Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 2337843983505512478 0 particleface the Apothecary (level 1, 14/14 HPs) Began as a Hill Orc Alchemist on Feb 12, 2024. Quit the game on level 1 of the Dungeon on Feb 29, 2024. The game lasted 00:01:36 (25 turns). particleface the Apothecary (Hill Orc Alchemist) Turns: 25, Time: 00:01:37 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 1.0 Conjurations - Level 2.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Olgreb's Toxic Radiance Alch 8% N/A 65% 4 Sticky Flame Fire/Alch 4% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, particleface the Hill Orc Alchemist. Will you be the one to retrieve the sublime Orb of Zot from the depths? Found a staircase leading out of the dungeon. A frilled lizard comes into view. Casting: Sting (safe; 12% risk of failure) You don't know that spell. Casting: Sting (safe; 12% risk of failure) Okay, then. Save game and exit? Leave a message: Saving game... please wait. Unknown species choice: Hill Orc Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Hill Orc Alchemist. Unknown command. Unknown command. Unknown command. Save game and exit? Leave a message: Saving game... please wait. Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Hill Orc Alchemist. ###.#..# #......# ###..### # ##..# .# ##.####.# #......# .#####....#### .............+ .#####.@..#### #.#.## #.### #.# #.# #l #. .. You could see a frilled lizard (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Hill Orc Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 25 | D:1 | Upgraded the game from 0.32-a0-172-gc5dd13f2a7 to | 0.32-a0-290-g598725c5f2 25 | D:1 | Upgraded the game from 0.32-a0-290-g598725c5f2 to | 0.32-a0-540-g866d13106e 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts