Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 5497358484712214257 106 particleface the Conjurer (level 4, -1/32 HPs) Began as a Coglin Fire Elementalist on Aug 23, 2024. Slain by Terence ... wielding a +3 hand axe of electrocution (16 damage) ... on level 3 of the Dungeon. The game lasted 00:07:31 (2648 turns). particleface the Conjurer(Coglin Fire Elementalist) Turns: 2648, Time: 00:07:32 Health: -1/32 AC: 3 Str: 8 XL: 4 Next: 84% Magic: 1/8 EV: 11 Int: 16 God: Gold: 107 SH: 0 Dex: 15 Spells: 3/8 levels left rFire . . . j - +2 dagger (venom) {Ming} rCold . . . m - +0 hand axe (venom) {Wira} rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons e - a +0 scimitar (You found it on level 2 of the Dungeon) j - a +2 dagger of venom (weapon) {Ming} (You took it off a goblin on level 2 of the Dungeon) k - a +0 sling (You took it off a goblin on level 2 of the Dungeon) m - a +0 hand axe of venom (offhand) {Wira} (You found it on level 3 of the Dungeon) n - a +0 whip of venom (You took it off a kobold on level 3 of the Dungeon) Armour a - a +0 robe (worn) i - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Scrolls c - a scroll of identify {@r1} g - 2 scrolls of amnesia h - a scroll of poison {!r} l - a scroll of enchant weapon Potions b - 2 potions of magic d - a potion of lignification {!q} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting - Level 3.0 Conjurations - Level 2.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 20% 2d5 10% 2 c - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 5% 1 Dazzling Flash Hex/Fire 12% N/A 32% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Silence Hex/Air 1% N/A 99% 5 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Search for what [Enter for "weap", or ? for help]? axe You see here a +0 hand axe of venom. m - a +0 hand axe of venom You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or j - a +2 dagger of venom {Ming}; > or f - a +0 dagger {Æðelind} You start parting from your weapon. You continue parting from your +0 dagger {Æðelind}. x4 You whisper farewell to Æðelind. You finish parting from your +0 dagger {Æðelind}. You start attuning to your weapon. You continue attuning to your +0 hand axe of venom. x5 You finish attuning to your +0 hand axe of venom. Your +0 hand axe of venom begins to drip with poison! You welcome your +0 hand axe of venom "Wira" into your grasp. A kobold comes into view. It is wielding a +0 whip of venom. A kobold is nearby! A kobold is nearby! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. You conjure some foxfire! You now have 6/8 mp. The foxfire hits the kobold but does no damage. x2 Casting: Foxfire (safe; 6% risk of failure) Flames lash the kobold. You kill the kobold! You now have 4/8 mp. Terence the Veteran comes into view. He is wielding a +3 hand axe of electrocution. Things that are here: a +0 whip of venom; a kobold corpse Unknown command. n - a +0 whip of venom Your magical contamination has completely faded away. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Unknown command. You start resting. MP restored: 8 Okay, then. Unknown command. Unknown command. You drop a +0 dagger {Æðelind}. Okay, then. You see here a kobold corpse. g - 2 scrolls of amnesia (gained 1) You see here a kobold corpse. Found a stone staircase leading down. You now have 107 gold pieces (gained 17). You see here a kobold corpse. Terence shouts! An endoplasm comes into view. You conjure some foxfire! The endoplasm quivers. A goblin comes into view. It is wielding a +0 dagger. You now have 7/8 mp. Casting: Foxfire (safe; 6% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) Okay, then. Unknown command. The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 6% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) Okay, then. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 hand axe of electrocution and wearing a +0 scale mail (79% to hit) The searing ray hits Terence. (Press . to maintain the ray.) You now have 5/8 mp. The searing ray hits Terence. You now have 4/8 mp. The searing ray hits Terence. The searing ray hits the goblin. You kill the goblin! You now have 3/8 mp. The searing ray hits Terence. You finish channelling your searing ray. Terence misses you. You now have 2/8 mp. Casting: Searing Ray (safe; 9% risk of failure) Flames lash Terence. Terence's fire resistance burns away. Terence hits you with a +3 hand axe of electrocution! You take 10 damage, and have 22/32 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You hit Terence but do no damage. Terence is poisoned. You hit Terence but do no damage. Terence is no longer more vulnerable to fire. Terence hits you with a +3 hand axe of electrocution! You are electrocuted! Ouch! That really hurt! You die... Terence says, "And stay out!" . ###.# ....#. g..... @.).# #..## #..# .. ##@## #.# ###.# #.@##...# ....# ##....# ##.#.####.#..# .........#>## #......#.#.# #......#.#.# #......#.#.# #......#.#.# #.####.#.#.# You could see Terence (very poisoned). Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2 D:3) 4 ball pythons (D:1 D:2) 7 endoplasms (D:1 D:2 D:3) 3 giant cockroaches (D:1 D:2) 14 goblins (D:1 D:2 D:3) 7 hobgoblins (D:1 D:2) 5 quokkas (D:1 D:2) 4 bats (D:1 D:2 D:3) 6 frilled lizards (D:1 D:2) 3 kobolds (D:1 D:3) 4 rats (D:1 D:2) 64 creatures vanquished. Vanquished Creatures (others) 128 foxfires (D:1 D:2 D:3) 128 creatures vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Coglin Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Reached skill level 1 in Conjurations 121 | D:1 | Reached skill level 2 in Spellcasting 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 410 | D:1 | Reached skill level 2 in Conjurations 615 | D:1 | Reached skill level 1 in Fighting 619 | D:1 | Learned a level 2 spell: Scorch 622 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Reached XP level 3. HP: 24/26 MP: 3/6 1436 | D:2 | Reached skill level 3 in Conjurations 1436 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 1520 | D:2 | Noticed Robin 1544 | D:2 | Killed Robin 1558 | D:2 | HP: 24/48 [poisoned by a goblin] 1563 | D:2 | HP: 20/48 [poisoned by a goblin] 2313 | D:2 | Found a runed translucent door. 2314 | D:2 | Noticed Crazy Yiuf 2544 | D:3 | Noticed Terence 2648 | D:3 | HP: 15/32 [Terence/+3 hand axe of electrocution (7)] 2648 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, kennysheep_small_spiral D:2: layout_loops_ring, minmay_lizard_pond, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 3 | 3.0 Spellcasting | 2 | 2.8 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Fire Magic | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 40 | 19 || 59 Hand axe | | 1 || 1 Cast: Foxfire | 59 | 15 || 74 Scorch | 3 | 8 || 11 Searing Ray | | 3 || 3 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 22 | 8 || 30 Skin | | 1 || 1 Dodge: Dodged | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2647 | 2587 | 60 | 181 | 1957 | 3 | 882.3 | Dungeon | 2647 | 2587 | 60 | 181 | 1957 | 3 | 882.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1285 daAuts D:1: 1055 daAuts D:3: 306 daAuts Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, kennysheep_small_spiral D:2: layout_loops_ring, minmay_lizard_pond, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2647 | 2587 | 60 | 181 | 1957 | 3 | 882.3 | Dungeon | 2647 | 2587 | 60 | 181 | 1957 | 3 | 882.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1285 daAuts D:1: 1055 daAuts D:3: 306 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.7 +-------+-------+-------+-------+-------+----------------------