Dungeon Sprint DCSS version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 16973804620533337363 82 pants the Chopper (level 4, -2/35 HPs) Began as a Coglin Gladiator on Dec 10, 2024. Slain by a fire elemental (10 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:52 (163 turns). pants the Chopper (Coglin Gladiator) Turns: 163, Time: 00:00:52 Health: -2/35 AC: 4 Str: 16 XL: 4 Next: 43% Magic: 4/4 EV: 12 Int: 8 God: Gold: 16 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 war axe {Constanze} rCold . . . f - +0 dagger {Francisca} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no teleportation @: on fire, glowing A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Constanze} f - a +0 dagger (offhand) {Francisca} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking o - 3 scrolls of poison {unknown} q - 2 scrolls of identify Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage m - 2 potions of brilliance {unknown} n - 5 potions of mutation p - 3 potions of enlightenment Skills: + Level 3.4 Fighting + Level 6.5 Axes + Level 2.5 Throwing + Level 0.7 Armour + Level 5.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water elemental is heavily damaged. You hit the water elemental but do no damage. The water elemental misses you. You slash the water elemental with your +0 war axe! The water elemental is almost destroyed. You hit the water elemental but do no damage. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is almost destroyed. You slash the water elemental with your +0 war axe! You destroy the water elemental! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Your Fighting skill increases to level 3! Your Axes skill increases to level 6! Your Dodging skill increases to level 5! You have reached level 4! You feel clever. You open the door. Found three altars. A deep elf pyromancer comes into view. It is wielding a +1 long sword of holy wrath. Found a potion of heal wounds. The deep elf pyromancer shouts! The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! There is an open door here. You shake off some of the fire as you move. The liquid fire burns you! The deep elf pyromancer mumbles some strange words. You shake off some of the fire as you move. The liquid fire burns you! The deep elf pyromancer closely misses you. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. * * * LOW HITPOINT WARNING * * * The fire elemental burns you! You die... ▓▓▓▓▓ ▓▓▓ #...#### ##.##### #......#####..#_E_# #.......#..#..#e@.# ##.##...#..#..###E#+###+# ##.###..##'#..#.......... ###.##..###...'.⌠........ #..##.†####...#...######+ ...##..###....#.⌠.# †.##...##.....#...# .##....#......#+### ###..##.#.....# You could see a deep elf pyromancer and 2 fire elementals. Vanquished Creatures A water elemental (D) A human (D) A phantom (D) 4 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pants the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D | Reached skill level 4 in Axes 67 | D | Reached XP level 2. HP: 23/23 MP: 2/2 77 | D | Reached skill level 5 in Axes 77 | D | Reached XP level 3. HP: 18/28 MP: 3/3 123 | D | Noticed a water elemental 127 | D | Killed a water elemental 128 | D | Reached skill level 6 in Axes 128 | D | Reached skill level 5 in Dodging 128 | D | Reached XP level 4. HP: 27/35 MP: 4/4 160 | D | Found a glowing silver altar of Zin. 160 | D | Found a glowing golden altar of the Shining One. 160 | D | Found a white marble altar of Elyvilon. 161 | D | Noticed a deep elf pyromancer 163 | D | Noticed a fire elemental 163 | D | Noticed a fire elemental 163 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 5 | 5.0 Axes | 4 5 6 | 6.5 Throwing | 2 | 2.5 Fighting | 3 | 3.4 Armour | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 23 | || 23 Dagger | 22 | || 22 Armour: Leather armour | 14 | 4 || 18 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 0 | 54 | 1 | 166.0 | Dungeon | 166 | 166 | 0 | 0 | 54 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 166 daAuts