Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 28 pancakes the Conjurer (level 3, 31/31 HPs) Began as an Oni Conjurer on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:29 (504 turns). pancakes the Conjurer (Oni Conjurer) Turns: 504, Time: 00:06:30 Health: 31/31 AC: 3 Str: 11 XL: 3 Next: 12% Magic: 7/7 EV: 23 Int: 21 God: Gold: 14 SH: 0 Dex: 7 Spells: 5/8 levels left rFire . . . d - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Missiles e - 4 stones Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Potions b - a potion of magic c - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth * Level 3.3 Spellcasting * Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Searing Ray Conj 40% 2d5 3% 2 s - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 13% 1 Hailstorm Conj/Ice 12% 3d6 17% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Curse of Agony Necr 3% N/A 98% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! Magic restored. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Searing Ray Adjust to which letter? f - Searing Ray Things that are here: a +0 short sword; a kobold skeleton You now have 14 gold pieces. Found a dark potion. Found 3 scrolls labelled ROIDIKIFUS. f - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! You see here a book of Necromancy. Something appears at your feet! You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Vampiric Draining, Martyr's Knell and Curse of Agony to your library. You see here the Folio of Glaciation. Something appears at your feet! You pick up the Folio of Glaciation and begin reading... You add the spells Ensorcelled Hibernation, Hailstorm, Metabolic Englaciation, Hoarfrost Cannonade and Ozocubu's Refrigeration to your library. Something appears at your feet! f - an amulet of the acrobat You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. f - an amulet of the acrobat (around neck) Okay, then. Welcome back, pancakes the Oni Conjurer. Game seed: 10991051987486772175 (custom seed) Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #......@# #.......# #.......# #.......# #.......# #.......# # #..#.##.# #.##....##.# #.#.....##.. There were no monsters in sight! Vanquished Creatures 2 gnolls (D:1) A hobgoblin (D:2) 4 kobolds A ball python (D:1) A bat (D:2) A frilled lizard (D:2) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pancakes the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 217 | D:2 | Reached XP level 2. HP: 24/24 MP: 3/5 282 | D:1 | Reached skill level 4 in Conjurations 354 | D:1 | Reached XP level 3. HP: 19/31 MP: 1/7 443 | D:2 | Learned a level 2 spell: Searing Ray 491 | D:2 | Identified 3 scrolls of acquirement 491 | D:2 | Acquired a book of Necromancy 493 | D:2 | Acquired the Folio of Glaciation 495 | D:2 | Acquired an amulet of the acrobat 504 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 24 Use: Scroll || 3 Armour: Robe || 14 Dodge: Dodged || 21