Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 17154580716456934854 16 particleface the Sneak (level 2, 0/12 (14) HPs) Began as a Spriggan Enchanter on Nov 16, 2024. Slain by Terence ... wielding a +1 mace of draining (12 damage) ... on level 1 of the Dungeon. The game lasted 00:05:32 (1085 turns). particleface the Sneak (Spriggan Enchanter) Turns: 1085, Time: 00:05:33 HP: 0/12 (14) AC: 2 Str: 4 XL: 2 Next: 37% MP: 6/6 EV: 16 Int: 16 God: Gold: 51 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . b - +0 sling (elec) rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 sling of electrocution (weapon) (You found it on level 2 of the Dungeon) Armour i - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility d - a potion of lignification {unknown} e - a potion of berserk rage {unknown} j - a potion of degeneration {unknown} k - 2 potions of ambrosia {unknown} m - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 1.1 Short Blades - Level 2.6 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting + Level 3.8 Hexes - Level 1.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 12% 3 Tukima's Dance Hex 14% N/A 12% 3 Dazzling Flash Hex/Fire 16% N/A 26% 3 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:1 Terence D:2 exclusion: adder Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Your +0 sling of electrocution stops crackling. a - a +1 dagger (weapon) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. Unknown command. The jackal looks drowsy... You now have 2/6 mp. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The jackal looks drowsy... You now have 0/6 mp. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! You hear the crackle of electricity. b - a +0 sling of electrocution (weapon) You start resting. Your magical contamination has completely faded away. There is an open door, spattered with blood here. Things that are here: a jackal corpse; a jackal corpse A rat comes into view. MP restored: 6 You shoot a sling bullet. The sling bullet barely misses the rat. The rat squeaks loudly. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet closely misses the rat. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! j - a silvery potion Your +0 sling of electrocution stops crackling. a - a +1 dagger (weapon) Found a faded altar of an unknown god. k - an amethyst potion You now have 41 gold pieces (gained 10). There is a faded altar of an unknown god here. This altar belongs to (a) Sif Muna, (b) Kikubaaqudgha or (c) Zin, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found a stone staircase leading down. l - a scroll labelled JEEMUL ZOWEQO k - 2 amethyst potions (gained 1) Found a stone staircase leading up. You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to your library. You see here 3 stones. You now have 51 gold pieces (gained 10). m - a smoky coppery potion There is a stone staircase leading up here. As you open the door, it creaks loudly! You hear a shout! Terence the Veteran comes into view. He is wielding a +1 mace of draining. You hear an angry hiss. Unknown command. Unknown command. Unknown command. You hear the crackle of electricity. b - a +0 sling of electrocution (weapon) A quokka comes into view. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Lightning courses through Terence! The quokka twitches its whiskers. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits Terence. Terence screams, "I'm retired! Go away!" Terence hits you with a +1 mace of draining. You feel drained. You climb upwards. There is a stone staircase leading down here. You take 5 damage, and have 9/12 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Unknown command. Unknown command. Terence attacks as he pursues you! Terence misses you. Terence misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence screams, "Stand, coward! You want a fight, show some honour!" Health restored: 12 Terence screams, "Get out, before I make you get out!" You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +1 mace of draining! Ouch! That really hurt! You die... Terence says, "And stay out!" ..∩.).##.###.#########.....#....# ...........................+..... ))...#.......#########.....###### #...######.#.....# #.....# #. ####.......#.....# ####### #. ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.# ###....# #. ####≈≈≈.≈≈≈####≈.# #......# #. #ß.####'####.>#≈.# #.#....# #. #..'.......'..#≈@# #.###.## #. ##+####'####'##≈@####.# #.######. ≈#.#.......#.#≈≈....#.# #........ ≈#.#...ß...#.#≈≈.#.##.###≈≈≈..... ≈#.'.#####.'.#≈≈.#.##.##..≈...... ≈#.#...ß...#.#≈≈.#....##........~ ≈#.#.......#.#≈≈.#######.......~≈ ##'####'####'##≈.# ###..≈..≈. #..'.......'..#≈.# ###≈##.# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 2 kobolds (D:1) 2 ball pythons (D:1) 3 rats (D:1 D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 70 | D:1 | Found Bexeyqo's Weapon Shoppe. 184 | D:1 | HP: 3/9 [kobold/+0 short sword (2)] 396 | D:1 | Reached skill level 1 in Fighting 538 | D:1 | HP: 5/10 [hobgoblin (5)] 559 | D:1 | Reached XP level 2. HP: 11/14 MP: 6/6 658 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 686 | D:1 | Reached skill level 1 in Ice Magic 1004 | D:2 | Found a faded altar of an unknown god. 1051 | D:2 | Noticed Terence 1085 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a D:2: layout_basic, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ice Magic | 1 | 1.0 Short Blades | | 1.1 Dodging | | 2.6 Stealth | | 4.4 Spellcasting | | 2.6 Hexes | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 31 Fire: Sling || 16 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 5 Distracted || 1 Armour: Robe || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 724 | 10 | 7 | 496 | 2 | 367.0 | Dungeon | 734 | 724 | 10 | 7 | 496 | 2 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts D:2: 155 daAuts Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a D:2: layout_basic, basic_ecumenical_altar, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 724 | 10 | 7 | 496 | 2 | 367.0 | Dungeon | 734 | 724 | 10 | 7 | 496 | 2 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts D:2: 155 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------