Seeded DCSS version 0.33-a0-520-g0c05a917f8 (webtiles) character file. Game seed: 7769789757835861530 (custom seed) 0 pants the Shield-Bearer (level 1, -1/19 HPs) Began as a Mountain Dwarf Fighter on Dec 4, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:05 (28 turns). pants the Shield-Bearer (Mountain Dwarf Fighter) Turns: 28, Time: 00:00:05 Health: -1/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-1 -> -19) A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of attraction {unknown} Skills: + Level 3.2 Fighting + Level 2.4 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, pants the Mountain Dwarf Fighter. Game seed: 7769789757835861530 (custom seed) Press ? for a list of commands and other information. Found a leather armour and a long sword. Found a staircase leading out of the dungeon. There is an abandoned shop here. Found a stone staircase leading down. There is an abandoned shop here. e - a smoky coppery potion A goblin comes into view. It is wielding a +0 dagger of venom. There is a stone staircase leading down here. The goblin hits you with a +0 dagger of venom. You closely miss the goblin. The goblin hits you with a +0 dagger of venom. You are poisoned. You closely miss the goblin. You feel very sick. The goblin closely misses you. You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You are lethally poisoned! The goblin hits you but does no damage. You are more poisoned. You hit the goblin but do no damage. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You block the goblin's attack. You hit the goblin. You kill the goblin! You die... #.# #.# ###.# ..#.. #.#.# #.#.# #.#)# #.#@# # #...#.#.#.. ###.>........ #####.....#.#.##. ##...#.....#.# ##.......#..# # ##~§♣.∩...##.... ##§§§§.....####.## ####§§~.§.....## ... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pants the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 28 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, hangedman_decor_points, hangedman_decor_opposing, minmay_tripent Action || total ---------------------------++------- Melee: War axe || 5 Armour: Scale mail || 4 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 18 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 18 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts