Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15479939217137760362 24 panicmichael the Apothecary (level 2, 0/19 HPs) Began as a Spriggan Alchemist on June 25, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:37 (994 turns). panicmichael the Apothecary (Spriggan Alchemist) Turns: 994, Time: 00:01:37 Health: 0/19 AC: 21 Str: 4 XL: 2 Next: 79% Magic: 1/7 EV: 4 Int: 16 God: Gold: 79 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), tree-form A: stationary, stasis, torment immunity, boosted hp, very small, no large weapons, unfitting armour, see invisible, (speed 3) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Armour a - a +0 robe (melded) Scrolls c - a scroll of poison {unknown} d - a scroll of fog {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: * Level 3.1 Dodging * Level 3.0 Stealth * Level 3.1 Spellcasting * Level 0.9 Conjurations * Level 3.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) ((You cover ground extremely quickly. (Speed+++))) Message History The endoplasm looks even sicker. You kill the endoplasm! The adder barely misses you. The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder completely misses you. The sting misses the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You are out of magic! You are out of magic! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You cannot move. You cannot move. You cannot move. You cannot move. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder barely misses you. You closely miss the adder. The adder is almost dead. You die... #..#.# #[#..# #####.##### #........<# ....###.##### ...######.#..## ......†.(.....# .....###...<..# #.# #.♣.#### #..S..# #.....# #......# ......## #....... #...##### #(..# You could see an adder (very poisoned). Vanquished Creatures 3 ball pythons 4 endoplasms 5 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 bats 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | panicmichael the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 321 | D:1 | Reached XP level 2. HP: 9/13 MP: 1/6 994 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_behind_doors, basic_altar, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Spellcasting | 3 | 3.1 Stealth | | 3.0 Conjurations | | 0.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 3 Cast: Sting || 39 Use: Potion || 1 Armour: Robe || 10 Skin || 1 Dodge: Dodged || 17