Dungeon Sprint DCSS version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 16899565074857938321 0 person50605 the Apothecary (level 1, -1/15 HPs) Began as a Djinni Conjurer on Dec 12, 2024. Slain by a river rat (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:09 (11 turns). person50605 the Apothecary (Djinni Conjurer) Turns: 11, Time: 00:00:10 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: You were in the Dungeon. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D | Slain by a river rat Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ###### ##### #<..P#...r.# #PP.@r.?...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 6 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! A rat an' a ri'er rat come inta view! Tha ri'er rat be lightly wounded! Tha ri'er rat be severely wounded! Tha ri'er rat be severely wounded! Tha ri'er rat be severely wounded! Tha ri'er rat bites ye! Ye miscast Magic Dart! Tha rat squeaks loudly! Tha ri'er rat closely misses ye! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ri'er rat (severely wounded, 100% ta hit) Tha ri'er rat be severely wounded! * * * dinnae die * * * Tha ri'er rat bites ye! rip