Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 3519912561025914549 165 pcat the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on May 29, 2021. Slain by Sigmund ... wielding a +1 vampiric scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:32 (2717 turns). pcat the Conjurer (Deep Elf Conjurer) Turns: 2717, Time: 00:03:33 Health: -1/29 AC: 2 Str: 4 XL: 5 Next: 21% Magic: 3/14 EV: 12 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ h - amulet of regeneration HPRegen 1.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles g - 141 stones Armour a - a +0 robe (worn) Jewellery h - an amulet of regeneration (around neck) i - a ring of protection from fire Scrolls d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} Potions b - 2 potions of attraction {unknown} e - 2 potions of curing {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.1 Spellcasting * Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History You bump into the rock wall. Sigmund screams, "Only death can liberate you!" Sigmund casts a spell at you. You resist with some effort. You feel less confused. Sigmund misses you. Sigmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (78% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you with a +1 vampiric scythe! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! Unknown command. The searing ray misses Sigmund. You finish channeling your searing ray. Sigmund hits you with a +1 vampiric scythe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (heavily wounded, 78% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you with a +1 vampiric scythe! You die... ...# ##########..# #..#####. .. ### ##÷# ##.####.. ...######[####......# ........÷##........# #.######....######.# #.## #÷...######.# #..# #............ #@#####..########.. #.@.....##### #.. ####........#####.< #.##.###....##.. ##.....#####..... ####...##.########.. ##.....###....# #.. ##...#### ####.# #.. #..### #.## #.. ##..# #..# #.. You could see Sigmund. Vanquished Creatures Jessica (D:3) Robin (D:3) 5 adders An adder zombie (D:1) A worm (D:3) A dart slug (D:1) 6 ball pythons An endoplasm (D:1) 2 giant cockroaches 13 goblins 10 hobgoblins 8 jackals (D:2) 4 kobolds A quokka (D:1) A ball python zombie (D:1) 5 bats 3 frilled lizards 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pcat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 239 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1090 | D:2 | Reached skill level 5 in Conjurations 1177 | D:2 | Reached skill level 1 in Fighting 1367 | D:2 | Reached XP level 4. HP: 21/25 MP: 6/12 2086 | D:3 | Noticed Jessica 2088 | D:3 | Killed Jessica 2157 | D:3 | Noticed Robin 2178 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2183 | D:2 | Learned a level 4 spell: Fulminant Prism 2319 | D:3 | Noticed Sigmund 2336 | D:3 | Killed Robin 2337 | D:3 | Reached skill level 5 in Spellcasting 2337 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/14 2717 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_2, aquarium_window_2, aquarium_window_fake, aquarium_view_2e, aquarium_view_2e, aquarium_balcony_1b, aquarium_pool_side, hex_medium D:2: layout_loops_ring D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, supply_closet_lemuel, uniq_jessica, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.7 Fighting | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 63 | 51 || 114 Searing Ray | | 7 || 7 Armor: Robe | | 1 || 1 Dodge: Dodged | 1 | 12 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2718 | 2645 | 73 | 163 | 2172 | 3 | 906.0 | Dungeon | 2718 | 2645 | 73 | 163 | 2172 | 3 | 906.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1243 daAuts D:1: 1012 daAuts D:3: 461 daAuts