Dungeon Crawl Stone Soup version 0.28-a0-268-g3f656e82c2 (console) character file. Game seed: 17245015541692222850 41 paul the Sneak (level 3, -5/21 HPs) Began as an Octopode Conjurer on Aug 28, 2021. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:08:41 (2369 turns). paul the Sneak (Octopode Conjurer) Turns: 2369, Time: 00:08:42 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 52% Magic: 1/6 EV: 13 Int: 21 God: Gold: 25 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . b - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +1 short sword (weapon) Missiles e - 41 arrows f - 7 stones (quivered) Scrolls a - a scroll of identify c - a scroll of silence Potions d - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging + Level 5.4 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Airstrike Air 1% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The stone hits the worm but does no damage. The worm is moderately wounded. Throw: 9 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 75% to hit) You throw a stone. The stone hits the worm but does no damage. The worm is moderately wounded. Throw: 8 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 75% to hit) You throw a stone. The stone barely misses the worm. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. You hit the worm but do no damage. You grab the worm. The worm is lightly wounded. You constrict the worm, but do no damage. You barely miss the worm. The worm is lightly wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You hit the worm. The worm is moderately wounded. You constrict the worm. The worm closely misses you. You hit the worm. The worm is heavily wounded. You constrict the worm. You hit the worm. The worm is severely wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is severely wounded. You constrict the worm. The worm bites you! You die... ....#...........# #∩..# ....#...........# ###...#### .†..'.<.........# #......... ....#......(....# #.....†### ....#.......(...# #####..### (...#........(..# ......... #####.....†.....# ##### ####...# #..........w####...######...# #####.......@.............>.# #.......####...#####....# #.......# #...#####....# ##.###### ###.....'<.... . #.# #.#####....# #.# #.# #....# #.# #.# #....# #.# #....# #.# ####.# You could see a worm. Vanquished Creatures A worm (D:2) A dart slug (D:1) 6 bats 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins A hobgoblin (D:2) 4 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons 4 frilled lizards 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paul the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | Reached skill level 3 in Stealth 478 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 540 | D:1 | Reached skill level 4 in Stealth 543 | D:1 | Learned a level 2 spell: Searing Ray 1238 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1465 | D:1 | Reached skill level 5 in Stealth 1553 | D:1 | Found Mubeiq's Jewellery Shoppe. 1897 | D:2 | Found Heezesh's Armour Shoppe. 2325 | D:2 | Found a faded altar of an unknown god. 2369 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, shop, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 5 | 5.4 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Short sword || 14 Constrict || 3 Throw: Stone || 40 Cast: Magic Dart || 38 Searing Ray || 18 Use: Scroll || 4 Armor: Skin || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2374 | 2336 | 38 | 703 | 1212 | 2 | 1187.0 | Dungeon | 2374 | 2336 | 38 | 703 | 1212 | 2 | 1187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1749 daAuts D:2: 625 daAuts