Dungeon Crawl Stone Soup version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 16603508976127039937 4 particleface the Apothecary (level 1, -3/8 (10) HPs) Began as a Kobold Alchemist on Aug 25, 2024. Slain by a gnoll ... wielding a +2 spear of flaming (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (394 turns). particleface the Apothecary(Kobold Alchemist) Turns: 394, Time: 00:01:05 HP: -3/8 (10) AC: 2 Str: 5 XL: 1 Next: 77% MP: 3/3 EV: 14 Int: 16 God: Gold: 15 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . b - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: heavily drained A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) d - a +0 helmet (You found it on level 1 of the Dungeon) e - a +0 helmet (You found it on level 1 of the Dungeon) Potions c - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 1.7 Conjurations - Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Cause Fear Hex 0% N/A 90% 4 Fireball Conj/Fire 2% 3d4 99% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Okay, then. Unknown command. You open the door. There is an open door here. Found an escape hatch in the floor. There is an open door here. There is an open door here. There is a fountain of clear blue water here. You open the door. There is an open door here. You now have 7 gold pieces. You now have 15 gold pieces (gained 8). A rat comes into view. A rat is nearby! The sting hits the rat. The rat is poisoned. The rat squeaks loudly. A ball python comes into view. You now have 2/3 mp. The sting hits the rat. The rat looks even sicker. You kill the rat! The ball python hisses angrily. You now have 1/3 mp. The sting hits the ball python. The ball python is poisoned. You kill the ball python! You now have 0/3 mp. c - a sedimented brown potion MP restored: 3 You see here a rat corpse. d - a +0 helmet e - a +0 helmet You see here a +0 club. You see here 6 javelins. You add the spells Cause Fear, Fireball and Dragon's Call to your library. You open the door. There is an open door here. A goblin and an endoplasm come into view. The goblin is wielding a +1 dagger of draining. There are monsters nearby! There are monsters nearby! The sting misses the endoplasm. The goblin shouts! You now have 2/3 mp. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You now have 1/3 mp. The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You now have 0/3 mp. You are out of magic! There is an open door here. Casting: Sting (safe; 9% risk of failure) You don't have enough magic to cast this spell. Unknown command. The goblin attacks as it pursues you! The goblin hits you but does no damage. You feel drained. You take 1 damage, and have 9/9 hp. Unknown command. Casting: Sting (safe; 9% risk of failure) Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of draining (60% to hit) The sting misses the goblin. The goblin closely misses you. You now have 0/3 mp. The goblin attacks as it pursues you! The goblin hits you but does no damage. You feel drained. You take 1 damage, and have 8/8 hp. Unknown command. It was a potion of curing. You feel better. The goblin closely misses you. Magic courses through your body. The goblin hits you but does no damage. You feel drained. You take 1 damage, and have 7/7 hp. MP restored: 3 Casting: Sting (safe; 9% risk of failure) Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of draining (60% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! You now have 2/3 mp. You see here a +1 dagger of draining. b - a +1 dagger of draining Health restored: 8 You sense an unholy aura. b - a +1 dagger of draining (weapon) There is an open door here. c - a clear potion MP restored: 3 You open the door. There is an open door here. A frilled lizard comes into view. A gnoll comes into view. It is wielding a +2 spear of flaming. The gnoll shouts! The frilled lizard hisses angrily. The gnoll closely misses you. Unknown command. The gnoll barely misses you. The frilled lizard barely misses you. Unknown command. You barely miss the gnoll. The gnoll hits you with a +2 spear of flaming! Ouch! That really hurt! You die... #.....................'......... ##....###.######...####......... ###.#.###.# #..## ##.......# # #.......# #.## ##.....## # ###.##### #.# ##...## # #.# #.# ##'## # #.# #.# #.# #.# #g# ####.#### #.# ###@##### #.......# #.# ...l.....# #.#...#.# #.# .###.###.###.......## #####.# #.###.##.......... ......# #............##.## ####### #####.##...####.# #.###.......# #.# ######### ..# You could see a gnoll and a frilled lizard. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Kobold Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 394 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, nrook_mini_vaults Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sting || 8 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 393 | 393 | 0 | 0 | 360 | 1 | 393.0 | Dungeon | 393 | 393 | 0 | 0 | 360 | 1 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 393 daAuts Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, nrook_mini_vaults Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 393 | 393 | 0 | 0 | 360 | 1 | 393.0 | Dungeon | 393 | 393 | 0 | 0 | 360 | 1 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 393 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------