Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2428074215344419091 816 panicmichael the Magician (level 7, -1/19 (32) HPs) Began as a Spriggan Alchemist on Apr 16, 2024. Was an Initiate of Ashenzari. Slain by a water moccasin zombie (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:35 (6499 turns). panicmichael the Magician (Spriggan Alchemist) Turns: 6499, Time: 00:06:35 HP: -1/19 (32) AC: 2 Str: 4 XL: 7 Next: 62% MP: 15/18 EV: 18 Int: 18 God: Ashenzari [......] Gold: 226 SH: 0 Dex: 16 Spells: 19/20 levels left rFire . . . h - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... t - amulet "Thunder Perfect Mind" {RegenMP, Self, Sorc} (curse) Stlth +++ r - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.56/turn %: no passive effects @: very heavily drained, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons h - a +0 dagger of draining (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) Jewellery e - an amulet of faith f - a ring of ice r - a ring of willpower (left hand) t - the cursed amulet "Thunder Perfect Mind" (around neck) {RegenMP, Self, Sorc} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. y - a ring of willpower Wands w - a wand of flame (23) Scrolls c - a scroll of silence {unknown} d - 2 scrolls of teleportation {unknown} i - 2 scrolls of amnesia {unknown} m - a scroll of butterflies {unknown} n - a scroll of blinking {unknown} p - a scroll of noise {unknown} q - 4 scrolls of identify {unknown} v - a scroll of vulnerability {unknown} x - a scroll of enchant armour {unknown} Potions b - a potion of magic k - a potion of brilliance l - 3 potions of curing {unknown} o - 2 potions of lignification {unknown} s - a potion of attraction {unknown} u - 2 potions of enlightenment {unknown} z - a potion of degeneration {unknown} Skills: + Level 0.5(0.7) Fighting + Level 4.1 Dodging + Level 4.3 Stealth + Level 6.5(7.0) Spellcasting - Level 3.0(3.3) Conjurations + Level 5.9(6.3) Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 34% N/A 4% 2 Olgreb's Toxic Radiance Alch 29% N/A 8% 4 Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 Sandblast Erth 12% 2d6 11% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Sticky Flame Fire/Alch 17% 2d5 28% 4 Passwall Erth 6% N/A 32% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The water moccasin zombie misses you. The necrophage hits you. You feel drained. The sting hits the necrophage. The necrophage partially resists. The necrophage is heavily damaged. The water moccasin zombie closely misses you. The necrophage completely misses you. The water moccasin zombie completely misses you. The sting hits the necrophage. The necrophage is heavily damaged. The necrophage misses you. The water moccasin zombie closely misses you. The sting misses the necrophage. The necrophage misses you. The water moccasin zombie barely misses you. Your magical contamination has completely faded away. The sting hits the necrophage. The necrophage partially resists. The necrophage is severely damaged. The water moccasin zombie misses you. The necrophage hits you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, 76% to hit) The sting hits the necrophage. The necrophage partially resists. The necrophage is severely damaged. The water moccasin zombie completely misses you. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is severely damaged. The water moccasin zombie bites you. The necrophage misses you. The water moccasin zombie completely misses you. You closely miss the necrophage. The necrophage is severely damaged. The necrophage misses you. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * You barely miss the necrophage. The necrophage is severely damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. The water moccasin zombie bites you. You die... ########## ##........# #P..#####.# ##.## #Z# ### #.# ####.# #..n#.#...##.# #..P#.#Z..##.########## #.nPP.....##)Z@n......# #...P_P.n.#..########.#### #...PPP...#..............# ###.........##.#####.##.##.# ..##.......##..# #.##.##.# #.############## #.##.##.# #.##.#.####.# #.##..#.# #...........########.###.#.# .>.....#######.......# #.#.# You could see a necrophage and a water moccasin zombie. Vanquished Creatures An ogre (D:5) 4 necrophages A scorpion (D:4) A jelly (D:5) 3 hounds 2 iguanas 2 orc wizards (D:3) 9 adders 2 shadow imps (D:5) An adder skeleton (D:2) 3 ribbon worms 4 dart slugs 10 orcs 2 bats 4 endoplasms 2 giant cockroaches (D:4) 8 goblins 7 hobgoblins 2 jackals (D:4) 7 kobolds 2 quokkas 13 ball pythons 2 ball python skeletons (D:2) 3 frilled lizards 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | panicmichael the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 338 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 585 | D:1 | Reached skill level 3 in Spellcasting 746 | D:1 | Reached skill level 1 in Conjurations 1348 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1507 | D:2 | Found a faded altar of an unknown god. 1903 | D:2 | Reached XP level 4. HP: 21/21 MP: 7/10 3059 | D:3 | Reached skill level 4 in Spellcasting 3247 | D:3 | Reached XP level 5. HP: 24/24 MP: 9/12 3661 | D:3 | Identified the +6 rapier of Honesty {speed, *Rage rN+ | Int+5} 3824 | D:4 | Found an iron altar of Okawaru. 4065 | D:4 | Reached XP level 6. HP: 19/28 MP: 6/13 4492 | D:4 | Reached skill level 5 in Spellcasting 4758 | D:5 | Entered Level 5 of the Dungeon 4758 | D:5 | Found a staircase to the Ecumenical Temple. 4781 | Temple | Entered the Ecumenical Temple 4806 | Temple | Became a worshipper of Ashenzari the Shackled 5100 | D:5 | Reached skill level 5 in Alchemy 5100 | D:5 | Reached XP level 7. HP: 32/32 MP: 14/16 5464 | D:5 | Found a blossoming altar of Fedhas. 5697 | D:5 | Found a shimmering blue altar of Sif Muna. 5743 | D:5 | Found a glowing golden altar of the Shining One. 6054 | D:5 | Reached skill level 6 in Spellcasting 6499 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, amethyst_killhole D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, serial_undead, serial_undead_b, serial_undead_b, serial_undead_d, serial_undead_b D:3: layout_loops_ring D:4: layout_cave_pods, mainiacjoe_overflow_chevrons D:5: layout_loops_ring, fedhas_altar_decomposition, mainiacjoe_overflow_two_lobes, minmay_temple_entry_mist Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.5 Conjurations | 1 2 3 | 3.0 Alchemy | 4 5 | 5.9 Dodging | 3 4 | 4.1 Stealth | 4 | 4.3 Fighting | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 5 | 5 || 11 Punch | | 1 | || 1 Cast: Sting | 63 | 174 | 125 || 362 Invoke: Curse Item | | | 1 || 1 Use: Potion | | | 2 || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 10 | 35 | 51 || 96 Dodge: Dodged | 15 | 64 | 77 || 156