Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 9867262881100300071 86 perezv8180 the Poker (level 4, -5/33 HPs) Began as a Merfolk Gladiator on Oct 31, 2023. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:37 (1331 turns). perezv8180 the Poker (Merfolk Gladiator) Turns: 1331, Time: 00:03:37 Health: -5/33 AC: 3 Str: 16 XL: 4 Next: 50% Magic: 4/4 EV: 13 Int: 7 God: Gold: 114 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . i - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of boots i - a +2 pair of boots (worn) Scrolls g - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} n - 2 scrolls of revelation {unknown} o - a scroll of immolation {unknown} Potions h - a potion of ambrosia {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} m - a potion of attraction {unknown} p - a potion of magic {unknown} q - a potion of brilliance {unknown} r - 3 potions of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 6.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Elyvilon Makhleb Ru Xom Shops: D:2 [ D:3 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target, f - you Okay, then. Reach: a) +0 trident Press: ? - help, Dir - move target, f - jelly Aim: a jelly (about 10% to evade your +0 trident) You reach to attack! You hit the jelly but do no damage. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You completely miss the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. The jelly attacks as it pursues you! The jelly barely misses you. The jelly attacks as it pursues you! The jelly barely misses you. You are no longer corroded. The jelly attacks as it pursues you! The jelly closely misses you. There is an open door here. The jelly attacks as it pursues you! The jelly hits you but does no damage. You see here a +0 leather armour. The jelly attacks as it pursues you! The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ########### #$..÷.J##.####### #P.....#.#.#....##### #.÷....#.#.#.....##.# #÷.P___#J#'#......'.## #...JJJ#)#.J.)..).'..# #__P.JJ#J#...J@.).'..# #....÷J#J#......)##..# #P.PPJJJ##......###..# #......########## #.## ######## #.# #########.### #######...........# .... #..........######.# .... ##.∩........# #.# You could see a jelly and an endoplasm. Vanquished Creatures Jessica (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:2) 3 giant cockroaches (D:1) 4 goblins 6 hobgoblins 4 jackals (D:1) 13 kobolds 5 quokkas 3 ball pythons (D:1) 4 bats 3 frilled lizards 6 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perezv8180 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 102 | D:1 | Reached skill level 5 in Polearms 273 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 888 | D:2 | Reached skill level 6 in Polearms 1005 | D:2 | Found Nityn's Antique Armour Shop. 1012 | D:2 | Noticed Jessica 1017 | D:2 | Killed Jessica 1018 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1196 | D:2 | You fall into a shaft and drop 1 floor! 1201 | D:3 | Found Ujyenes's General Store. 1306 | D:3 | Found a sacrificial altar of Ru. 1306 | D:3 | Found a broken altar of Ashenzari. 1306 | D:3 | Found a burning altar of Makhleb. 1306 | D:3 | Found a sacrificial altar of Ru. 1306 | D:3 | Found a white marble altar of Elyvilon. 1306 | D:3 | Found a shimmering altar of Xom. 1331 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, minmay_cupped D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_c, uniq_jessica D:3: cheibrodos_fertilizer, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, shop, shop, shop, nicolae_shop_tiny_waterfront, feat_on_display Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 134 | 31 || 165 Punch | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | | 2 || 2 Armour: Leather armour | 48 | 17 || 65 Dodge: Dodged | 55 | 20 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1333 | 1266 | 67 | 0 | 917 | 3 | 444.3 | Dungeon | 1333 | 1266 | 67 | 0 | 917 | 3 | 444.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 429 daAuts D:3: 134 daAuts