Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 18267866268052316016 269 pcat the Conjurer (level 6, -1/36 HPs) Began as a Deep Elf Conjurer on Mar 9, 2022. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (4257 turns). pcat the Conjurer (Deep Elf Conjurer) Turns: 4257, Time: 00:05:06 Health: -1/36 AC: 2 Str: 10 XL: 6 Next: 1% Magic: 8/16 EV: 12 Int: 25 God: Gold: 153 SH: 5 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . m - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of reflection HPRegen 0.12/turn e - +6 ring of strength MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - a +0 dagger of venom (weapon) Missiles h - 210 stones Armour a - a +0 robe (worn) p - a +3 scale mail of positive energy q - the +1 leather armour of the Thirteen Heavens {Rampage Dex+3} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Jewellery d - a ring of positive energy e - a +6 ring of strength (left hand) f - an amulet of reflection (around neck) g - an amulet of reflection Scrolls j - 6 scrolls of identify {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} k - a potion of degeneration {unknown} l - a potion of flight {unknown} n - a potion of berserk rage {unknown} o - 2 potions of mutation {unknown} Skills: + Level 2.5 Fighting - Level 2.4 Dodging - Level 2.5 Stealth + Level 5.5 Spellcasting + Level 5.8 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Animate Skeleton Necr 12% N/A 8% 1 Apportation Tloc 12% N/A 8% 1 Summon Small Mammal Summ 24% N/A 8% 1 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The hound pauses to sniff the ground. The hound attacks as you move away! The hound closely misses you. The hound closely misses you. You block the hound's attack. The hound bites you. The hound attacks as you move away! The hound bites you. You hit the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) Out of range. Okay, then. You hit the hound. The hound looks as sick as possible! The hound is heavily wounded. The hound bites you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the hound! You kill the hound! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You have reached level 6! The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You die... ### #.######### ##### #.........# ....# #.#.......# #.#)# #.#.......# #.#.####.#....... ..#.##.......... ............############ .............)g.@....... ....##...##<############ ....##.#.#### ..##...#.# ..######.# .... #.# ...... ... ###......# .... You could see a gnoll. Vanquished Creatures A centaur (D:3) A hound (D:4) Terence (D:3) 6 gnolls 3 adders 3 worms An orc (D:3) 4 bats 2 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas 3 ball pythons 4 frilled lizards 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pcat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 10/16 MP: 2/8 1168 | D:1 | Learned a level 2 spell: Searing Ray 1451 | D:2 | Reached skill level 1 in Fighting 1451 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1958 | D:2 | Reached skill level 5 in Conjurations 1985 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/12 2285 | D:2 | Identified the +1 leather armour of the Thirteen Heavens | {Rampage Dex+3} 2741 | D:3 | Noticed a centaur 3318 | D:3 | Killed a centaur 3319 | D:3 | Reached skill level 5 in Spellcasting 3319 | D:3 | Reached XP level 5. HP: 11/30 MP: 4/14 3862 | D:3 | Noticed Terence 3868 | D:3 | Killed Terence 4257 | D:4 | Reached XP level 6. HP: 2/36 MP: 8/16 4257 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, roderic_three_in_a_row, chequers_arboretum D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_broadway_b, co_window_2corner, co_window_broadway_c, co_window_of_opportunity_b, co_window_4corner_b, grunt_ministairs_6, minmay_pentomino_q4 D:3: layout_loops_ring, uniq_terence D:4: layout_basic, mainiacjoe_overflow_24_doors, hangedman_decor_slide_cut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 22 | 6 || 28 Cast: Magic Dart | 57 | 48 || 105 Searing Ray | 1 | 5 || 6 Use: Scroll | | 2 || 2 Armor: Robe | 2 | 7 || 9 Dodge: Dodged | 26 | 15 || 41 Block: Other | | 8 || 8 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4257 | 3953 | 304 | 765 | 2805 | 4 | 1064.2 | Dungeon | 4257 | 3953 | 304 | 765 | 2805 | 4 | 1064.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2103 daAuts D:1: 1212 daAuts D:3: 871 daAuts D:4: 70 daAuts