythons 3 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 30 foxfires 30 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pajopajo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | pajopajo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 546 | D:2 | Noticed Sigmund 558 | D:2 | HP: 1/21 [something (2)] 561 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, supply_closet_lemuel, chequers_serial_rivers_micro_e D:2: layout_loops_corners, minmay_door_square, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.9 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 34 Unarmed || 1 Cast: Foxfire || 20 Armour: Robe || 26 Dodge: Dodged || 18