Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-554-g008097b4cb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5069185197955719857, deterministic pregen: 1 Command line: /usr/games/crawl-git-008097b4cb -name particleface -rc /dgldir/rcfiles/crawl-git/particleface.rc -macro /dgldir/rcfiles/crawl-git/particleface.macro -morgue /dgldir/morgue/particleface/ -webtiles-socket /crawl-master/webserver/sockets/particleface:2024-12-11.15:00:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-008097b4cb(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55b4aac1359f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-008097b4cb(_Z13do_crash_dumpv+0x404) [0x55b4aac1da24]: do_crash_dump() /usr/games/crawl-git-008097b4cb(_Z20crash_signal_handleri+0x1fa) [0x55b4aac13a2a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa1010f4210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fa1010f418b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fa1010d3859]: /lib/x86_64-linux-gnu/libc.so.6(+0x903ee) [0x7fa10113e3ee]: /lib/x86_64-linux-gnu/libc.so.6(+0x9847c) [0x7fa10114647c]: /lib/x86_64-linux-gnu/libc.so.6(+0x99cac) [0x7fa101147cac]: /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0x123c) [0x55b4ab326e9c]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework9_send_mapEb+0x6cf) [0x55b4ab3279bf]: TilesFramework::_send_map(bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework6redrawEv+0x123) [0x55b4ab328ee3]: TilesFramework::redraw() /usr/games/crawl-git-008097b4cb(+0xbdb0ba) [0x55b4ab3350ba]: /usr/games/crawl-git-008097b4cb(main+0x1ab) [0x55b4aab5a8fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa1010d50b3]: /usr/games/crawl-git-008097b4cb(_start+0x2e) [0x55b4aab5b4ce]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa101193c2a in __GI___wait4 (pid=690117, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fa101193c2a in __GI___wait4 (pid=690117, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fa101193beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055b4aac13405 in call_gdb (file=file@entry=0x7fa10129a5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 690110\000\000\000\000\000\000" #3 0x000055b4aac1da42 in do_crash_dump () at dbg-asrt.cc:677 t = 1733929222 dir = "/dgldir/morgue/particleface/" name = "/dgldir/morgue/particleface/crash-particleface-20241211-150022.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7fa10129a5c0 <_IO_2_1_stderr_> #4 0x000055b4aac13a2a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 0, 0, 0, 140329489536176, 6, 0, 0, 0, 0, 0, 10506977993237967360, 0, 94234474003056, 140729882422608, 10}} pid = tid = ret = #7 0x00007fa1010d3859 in __GI_abort () at abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x7ffe3aa6ae00, sa_sigaction = 0x7ffe3aa6ae00}, sa_mask = {__val = {10506977993237967360, 140729882422800, 140729882423752, 140729882422816, 140729882423824, 140729882422832, 10506977993237967360, 94234460115600, 94234451237972, 12, 10506977993237967360, 0, 3656, 94234474470592, 7168, 0}}, sa_flags = 97235456, sa_restorer = 0x0} sigs = {__val = {32, 0 }} #8 0x00007fa10113e3ee in __libc_message (action=action@entry=do_abort, fmt=fmt@entry=0x7fa101268285 "%s\n") at ../sysdeps/posix/libc_fatal.c:155 ap = {{gp_offset = 24, fp_offset = 21940, overflow_arg_area = 0x7ffe3aa6af30, reg_save_area = 0x7ffe3aa6aec0}} fd = list = nlist = cp = #9 0x00007fa10114647c in malloc_printerr (str=str@entry=0x7fa1012664ae "free(): invalid pointer") at malloc.c:5347 No locals. #10 0x00007fa101147cac in _int_free (av=, p=, have_lock=0) at malloc.c:4173 size = 0 fb = nextchunk = nextsize = nextinuse = prevsize = bck = fwd = __PRETTY_FUNCTION__ = "_int_free" #11 0x000055b4ab326e9c in std::default_delete::operator() (this=, __ptr=) at /usr/include/c++/9/ext/new_allocator.h:89 No locals. #12 std::default_delete::operator() (this=, __ptr=) at /usr/include/c++/9/bits/unique_ptr.h:75 No locals. #13 std::unique_ptr >::~unique_ptr (this=, __in_chrg=) at /usr/include/c++/9/bits/unique_ptr.h:292 __ptr = #14 monster_info::~monster_info (this=, __in_chrg=) at mon-info.h:309 No locals. #15 TilesFramework::_send_cell (this=0x55b4ab8082c0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 0 elements, force_full=true) at tileweb.cc:1696 minfo = { = {pos = {x = 0, y = 0}, mb = {_vptr.FixedBitVector = 0x55b4ab61dc08 +16>, data = std::bitset = {[152] = 1}}, mname = "", type = MONS_PLAYER, base_type = MONS_PLAYER, {number = 0, num_heads = 0, slime_size = 0, is_active = 0}, _colour = -1, ghost_colour = -1422905069, attitude = ATT_HOSTILE, threat = MTHRT_UNDEF, dam = MDAM_OKAY, fire_blocker = DNGN_UNSEEN, description = "", quote = "", holi = {<_enum_bitfield_exponent_base<5, true>> = {static last_exponent = 5}, flags = 16}, mintel = I_BRAINLESS, hd = 0, ac = 0, ev = 0, base_ev = 0, sh = 0, mr = 10, mresists = 4206616, can_see_invis = false, mitemuse = MONUSE_NOTHING, mbase_speed = 0, menergy = {move = 10 '\n', swim = 10 '\n', attack = 10 '\n', missile = 10 '\n', spell = 10 '\n'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["monster_tile"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 81, byte = 81 'Q', _short = 6737, _int = 6737, _float = 9.44054775e-42, _int64 = 6737, ptr = 0x1a51}}}, }, constrictor_name = "", constricting_name = std::vector of length 0, capacity 0, spells = std::vector of length 0, capacity 0, attack = {{type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}}, can_go_frenzy = 206, can_feel_fear = 13, sleepwalking = false, backlit = false, umbraed = false, client_id = 0, summoner_id = 0}, inv = {std::unique_ptr = {get() = 0x55b4ab855290 }, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}}, i_ghost = {species = 2877326016, job = 21940, religion = 30, best_skill = SK_FIGHTING, best_skill_rank = -32064, xl_rank = -21632, damage = 21940, ac = 0}} item = mcache_idx = entry = player_doll_changed = result = {parts = 0x55b4ac75dd40} next_pc = @0x7fa100ee07c8: {num_dngn_overlay = 0, dngn_overlay = {mData = {540879648, 1702322468, 1701670771, 1830830394, 1769239417, 1869619299, 1818326130, 1919903264, 537555821, 543388525, 606092587, 1936029537, 979725679, 544567129, 544825709, 1701602675, 1948284003, 1730176360, 1919250021, 1679846497}}, fg = 531213, bg = 2756, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 2, wall = 999, feat = 0, special = 238}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 66, _feat = DNGN_EXIT_DUNGEON, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_changed = overlays_changed = current_pc = @0x7ffe3aa6b390: {num_dngn_overlay = 0, dngn_overlay = {mData = {1868496995, 1701601134, 7103862, -1397289180, 21940, 984003504, 32766, -1396497664, 21940, 60, 0, 60, 0, -1417641280, 21940, 0, 0, -1422810254, 21940, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_idx = in_water = mf = glyph = #16 0x000055b4ab3279bf in TilesFramework::_send_map (this=0x55b4ab8082c0 , force_full=true) at viewgeom.h:35 gc = {x = 38, y = 44} sc = mc = x = 38 y = 44 no_rentry = {val = @0x55b4ab808332, oldval = false} new_monster_locs = std::map with 0 elements default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {num_dngn_overlay = 0, dngn_overlay = {mData = {1868496995, 1701601134, 7103862, -1397289180, 21940, 984003504, 32766, -1396497664, 21940, 60, 0, 60, 0, -1417641280, 21940, 0, 0, -1422810254, 21940, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0} last_gc = {x = 37, y = 44} send_gc = false flash_colour = 0 #17 0x000055b4ab328ee3 in TilesFramework::redraw (this=0x55b4ab8082c0 ) at tileweb.cc:2205 No locals. #18 0x000055b4ab3350ba in _launch_game () at main.cc:485 game_start = ccon = #19 0x000055b4aab5a8fb in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #20 main (argc=, argv=0x7ffe3aa6ba18) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 690110) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-008097b4cb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: dpeg_arrival_boxes_within_box layout_loops_corners minmay_tiny_reverse_x Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (38, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, particleface the Mountain Dwarf Gladiator. If you return without finding the Orb of Zot, so far below, it's all over! Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Mountain Dwarf Gladiator. Found a metallic black potion. Found a staircase leading out of the dungeon. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-554-g008097b4cb Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [particleface] Species: Mountain Dwarf Job: Gladiator HP: 17/17; mods: 0/0 MP: 1/1; mod: 0 Stats: 16 (16) 8 (8) 11 (11) Position: (38, 44), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 151 | 25/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 1 | 25 | 3 | 301 | 89/141 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 25 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 25 | 2 | 301 | 49/252 Stealth | X | 0 | 0 | 0 | 0 | 0/70 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #49: 67 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Recursive crash.