Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4411967381330026682 98 panicmichael the Magician (level 4, 0/21 HPs) Began as a Spriggan Alchemist on Apr 25, 2024. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:24 (1945 turns). panicmichael the Magician (Spriggan Alchemist) Turns: 1945, Time: 00:02:24 Health: 0/21 AC: 2 Str: 4 XL: 4 Next: 44% Magic: 8/11 EV: 17 Int: 18 God: Gold: 86 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of torment {unknown} f - a scroll of noise {unknown} g - a scroll of fear {unknown} j - 3 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of curing {unknown} i - 3 potions of heal wounds {unknown} k - 2 potions of degeneration {unknown} m - a potion of lignification {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 4.4 Spellcasting * Level 1.1 Conjurations + Level 4.1 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History There is an open door here. You hit the endoplasm but do no damage. The bat hits you but does no damage. The bat closely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The bat misses you. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The endoplasm jiggles. The endoplasm hits you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The bat barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The bat misses you. The endoplasm completely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The bat closely misses you. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The bat closely misses you. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... ... ........# ......>.## ......... ..###..########## .........#<.....# ..#...##.......o+ ..............bo######## ..............o.@....... #.......####....######## #.......# #....... ).#.....# #........ ).####### #.......... ..# ##......... #.# #......... ... +......... ..# You could see an orc wizard (invisible), 2 orcs and a bat. Vanquished Creatures 5 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 orcs (D:3) 4 ball pythons 3 endoplasms 2 giant cockroaches (D:2) 5 goblins 2 hobgoblins 5 jackals 3 kobolds A quokka (D:2) 7 bats A frilled lizard (D:1) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | panicmichael the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed a brain worm 7 | D:1 | Noticed an iguana 194 | D:1 | Reached XP level 2. HP: 11/13 MP: 1/6 253 | D:1 | Reached skill level 1 in Conjurations 862 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 1370 | D:2 | Reached XP level 4. HP: 18/21 MP: 0/11 1945 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms D:2: layout_basic, st_stairs_9 D:3: layout_basic, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.4 Conjurations | 1 | 1.1 Dodging | 3 | 3.1 Alchemy | 4 | 4.1 Stealth | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Dagger | 3 | 10 || 13 Punch | 1 | || 1 Cast: Sting | 76 | 26 || 102 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 96 | 35 || 131