Dungeon Sprint DCSS version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 6497568534489227496 700 person50605 the Thaumaturge (level 7, -23/58 HPs) Began as a Djinni Conjurer on Dec 12, 2024. Was a Follower of Makhleb. Annihilated by an alderking (38 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:04:42 (485 turns). person50605 the Thaumaturge (Djinni Conjurer) Turns: 485, Time: 00:04:43 Health: -23/58 AC: 5 Str: 6 XL: 7 Next: 98% Gold: 98 EV: 0 Int: 21 God: Makhleb [*.....] SH: 5 Dex: 12 rFire + . . (no weapon) rCold . . . i - +2 buckler {AC+3} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of invisibility {+Inv, unknown} Stlth ++ g - ring of ice HPRegen 0.29/turn (no ring) %: no teleportation, infuse magic (-24 HP) @: grasped by roots, flying, very slightly contaminated, constricted, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Invisibility Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D (! You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch You collected 98 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached XP level 2. HP: 16/21 MP: 0/0 33 | D | Noticed an oklob sapling 35 | D | Killed an oklob sapling 36 | D | Reached skill level 5 in Spellcasting 36 | D | Reached skill level 5 in Conjurations 36 | D | Reached skill level 5 in Hexes 36 | D | Reached skill level 5 in Summonings 36 | D | Reached skill level 5 in Necromancy 36 | D | Reached skill level 5 in Translocations 36 | D | Reached skill level 5 in Forgecraft 36 | D | Reached skill level 5 in Fire Magic 36 | D | Reached skill level 5 in Ice Magic 36 | D | Reached skill level 5 in Air Magic 36 | D | Reached skill level 5 in Earth Magic 36 | D | Reached skill level 5 in Alchemy 36 | D | Reached XP level 3. HP: 22/25 MP: 0/0 36 | D | The power to cast Shock wells up from within. 36 | D | Learned a level 1 spell: Shock 39 | D | Noticed a scorpion 39 | D | Found the amulet of invisibility {+Inv} 45 | D | Killed a scorpion 46 | D | Reached skill level 7 in Spellcasting 46 | D | Reached skill level 7 in Conjurations 46 | D | Reached skill level 7 in Hexes 46 | D | Reached skill level 7 in Summonings 46 | D | Reached skill level 7 in Necromancy 46 | D | Reached skill level 7 in Translocations 46 | D | Reached skill level 7 in Forgecraft 46 | D | Reached skill level 7 in Fire Magic 46 | D | Reached skill level 7 in Ice Magic 46 | D | Reached skill level 7 in Air Magic 46 | D | Reached skill level 7 in Earth Magic 46 | D | Reached skill level 7 in Alchemy 46 | D | Reached XP level 4. HP: 11/31 MP: 0/0 49 | D | Got the amulet of invisibility {+Inv} 139 | D | Reached XP level 5. HP: 13/35 MP: 0/0 139 | D | The power to cast Grave Claw wells up from within. 139 | D | Learned a level 2 spell: Grave Claw 229 | D | Noticed a queen bee 236 | D | Reached skill level 7 in Fighting 236 | D | Reached XP level 6. HP: 45/54 MP: 0/0 237 | D | Reached skill level 3 in Evocations 241 | D | Killed a queen bee 242 | D | Reached XP level 7. HP: 38/58 MP: 0/0 242 | D | The power to cast Frozen Ramparts wells up from within. 242 | D | Learned a level 3 spell: Frozen Ramparts 330 | D | Found an opulent altar of Gozag. 330 | D | Found a hazy altar of Hepliaklqana. 330 | D | Found a burning altar of Makhleb. 330 | D | Found a roughly hewn altar of Beogh. 330 | D | Found a sparkling altar of Nemelex Xobeh. 330 | D | Found a snail-covered altar of Cheibriados. 330 | D | Found a sacrificial altar of Ru. 330 | D | Found a shimmering altar of Xom. 330 | D | Found a basalt altar of Yredelemnul. 331 | D | Found a viscous altar of Jiyva. 331 | D | Found a bloodstained altar of Trog. 331 | D | Found an ornate altar of the Wu Jian Council. 333 | D | Found an iron altar of Okawaru. 333 | D | Found a shadowy altar of Dithmenos. 333 | D | Found a glowing silver altar of Zin. 341 | D | Found a hide-covered altar of Uskayaw. 342 | D | Found a stormy altar of Qazlal. 342 | D | Found a white marble altar of Elyvilon. 342 | D | Found a glowing golden altar of the Shining One. 343 | D | Found a corrupted altar of Lugonu. 350 | D | Became a worshipper of Makhleb the Destroyer 434 | D | Reached * piety under Makhleb 481 | D | Found Jetaux's Distillery. 481 | D | Found Zoahe's Antique Weapon Emporium. 481 | D | Noticed an alderking 481 | D | Noticed an alderking 485 | D | Annihilated by an alderking Inventory: Armour a - a +0 robe (worn) i - a +2 buckler of protection (worn) (You took it off a spriggan in the Dungeon) Jewellery g - a ring of ice (left hand) (You found it in the Dungeon) h - the amulet of invisibility (around neck) {+Inv, unknown} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 7.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.3 Spellcasting + Level 9.3 Conjurations + Level 9.3 Hexes + Level 9.3 Summonings + Level 9.3 Necromancy + Level 9.3 Translocations + Level 9.3 Forgecraft + Level 9.3 Fire Magic + Level 9.3 Ice Magic + Level 9.3 Air Magic + Level 9.3 Earth Magic + Level 9.3 Alchemy - Level 8.5 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d52% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Grave Claw Necr 96% 2d13 1% 2 g - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ################## _._._._.⌠.#..[..@# ._._._._..'..#..f# _._._._...#..###'# ._._._._..#.)# ∩f$ _._._._.⌠.######### ########### You could see 2 alderkings. Vanquished Creatures A queen bee (D) 2 scorpions (D) 4 killer bees (D) 4 oklob saplings (D) 2 spriggans (D) A river rat (D) A rat (D) 15 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 7 9 | 9.3 Conjurations | 4 5 7 9 | 9.3 Hexes | 4 5 7 9 | 9.3 Summonings | 4 5 7 9 | 9.3 Necromancy | 4 5 7 9 | 9.3 Translocations | 4 5 7 9 | 9.3 Forgecraft | 4 5 7 9 | 9.3 Fire Magic | 4 5 7 9 | 9.3 Ice Magic | 4 5 7 9 | 9.3 Air Magic | 4 5 7 9 | 9.3 Earth Magic | 4 5 7 9 | 9.3 Alchemy | 4 5 7 9 | 9.3 Fighting | 7 | 7.7 Evocations | 8 | 8.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 5 | | || 5 Searing Ray | 3 | 1 | || 4 Fulminant Prism | | 3 | 4 || 7 Iskenderun's Myst | | 1 | 4 || 5 Ability: Evoke Invisibilit | | | 3 || 3 Armour: Robe | 4 | 1 | 4 || 9 Dodge: Dodged | 1 | | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 484 | 453 | 31 | 318 | 0 | 1 | 484.0 | Dungeon | 484 | 453 | 31 | 318 | 0 | 1 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 484 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1001.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1001.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! A rat an' a ri'er rat come inta view! Cast which spell? (? or * ta list) Okay, than! Cast which spell? (? or * ta list) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ri'er rat (asleep, 100% ta hit) Tha ri'er rat be heavily wounded! Tha rat squeaks loudly! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ri'er rat (heavily wounded, 100% ta hit) Tha ri'er rat be heavily wounded! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ri'er rat (heavily wounded, 100% ta hit) Tha ri'er rat be almost dead! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ri'er rat (almost dead, 100% ta hit) Ye annihilate tha ri'er rat!!! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Forgecraft skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Ye haf reached level 2!!! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% ta hit) Ye annihilate tha rat!!! Ye see 'ere a +0 plate armour! Ye start restin'! Unknown command! Castin': Magic Dart (safe; 1% risk o' failure) Okay, than! An oklob saplin' comes inta view! Markin' area around an oklob saplin' as unsafe fer travellin'! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Searin' Ray (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob saplin' (dormant, 100% ta hit) (Press ! ta maintain tha ray!) Tha searin' ray hits tha oklob saplin'!!! Ye destroy tha oklob saplin'!!! Yer Spellcastin' skill increases ta level 5!!! Yer Conjurations skill increases ta level 5!!! Yer Hexes skill increases ta level 5!!! Yer Summonin's skill increases ta level 5!!! Yer Necromancy skill increases ta level 5!!! Yer Translocations skill increases ta level 5!!! Yer Forgecraft skill increases ta level 5!!! Yer Fire Magic skill increases ta level 5!!! Yer Ice Magic skill increases ta level 5!!! Yer Air Magic skill increases ta level 5!!! Yer Earth Magic skill increases ta level 5!!! Yer Alchemy skill increases ta level 5!!! Ye haf reached level 3!!! Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? Ye feel cle'er! x2 Tha power ta cast Shock wells up from within! Spell assign'd ta 'e'! Ye stop channellin' yer searin' ray! A scorpion comes inta view! Ye see 'ere 14 gold pieces! Tha scorpion barely misses ye! Ye see 'ere 15 gold pieces! Castin': Searin' Ray (safe; 1% risk o' failure) Aimin': Searin' Ray (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% ta hit) Tha searin' ray hits tha scorpion! Tha scorpion be moderately wounded! (Press ! ta maintain tha ray!) Tha scorpion be moderately wounded! Tha scorpion stin's ye!!! Tha searin' ray misses tha scorpion! Tha searin' ray hits tha scorpion!!! Tha scorpion be severely wounded! Ye finish channellin' yer searin' ray! Tha scorpion stin's ye! Castin': Searin' Ray (safe; 1% risk o' failure) Aimin': Searin' Ray (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% ta hit) Tha searin' ray hits tha scorpion! Ye annihilate tha scorpion!!! (Press ! ta maintain tha ray!) Yer Spellcastin' skill gain'd 2 levels an' be now at level 7!!! Yer Conjurations skill gain'd 2 levels an' be now at level 7!!! Yer Hexes skill gain'd 2 levels an' be now at level 7!!! Yer Summonin's skill gain'd 2 levels an' be now at level 7!!! Yer Necromancy skill gain'd 2 levels an' be now at level 7!!! Yer Translocations skill gain'd 2 levels an' be now at level 7!!! Yer Forgecraft skill gain'd 2 levels an' be now at level 7!!! Yer Fire Magic skill gain'd 2 levels an' be now at level 7!!! Yer Ice Magic skill gain'd 2 levels an' be now at level 7!!! Yer Air Magic skill gain'd 2 levels an' be now at level 7!!! Yer Earth Magic skill gain'd 2 levels an' be now at level 7!!! Yer Alchemy skill gain'd 2 levels an' be now at level 7!!! Ye haf reached level 4!!! Ye feel agile! Ye stop channellin' yer searin' ray! g - a rin' o' ice h - tha amulet o' invisibility {+Inv} Ye now haf 9 gold pieces! Ye now haf 10 gold pieces (gain'd 1)! Ye now haf 19 gold pieces (gain'd 9)! Ye now haf 34 gold pieces (gain'd 15)! Ye now haf 48 gold pieces (gain'd 14)! Ye start restin'! Ye start puttin' on yer amulet! Ye continue puttin' on tha amulet o' invisibility {+Inv}! x5 Ye finish puttin' on tha amulet o' invisibility {+Inv}! h - tha amulet o' invisibility (around neck) {+Inv} Ye feel more attun'd ta ice! g - a rin' o' ice (left hand) Castin': Searin' Ray (safe; 1% risk o' failure) Okay, than! Castin': Searin' Ray (safe; 1% risk o' failure) Okay, than! An oklob saplin' comes inta view! Markin' area around an oklob saplin' as unsafe fer travellin'! Castin': Searin' Ray (safe; 1% risk o' failure) Aimin': Searin' Ray (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob saplin' (dormant, 100% ta hit) (Press ! ta maintain tha ray!) Tha searin' ray hits tha oklob saplin'! Tha oklob saplin' be severely damaged! Tha oklob saplin' be severely damaged! Tha oklob saplin' spits acid at ye! Tha splash o' acid hits ye!!! Tha searin' ray hits tha oklob saplin'! Ye destroy tha oklob saplin'!!! Ye finish channellin' yer searin' ray! Ye haf reached level 5!!! Tha power ta cast Grave Claw wells up from within! Spell assign'd ta 'f'! Castin': Searin' Ray (safe; 1% risk o' failure) Okay, than! Ye now haf 60 gold pieces (gain'd 12)! Ye now haf 68 gold pieces (gain'd 8)! Ye start restin'! Okay, than! A que'n bee an' a killer bee come inta view! Tha que'n bee buzzes angrily! Ye hear an angry buzzin' noise! A killer bee comes inta view! Castin': Searin' Ray (safe; 1% risk o' failure) Aimin': Fulminant Prism (quite dangerous; 3% risk o' failure) Tha killer bee buzzes angrily! A killer bee comes inta view! x2 Tha killer bee moves outta view! Yer fulminant prism crackles loudly! Tha killer bee stin's yer fulminant prism! Tha killer bee stin's yer fulminant prism!!! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha que'n bee!!! Tha que'n bee be moderately wounded! Tha blast o' energy 'ngulfs tha killer bee!!! Tha killer bee be severely wounded! Tha blast o' energy 'ngulfs tha killer bee!!! Ye annihilate tha killer bee!!! Tha blast o' energy 'ngulfs tha killer bee!!! Tha killer bee be almost dead! Yer Fightin' skill gain'd 4 levels an' be now at level 4!!! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Yer fulminant prism crackles loudly! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha killer bee!!!!!! Ye annihilate tha killer bee!!! Tha blast o' energy 'ngulfs tha que'n bee!!!!!! Tha que'n bee be almost dead! Tha blast o' energy 'ngulfs tha killer bee!!! Ye annihilate tha killer bee!!! Yer Fightin' skill gain'd 3 levels an' be now at level 7!!! Ye haf reached level 6!!! Okay, than! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Ye erupt in a blast o' force!!! Tha mestic blast hits tha killer bee!!! Ye annihilate tha killer bee!!! Yer Evocations skill gain'd 3 levels an' be now at level 3!!! Castin': Iskenderun's Mestic Blast (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Ye miscast Fulminant Prism! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Yer fulminant prism crackles loudly! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha que'n bee!!!!!! Ye annihilate tha que'n bee!!! Yer Evocations skill gain'd 5 levels an' be now at level 8!!! Ye haf reached level 7!!! Tha power ta cast Froz'n Ramparts wells up from within! Spell assign'd ta 'g'! Okay, than! Ye start restin'! Ye start restin'! Found t'n altars! An oklob saplin' priest comes inta view! Found three altars! Markin' area around an oklob saplin' priest as unsafe fer travellin'! Ye fade inta invisibility!!! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Okay, than! Found three altars! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Tha oklob saplin' priest spits acid at somethin'! Tha splash o' acid hits ye!!!!!! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Okay, than! Tha oklob saplin' priest miscasts a cantrip! Yer fulminant prism crackles loudly! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha oklob saplin' priest! Tha oklob saplin' priest be moderately damaged! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Okay, than! Castin': Fulminant Prism (dangerous; 3% risk o' failure) Aimin': Fulminant Prism (dangerous; 3% risk o' failure) Yer fulminant prism crackles loudly! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha oklob saplin' priest!!!!!! Ye destroy tha oklob saplin' priest!!! Yer Spellcastin' skill increases ta level 8!!! Yer Conjurations skill increases ta level 8!!! Yer Hexes skill increases ta level 8!!! Yer Summonin's skill increases ta level 8!!! Yer Necromancy skill increases ta level 8!!! Yer Translocations skill increases ta level 8!!! Yer Forgecraft skill increases ta level 8!!! Yer Fire Magic skill increases ta level 8!!! Yer Ice Magic skill increases ta level 8!!! Yer Air Magic skill increases ta level 8!!! Yer Earth Magic skill increases ta level 8!!! Yer Alchemy skill increases ta level 8!!! Found two altars! Found three altars! Thar be an opulent altar o' Gozag 'ere! Found a corrupted altar o' Lugonu an' a radiant altar o' Vehumet! Thar be a hazy altar o' Hepliaklqana 'ere! Thar be a viscous altar o' Jiyva 'ere! Savin' game!!! please wait! Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome back, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Thar be a sparklin' altar o' Nemelex Xobeh 'ere! Thar be a burnin' altar o' Makhleb 'ere! Ye ho'er solemnly 'fore tha altar o' Makhleb! Makhleb welcomes ye!!! Thar be a hazy altar o' Hepliaklqana 'ere! Thar be a viscous altar o' Jiyva 'ere! Ye flicker fer a momn't! Thar be an ancient bone altar o' Kikubaaqudgha 'ere! Thar be a corrupted altar o' Lugonu 'ere! Ye start restin'! Ye flicker back inta view! Ye start restin'! Ye start restin'! An oklob saplin' wizard comes inta view! Markin' area around an oklob saplin' wizard as unsafe fer travellin'! Ye fade inta invisibility!!! Cast which spell? (? or * ta list) Aimin': Fulminant Prism (dangerous; 2% risk o' failure) Yer fulminant prism crackles loudly! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha oklob saplin' wizard!!!!!! Ye destroy tha oklob saplin' wizard!!! Ye hear a shout!!! x2 A spriggan opens tha door! Castin': Fulminant Prism (dangerous; 2% risk o' failure) Ye erupt in a blast o' force!!! Tha mestic blast hits tha spriggan!!! Tha spriggan be almost dead! Tha spriggan slams inta tha stone wall! Ye annihilate tha spriggan!!! Ye haf harvested enough death ta cast Grave Claw an additional time! A scorpion comes inta view! A spriggan comes inta view! It be wieldin' a +0 dagger an' wearin' a +2 buckler o' protection! Tha spriggan closely misses ye! Castin': Iskenderun's Mestic Blast (dangerous; 1% risk o' failure) Ye erupt in a blast o' force!!! Tha mestic blast hits tha scorpion!!! Tha scorpion be moderately wounded! Tha scorpion slams inta tha stone wall! Tha scorpion be severely wounded! Tha mestic blast hits tha spriggan! Tha spriggan be heavily wounded! Tha spriggan slams inta tha stone wall!!! Ye annihilate tha spriggan!!! Ye can now gain health from killin'! Ye see 'ere 12 gold pieces! Castin': Iskenderun's Mestic Blast (dangerous; 1% risk o' failure) Ye erupt in a blast o' force!!! Tha mestic blast hits tha scorpion!!! Ye annihilate tha scorpion!!! Yer Spellcastin' skill increases ta level 9!!! Yer Conjurations skill increases ta level 9!!! Yer Hexes skill increases ta level 9!!! Yer Summonin's skill increases ta level 9!!! Yer Necromancy skill increases ta level 9!!! Yer Translocations skill increases ta level 9!!! Yer Forgecraft skill increases ta level 9!!! Yer Fire Magic skill increases ta level 9!!! Yer Ice Magic skill increases ta level 9!!! Yer Air Magic skill increases ta level 9!!! Yer Earth Magic skill increases ta level 9!!! Yer Alchemy skill increases ta level 9!!! Ye now haf 80 gold pieces (gain'd 12)! Ye now haf 95 gold pieces (gain'd 15)! i - a +2 buckler o' protection a +0 dagger; a +0 robe; a +0 rapier; a +0 robe Ye finish puttin' on yer +2 buckler o' protection! Ye feel protected! Ye now haf 98 gold pieces (gain'd 3)! Castin': Iskenderun's Mestic Blast (dangerous; 2% risk o' failure) Okay, than! Ye start restin'! Ye flicker fer a momn't! Ye start restin'! Ye flicker back inta view! Ye start restin'! Ye start restin'! Ye fade inta invisibility!!! 2 alderkin's come inta view! Found Jetaux's Distillery an' Zoahe's Antique Weapon Emporium! Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Makhleb Welcome back, person50605 tha Djinni Conjurer! [Dungeon Sprint] Blood an' souls fer Makhleb!!! Press ? fer a list o' commands an' othar information! Cast which spell? (? or * ta list) Aimin': Fulminant Prism (dangerous; 2% risk o' failure) Tha alderkin' runs its roots beneath ye!!! Tha graspin' roots grab ye!!! Tha graspin' roots constrict ye!!! Tha alderkin' draws nearby souls inta itself!!! Yer body be wracked wit' pain!!! Yer fulminant prism crackles loudly! Tha roots' grasp on ye weakens, but yer attempt ta 'scape fails! Tha graspin' roots constrict ye! Yer fulminant prism 'splodes!!! Tha blast o' energy 'ngulfs tha alderkin'!!!!!! Tha alderkin' be lightly damaged! Castin': Fulminant Prism (dangerous; 2% risk o' failure) Ye erupt in a blast o' force!!! Tha alderkin' be lightly damaged! Tha alderkin' hits ye!!!!!!!!! DANG rip Tha alderkin' vanishes in a satisfied sigh o' witharin' leaves!