Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 4703274941486967768 58 pants the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 3, 2024. Slain by a ribbon worm (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (1292 turns). pants the Conjurer (Deep Elf Conjurer) Turns: 1292, Time: 00:03:19 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 12/19 EV: 11 Int: 24 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ g - ring of magical power HPRegen 0.23/turn d - ring of protection from cold MPRegen 0.72/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (right hand) f - an amulet of magic regeneration (around neck) g - a ring of magical power (left hand) Scrolls e - a scroll of revelation i - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of might h - 2 potions of haste {unknown} j - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Sublimation of Blood Necr 4% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 4% N/A 96% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The giant cockroach is moderately wounded. The magic dart hits the giant cockroach but does no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. The magic dart hits the giant cockroach. You kill the giant cockroach! The magic dart hits the rat. The rat is severely wounded. The rat bites you but does no damage. The magic dart hits the rat. You kill the rat! The magic dart hits the river rat but does no damage. The rat bites you. The river rat bites you but does no damage. The magic dart hits the river rat. The river rat is heavily wounded. The rat completely misses you. The river rat barely misses you. The magic dart hits the river rat but does no damage. The river rat is heavily wounded. The rat closely misses you. The river rat bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The rat misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Sublimation of Blood (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 77% to hit) The searing ray hits the river rat but does no damage. The river rat is heavily wounded. (Press . to maintain the ray.) The rat bites you but does no damage. The river rat barely misses you. The searing ray misses the river rat. The rat closely misses you. The ribbon worm bites you. You die... #...........# #.. .~~ #######.†...# #.# ..~ ##...## #.# .... #...# #.# .... #...# #.. #..########...######.. #.†........).........# ##..wr................ #..r@...............# #.......#####...######.# ....[.#.# #...# #.. #..#..#.# #...# ### #.(.. #.# #...# ##.#. #.# ..... #.# #.# .#. # ..# You could see a ribbon worm, a river rat and a rat. Vanquished Creatures An adder (D:3) A dart slug (D:1) 6 ball pythons 3 endoplasms 4 giant cockroaches 6 goblins 4 hobgoblins 4 kobolds A quokka (D:2) 6 bats 2 frilled lizards 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pants the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 193 | D:1 | Learned a level 2 spell: Searing Ray 279 | D:1 | Reached skill level 5 in Conjurations 976 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1010 | D:2 | Learned a level 2 spell: Sublimation of Blood 1098 | D:2 | You fall into a shaft and drop 1 floor! 1292 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, hangedman_abyss_or_decor_stabs D:2: layout_basic, basic_altar, minmay_misc_feat_four_crosses, minmay_stone_trees_small, chequers_serial_rivers_micro_a D:3: layout_loops_cross, portal_sewer_entry_b, serial_shops, shop, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 82 Sublimation of Bl || 1 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 8 Dodge: Dodged || 8