Dungeon Crawl Stone Soup version 0.32-a0-422-g28b100f618 (webtiles) character file. Game seed: 14846712351746292537 903 pascalblue the Conjurer (level 7, -8/36 HPs) Began as a Deep Elf Conjurer on Feb 21, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:13:24 (4386 turns). pascalblue the Conjurer (Deep Elf Conjurer) Turns: 4386, Time: 00:13:25 Health: -8/36 AC: 3 Str: 4 XL: 7 Next: 80% Magic: 14/17 EV: 13 Int: 25 God: Vehumet [......] Gold: 379 SH: 0 Dex: 13 Spells: 4/17 levels left rFire + + . d - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of fire HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 379 gold pieces. Inventory: Hand Weapons k - a +2 short sword of venom Armour a - a +0 robe (worn) j - a +0 helmet (worn) Magical Staves d - a staff of fire (weapon) Jewellery h - a ring of fire (left hand) Talismans e - a maw talisman p - a serpent talisman u - a flux talisman v - a blade talisman Scrolls q - a scroll of fog {unknown} w - a scroll of fear {unknown} x - a scroll of identify Potions c - 2 potions of invisibility f - 2 potions of heal wounds g - a potion of might {unknown} i - a potion of degeneration {unknown} l - a potion of attraction {unknown} m - a potion of curing {unknown} n - 3 potions of lignification o - a potion of berserk rage {unknown} r - a potion of haste {unknown} s - a potion of mutation {unknown} t - 2 potions of brilliance {unknown} Skills: + Level 5.0 Dodging - Level 3.3 Stealth + Level 5.6 Spellcasting * Level 6.3 Conjurations + Level 2.0 Translocations + Level 3.1 Fire Magic + Level 3.0 Alchemy + Level 2.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Scorch Fire 100% 2d9 3% 2 d - Fulminant Prism Conj/Alch 15% 3d10 11% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 46% 3d9 6% 3 Sandblast Erth 14% 2d6 8% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 24% N/A 8% 2 Flame Wave Conj/Fire 62% 2d14 11% 4 Brom's Barrelling Bould Conj/Erth 23% 2d4 21% 4 Ozocubu's Armour Ice 7% N/A 24% 3 Passwall Erth 7% N/A 24% 3 Animate Armour Summ/Erth 14% N/A 61% 4 Dispel Undead Necr 7% 3d8 61% 4 Martyr's Knell Necr/Summ 7% N/A 61% 4 Summon Lightning Spire Summ/Air 7% N/A 61% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 91% 5 Metabolic Englaciation Hex/Ice 3% N/A 91% 5 Sculpt Simulacrum Ice/Alch 7% N/A 99% 6 Death Channel Necr 3% N/A 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Vehumet Zin Message History The black bear claws you. x2 A howler monkey comes into view. Okay, then. Magic courses through your body. The centaur barely misses you. The black bear misses you. The black bear closely misses you. The black bear claws you but does no damage. The centaur hits you from afar with a +0 spear! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the black bear! The black bear is almost dead. The searing ray hits the centaur. The centaur is moderately wounded. The searing ray misses the hound. (Press . to maintain the ray.) The centaur hits you from afar with a +0 spear! The black bear barely misses you. The black bear closely misses you. The black bear misses you. The searing ray hits the black bear. You kill the black bear! Vehumet accepts your kill. The searing ray hits the centaur! The centaur is heavily wounded. The searing ray hits the hound! The hound is heavily wounded. The centaur unwields a +0 spear. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 5! Your Translocations skill increases to level 2! Your Alchemy skill increases to level 3! The searing ray hits the centaur. The centaur is severely wounded. The searing ray hits the hound! The hound is almost dead. The centaur shoots an arrow. The arrow hits you! You die... ........#.##...#.#.. ##.#.....# ..##....#..##..#.#' ##..#.....# ..##........###...###...#.....# ..#.....).......ß.............# ..#.....#...###h).###.........# ..#.....#..## '#h#†h##........# #.##..###.## #c#h..##.####### #####+###.# ##)##...#.#.....# .......#..# ##.@.##.$#.#.....# .......'..####.....####.#>....# ..#..###..................#...# ###..###..######.############## #.........<###..# #..............## #..........##### ##..#....(## ########## You could see a centaur, a howler monkey and a hound. Vanquished Creatures A black bear (D:5) An ogre (D:4) A phantom (D:5) A kobold brigand (D:5) A scorpion (D:5) A howler monkey (D:5) 2 jellies (D:5) A bombardier beetle (D:4) 2 hounds (D:5) An iguana (D:5) Jessica (D:3) Terence (D:3) An orc wizard (D:4) A gnoll (D:1) 5 adders A shadow imp (D:5) 3 ribbon worms 3 dart slugs 6 orcs 10 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 9 quokkas 7 ball pythons 8 bats 4 frilled lizards 10 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pascalblue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 129 | D:1 | Learned a level 2 spell: Searing Ray 299 | D:1 | Found a faded altar of an unknown god. 568 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1277 | D:2 | Learned a level 2 spell: Scorch 1426 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1462 | D:2 | Learned a level 4 spell: Fulminant Prism 1677 | D:2 | Reached skill level 5 in Conjurations 2464 | D:3 | Noticed Jessica 2471 | D:3 | Killed Jessica 2472 | D:3 | Reached skill level 1 in Fire Magic 2472 | D:3 | Reached skill level 1 in Alchemy 2472 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2529 | D:3 | Noticed Terence 2547 | D:3 | Killed Terence 3561 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3625 | D:4 | Reached skill level 1 in Shapeshifting 3867 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3876 | D:4 | Reached skill level 5 in Spellcasting 3914 | D:5 | Entered Level 5 of the Dungeon 3978 | D:5 | Found a glowing silver altar of Zin. 4016 | D:5 | Found a broken altar of Ashenzari. 4020 | D:5 | Found a radiant altar of Vehumet. 4030 | D:5 | Became a worshipper of Vehumet 4174 | D:5 | Identified a scroll of acquirement 4174 | D:5 | Acquired a staff of fire 4187 | D:5 | Reached XP level 7. HP: 24/36 MP: 5/16 4374 | D:5 | Reached skill level 1 in Translocations 4376 | D:5 | Reached skill level 6 in Conjurations 4386 | D:5 | Reached skill level 5 in Dodging 4386 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic D:3: layout_basic, uniq_terence, uniq_jessica D:4: layout_rooms D:5: cheibrodos_barr_body, layout_gridville, grunt_temple_overflow_open Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.3 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 | 5.6 Conjurations | 5 6 | 6.3 Fire Magic | 1 2 3 | 3.1 Alchemy | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.3 Translocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 57 | 97 | || 154 Searing Ray | | 12 | 5 || 17 Scorch | | 4 | || 4 Use: Scroll | | 12 | || 12 Potion | | | 1 || 1 Armour: Robe | 1 | 12 | 10 || 23 Dodge: Dodged | 1 | 8 | 11 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4383 | 4319 | 64 | 0 | 3845 | 5 | 876.6 | Dungeon | 4383 | 4319 | 64 | 0 | 3845 | 5 | 876.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 1182 daAuts D:4: 745 daAuts D:3: 736 daAuts D:5: 471 daAuts