Dungeon Crawl Stone Soup version 0.32-a0-1967-g9dd00976c5 (webtiles) character file. Game seed: 16202267188949944585 41 particleface the Sneak (level 3, -4/23 HPs) Began as a Deep Elf Delver on Aug 2, 2024. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1262 turns). particleface the Sneak(Deep Elf Delver) Turns: 1262, Time: 00:03:07 Health: -4/23 AC: 4 Str: 9 XL: 3 Next: 32% Magic: 5/5 EV: 11 Int: 14 God: Gold: 79 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 sling (weapon) (You found it on level 2 of the Dungeon) Armour d - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) k - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog h - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of haste i - a potion of berserk rage {unknown} l - a potion of might {unknown} m - a potion of mutation {unknown} n - a potion of brilliance {unknown} o - a potion of cancellation {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Short Blades + Level 3.1 Ranged Weapons - Level 2.4 Dodging - Level 6.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 38% 1 Shock Conj/Air 0% 1d3 38% 1 Grave Claw Necr 0% 2d7 52% 2 Passwall Erth 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Swiftness Air 0% N/A 77% 3 Airstrike Air 0% 2d(0-16) 99% 4 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! Unknown command. No target in view! A hobgoblin comes into view. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Unknown command. No target in view! No target in view! o - a metallic green potion No target in view! Unknown command. No target in view! No target in view! Found an escape hatch in the floor. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a loud squeak. Unknown command. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Unknown command. No target in view! No target in view! A gnoll comes into view. It is wielding a +0 halberd. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. A ribbon worm comes into view. There are monsters nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +0 club. Unknown command. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll! A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the gnoll. The rat squeaks loudly. A frilled lizard comes into view. A gnoll comes into view. It is wielding a +0 halberd. The rat twitches its whiskers. The frilled lizard moves out of view. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Unknown command. The web tears apart. The gnoll closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The gnoll hits you from afar with a +0 halberd! You take 10 damage, and have 13/23 hp. MASSIVE DAMAGE!! You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The gnoll hits you from afar with a +0 halberd. Unknown command. You take 3 damage, and have 10/23 hp. The web tears apart. The gnoll misses you. Unknown command. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/23 hp. MASSIVE DAMAGE!! The gnoll attacks as it pursues you! The gnoll closely misses you. Okay, then. Okay, then. Unknown command. Okay, then. Unknown command. Found an escape hatch in the ceiling. The gnoll misses you. The gnoll hits you from afar with a +0 halberd. You die... .< ########## ... ..>......# . . .########..# .# #. ...#####.## ..# #.###..##...###.##.. #...##.##÷##.......# .....####..÷....##....#### #.#.....<@....>.......# #.#.##..........<.....# ####.. ######gr.........# ##..... #####..............# .....####......##.###....#.. #..#.....w..###..##....#.## ##....#.gg..## ##..#......# #.........### ##.#.....## .....##....### ....##.# You could see a gnoll and a rat. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:4 D:2) 5 bats (D:2 D:1) 9 endoplasms (D:3 D:1) 4 goblins (D:3 D:1) 7 hobgoblins (D:4 D:1 D:2) A quokka (D:1) 2 kobolds (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | particleface the Deep Elf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:4 | Noticed a jelly 79 | D:4 | Found Keg Mon's Antique Armour Shop. 110 | D:3 | HP: 5/13 [frozen (4)] 201 | D:2 | Reached XP level 2. HP: 18/18 MP: 4/4 235 | D:2 | Reached skill level 3 in Fighting 320 | D:1 | Reached skill level 1 in Ranged Weapons 592 | D:1 | Reached skill level 2 in Ranged Weapons 734 | D:1 | Reached XP level 3. HP: 23/23 MP: 5/5 1084 | D:1 | Reached skill level 3 in Ranged Weapons 1254 | D:2 | HP: 10/23 [gnoll/+0 halberd (3)] 1258 | D:2 | HP: 1/23 [gnoll/+0 halberd (10)] 1262 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic D:2: layout_rooms, chequers_mini_garden, hangedman_glass_teeth D:3: layout_rooms, serial_shops, nicolae_shop_crystal, uniq_ijyb, uniq_terence, uniq_jessica D:4: layout_basic, cheibrodos_worm_habitat, serial_shops, kennysheep_mini, shop, nicolae_diamond_shop, shop_statue, nicolae_shop_statue_plus D:5: nicolae_BIG_FREAKIN_CUBE, layout_loops_corners, serial_demonic, serial_demonic_f, serial_demonic_a, serial_demonic_a, serial_demonic_e, serial_demonic_e, serial_demonic_g, serial_demonic_a, nicolae_ossuary_entry_plus, portal_sewer_entry_f Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Ranged Weapons | 2 3 | 3.1 Short Blades | | 2.0 Dodging | | 2.4 Stealth | | 6.0 Action || total ---------------------------++------- Melee: Short sword || 37 Fire: Sling || 68 Use: Scroll || 2 Stab: Sleeping || 3 Armour: Leather armour || 44 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1247 | 33 | 36 | 871 | 5 | 256.0 | Dungeon | 1280 | 1247 | 33 | 36 | 871 | 5 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 111 daAuts D:3: 106 daAuts D:4: 81 daAuts D:5: 8 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic D:2: layout_rooms, chequers_mini_garden, hangedman_glass_teeth D:3: layout_rooms, serial_shops, nicolae_shop_crystal, uniq_ijyb, uniq_terence, uniq_jessica D:4: layout_basic, cheibrodos_worm_habitat, serial_shops, kennysheep_mini, shop, nicolae_diamond_shop, shop_statue, nicolae_shop_statue_plus D:5: nicolae_BIG_FREAKIN_CUBE, layout_loops_corners, serial_demonic, serial_demonic_f, serial_demonic_a, serial_demonic_a, serial_demonic_e, serial_demonic_e, serial_demonic_g, serial_demonic_a, nicolae_ossuary_entry_plus, portal_sewer_entry_f Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1247 | 33 | 36 | 871 | 5 | 256.0 | Dungeon | 1280 | 1247 | 33 | 36 | 871 | 5 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 111 daAuts D:3: 106 daAuts D:4: 81 daAuts D:5: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.8 +-------+-------+-------+-------+-------+----------------------