Dungeon Sprint DCSS version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 17620455137203546892 7 person50605 the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Dec 10, 2024. Was a Follower of Makhleb. Slain by an ufetubus (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:00 (71 turns). person50605 the Magician (Djinni Conjurer) Turns: 71, Time: 00:01:01 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 10% Gold: 0 EV: 11 Int: 19 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_3, final_vault] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Found a runed door to the Temple (Safe). 19 | D | Found a bloodstained altar of Trog. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found an opulent altar of Gozag. 21 | D | Found a glowing golden altar of the Shining One. 21 | D | Found a glowing silver altar of Zin. 21 | D | Found a basalt altar of Yredelemnul. 21 | D | Found a shimmering altar of Xom. 21 | D | Found an ornate altar of the Wu Jian Council. 21 | D | Found a sacrificial altar of Ru. 21 | D | Found a stormy altar of Qazlal. 21 | D | Found an iron altar of Okawaru. 21 | D | Found a sparkling altar of Nemelex Xobeh. 21 | D | Found a burning altar of Makhleb. 21 | D | Found a blossoming altar of Fedhas. 21 | D | Found a white marble altar of Elyvilon. 21 | D | Found a shadowy altar of Dithmenos. 21 | D | Found a snail-covered altar of Cheibriados. 23 | D | Found a corrupted altar of Lugonu. 23 | D | Found a roughly hewn altar of Beogh. 24 | D | Found a hide-covered altar of Uskayaw. 24 | D | Found a broken altar of Ashenzari. 30 | D | Became a worshipper of Makhleb the Destroyer 69 | D | Reached * piety under Makhleb 70 | D | Reached XP level 2. HP: 10/21 MP: 0/0 71 | D | Slain by an ufetubus Inventory: Missiles g - 3 boomerangs i - 10 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking j - 2 scrolls of vulnerability k - a scroll of butterflies Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 3 potions of berserk rage h - 2 potions of invisibility Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ############ #_________.# #_________.# #_______...###########++ ##########'##........... #.?.!')))'.##......#..#. ##########.##........... #.......†@5.)........... #+#####'#####......#..#. ...# #........... .....# ####'#####++ ###+### #.......# #.......# #.......# #...<...# #.......# You could see an ufetubus. Vanquished Creatures An orc (D) 4 jackals (D) 5 creatures vanquished. Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 9 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 40 | 31 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 40 | 31 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 71 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Found a run'd door ta tha Entrance Hall (Safe)! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! Found two run'd doors! Thar be an op'n door ta tha Entrance Hall (Safe) 'ere! Found a huge run'd gate ta tha Metal Vault (Medium)! An orc comes inta view! It be wieldin' a +0 club! Tha orc shouts!!! Cast which spell? (? or * ta list) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wieldin' a +0 club an' quiverin' boomerangs (100% ta hit) Tha orc be lightly wounded! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wieldin' a +0 club an' quiverin' boomerangs (lightly wounded, 100% ta hit) Tha orc be severely wounded! Tha orc closely misses ye! Ye annihilate tha orc!!! g - 3 boomerangs Thar be an op'n door ta tha Storerooms (Easy), spatt'red wit' blood 'ere! Ye see 'ere a +0 club! Found a run'd door ta tha Temple (Safe)! Found five altars! Found fourte'n altars! Thar be an op'n door ta tha Temple (Safe) 'ere! Found three altars! Found three altars! Thar be a glowin' gold'n altar o' tha Shinin' 'un 'ere! Thar be a stormy altar o' Qazlal 'ere! Thar be an iron altar o' Okawaru 'ere! Thar be a sparklin' altar o' Nemelex Xobeh 'ere! Thar be a burnin' altar o' Makhleb 'ere! Ye ho'er solemnly 'fore tha altar o' Makhleb! Makhleb welcomes ye!!! Thar be a shimmerin' altar o' Xom 'ere! Thar be a basalt altar o' Yredelemnul 'ere! Thar be a glowin' sil'er altar o' Zin 'ere! Thar be a glowin' gold'n altar o' tha Shinin' 'un 'ere! Thar be an op'n door ta tha Temple (Safe) 'ere! a +2 falchion; a +2 dagger a +2 mace; a +2 hand axe a +2 quarterstaff; a +2 trident e - 3 potions o' berserk rage (gain'd 2) h - 2 potions o' invisibility Ye see 'ere 2 potions o' magic! i - 10 stones j - 2 scrolls o' vulnerability; k - a scroll o' butterflies Ye see 'ere 5 scrolls o' amnesia! Ye see 'ere 2 potions o' magic! a +2 quarterstaff; a +2 trident a +2 mace; a +2 hand axe a +2 falchion; a +2 dagger 3 jackals come inta view! Tha jackal barks!!! x3 Tha jackal moves outta view! A jackal comes inta view! Tha jackal barks!!! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Tha jackal be moderately wounded! An ufetubus comes inta view! Tha ufetubus moves outta view! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Tha jackal be almost dead! Tha jackal bites ye! x2; Tha jackal completely misses ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% ta hit) Ye annihilate tha jackal!!! Tha jackal barely misses ye! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Forgecraft skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Tha jackal pauses ta sniff tha ground! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Tha jackal be moderately wounded! Tha jackal closely misses ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% ta hit) Ye annihilate tha jackal!!! Tha jackal barely misses ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Ye annihilate tha jackal!!! Ye can now gain health from killin'! Ye haf reached level 2!!! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Searin' Ray (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% ta hit) Tha searin' ray hits tha jackal! Ye annihilate tha jackal!!! Tha searin' ray hits tha ufetubus! Tha ufetubus be heavily wounded! (Press ! ta maintain tha ray!) Tha ufetubus slips past ye!!! Tha ufetubus hits ye! * * * dinnae die * * * Castin': Searin' Ray (safe; 3% risk o' failure) Restartin' spell: Searin' Ray (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 63% ta hit) Tha searin' ray misses tha ufetubus! (Press ! ta maintain tha ray!) * * * dinnae die * * * Tha ufetubus barely misses ye! Tha ufetubus hits ye! rip