Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 14983243181224957143 1595 person50605 the Thaumaturge (level 9, -3/55 HPs) Began as a Djinni Summoner on Dec 17, 2024. Was an Initiate of Makhleb. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon on Dec 18, 2024. The game lasted 00:34:55 (4747 turns). person50605 the Thaumaturge (Djinni Summoner) Turns: 4747, Time: 00:34:55 Health: -3/55 AC: 2 Str: 7 XL: 9 Next: 15% Gold: 230 EV: 16 Int: 21 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . z - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.29/turn y - ring of resist corrosion %: infuse magic (-4 HP) @: on blink cooldown, flying, inugami summoned A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic D:2: layout_loops_ring, uniq_sigmund, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, nicolae_figureground_sparkle, uniq_ijyb, uniq_grinder D:4: layout_loops_ring, grunt_ministairs_1 D:5: layout_loops_ring, minitemple, lemuel_coloured_pillars_altar, minmay_temple_entry_offerings, serial_shops, shop D:6: layout_basic Temple: compressed_dpeg_triangle_lava_temple Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 25999 Temple (1/1) D:5 Zot: 5971 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:3 ( D:5 ! You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 260 gold pieces. You spent 30 gold pieces at shops. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Summoner began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, | Eringya's Surprising Crocodile, Summon Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 776 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 776 | D:2 | The power to cast Sandblast wells up from within. 776 | D:2 | Learned a level 1 spell: Sandblast 840 | D:2 | Noticed Sigmund 866 | D:2 | Killed Sigmund 867 | D:2 | Reached skill level 5 in Spellcasting 867 | D:2 | Reached skill level 5 in Conjurations 867 | D:2 | Reached skill level 5 in Hexes 867 | D:2 | Reached skill level 5 in Summonings 867 | D:2 | Reached skill level 5 in Necromancy 867 | D:2 | Reached skill level 5 in Translocations 867 | D:2 | Reached skill level 5 in Forgecraft 867 | D:2 | Reached skill level 5 in Fire Magic 867 | D:2 | Reached skill level 5 in Ice Magic 867 | D:2 | Reached skill level 5 in Air Magic 867 | D:2 | Reached skill level 5 in Earth Magic 867 | D:2 | Reached skill level 5 in Alchemy 867 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 867 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 867 | D:2 | The power to cast Blink wells up from within. 867 | D:2 | Learned a level 2 spell: Blink 867 | D:2 | Reached XP level 6. HP: 32/40 MP: 0/0 969 | D:2 | Noticed Terence 986 | D:2 | Killed Terence 1448 | D:3 | Noticed Ijyb 1471 | D:3 | Killed Ijyb 1527 | D:3 | Noticed Grinder 1543 | D:3 | Killed Grinder 1544 | D:3 | Reached XP level 7. HP: 26/45 MP: 0/0 1544 | D:3 | The power to cast Teleport Other wells up from within. 1544 | D:3 | Learned a level 3 spell: Teleport Other 1813 | D:3 | Found Sepsad's Antique Weapon Shop. 2239 | D:4 | Reached skill level 7 in Spellcasting 2239 | D:4 | Reached skill level 7 in Conjurations 2239 | D:4 | Reached skill level 7 in Hexes 2239 | D:4 | Reached skill level 7 in Summonings 2239 | D:4 | Reached skill level 7 in Necromancy 2239 | D:4 | Reached skill level 7 in Translocations 2239 | D:4 | Reached skill level 7 in Forgecraft 2239 | D:4 | Reached skill level 7 in Fire Magic 2239 | D:4 | Reached skill level 7 in Ice Magic 2239 | D:4 | Reached skill level 7 in Air Magic 2239 | D:4 | Reached skill level 7 in Earth Magic 2239 | D:4 | Reached skill level 7 in Alchemy 2239 | D:4 | Reached XP level 8. HP: 40/50 MP: 0/0 2882 | D:5 | Entered Level 5 of the Dungeon 2950 | D:5 | Found a staircase to the Ecumenical Temple. 2969 | Temple | Entered the Ecumenical Temple 2988 | Temple | Became a worshipper of Makhleb the Destroyer 3056 | D:5 | Found a glowing golden altar of the Shining One. 3061 | D:5 | Found a blossoming altar of Fedhas. 3075 | D:5 | Found a shadowy altar of Dithmenos. 3619 | D:5 | Found a sacrificial altar of Ru. 3688 | D:5 | Found Mounil's Distillery. 3696 | D:5 | Bought a potion of curing for 30 gold pieces 4313 | D:6 | Reached XP level 9. HP: 19/55 MP: 0/0 4313 | D:6 | The power to cast Frozen Ramparts wells up from within. 4313 | D:6 | Learned a level 3 spell: Frozen Ramparts 4734 | D:6 | Noticed a centaur 4747 | D:6 | Shot with an arrow by a centaur Inventory: Missiles f - 62 stones g - 5 javelins x - 17 boomerangs Armour a - a +0 robe (worn) q - a +0 buckler (You found it on level 3 of the Dungeon) r - a +0 leather armour (You found it on level 3 of the Dungeon) Magical Staves z - a staff of air (weapon) (You found it on level 6 of the Dungeon) Jewellery b - a +5 ring of evasion (left hand) (You found it on level 1 of the Dungeon) y - a ring of resist corrosion (right hand) (You found it on level 5 of the Dungeon) Wands o - a wand of mindburst (12) (You took it off Ijyb on level 3 of the Dungeon) B - a wand of flame (7) (You found it on level 6 of the Dungeon) Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of fear {unknown} h - a scroll of noise {unknown} j - 2 scrolls of blinking {unknown} m - 2 scrolls of identify {unknown} n - 2 scrolls of torment {unknown} u - a scroll of immolation {unknown} v - a scroll of enchant weapon {unknown} A - a scroll of amnesia {unknown} Potions c - 3 potions of might {unknown} i - 3 potions of curing k - a potion of resistance {unknown} l - a potion of enlightenment {unknown} p - 2 potions of degeneration {unknown} s - a potion of cancellation {unknown} t - 2 potions of brilliance {unknown} w - a potion of attraction {unknown} C - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.9 Spellcasting + Level 8.9 Conjurations + Level 8.9 Hexes + Level 8.9 Summonings + Level 8.9 Necromancy + Level 8.9 Translocations + Level 8.9 Forgecraft + Level 8.9 Fire Magic + Level 8.9 Ice Magic + Level 8.9 Air Magic + Level 8.9 Earth Magic + Level 8.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 94% N/A 1% 2 c - Call Canine Familiar Summ 47% N/A 1% 3 d - Eringya's Surprising Summ 47% N/A 1% 4 e - Summon Seismosaurus Summ/Erth 47% N/A 1% 4 f - Sandblast Erth 94% 2d19 1% 1 g - Blink Tloc 94% N/A 1% 2 h - Teleport Other Tloc 47% N/A 1% 3 i - Frozen Ramparts Ice 94% 1d15 1% 3 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) #.######### #.#........# ###...##### #.#........# ..........#### #.#........# ..........'..#### #.#........# ..........##....###.#........# ..........#####..##.#........# ..........# ##.##.#........# ..........# ##..#.#........# ..........# #.@............# ..........# #.........###### ..........# #.......### ..........# #....>.## ########### #......# # #....5.# # #....§§# # #.....hc. # #.......... You could see a centaur (ally target), a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures Grinder (D:3) Sigmund (D:2) 3 ogres (D:4 D:5 D:6) A phantom (D:6) A scorpion (D:3) 5 wights (D:6) 4 hounds (D:4 D:5 D:6) A jelly (D:5) An orc priest (D:3) Ijyb (D:3) Terence (D:2) 5 orc wizards (D:4 D:5) 2 sleepcaps (D:4 D:5) 9 adders (D:2 D:3 D:4 D:6) 2 shadow imps (D:5 D:6) 3 ribbon worms (D:2 D:3 D:4) 2 dart slugs (D:2 D:4) 21 orcs (D:3 D:4 D:5 D:6) 5 bats (D:1 D:2 D:3) 7 endoplasms (D:1 D:3 D:4) 3 giant cockroaches (D:4) 3 goblins (D:1 D:2 D:3) 5 hobgoblins (D:1 D:2 D:3 D:4) 2 quokkas (D:4) 7 ball pythons (D:1 D:3 D:4) 3 frilled lizards (D:1 D:2) 6 kobolds (D:1 D:2 D:3 D:4) 9 rats (D:1 D:2 D:3) 114 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 7 8 | 8.9 Conjurations | 5 6 7 8 | 8.9 Hexes | 5 6 7 8 | 8.9 Summonings | 5 6 7 8 | 8.9 Necromancy | 5 6 7 8 | 8.9 Translocations | 5 6 7 8 | 8.9 Forgecraft | 5 6 7 8 | 8.9 Fire Magic | 5 6 7 8 | 8.9 Ice Magic | 5 6 7 8 | 8.9 Air Magic | 5 6 7 8 | 8.9 Earth Magic | 5 6 7 8 | 8.9 Alchemy | 5 6 7 8 | 8.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 5 | 5 || 22 Punch | | 2 | || 2 Staff | | | 4 || 4 Cast: Summon Small Mamm | 30 | 2 | 28 || 60 Call Imp | 5 | 3 | 23 || 31 Call Canine Famil | 3 | 19 | 51 || 73 Sandblast | 1 | | || 1 Eringya's Surpris | | | 2 || 2 Summon Seismosaur | | | 1 || 1 Blink | | | 1 || 1 Armour: Robe | 5 | 4 | 16 || 25 Dodge: Dodged | 18 | 7 | 22 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4746 | 3678 | 1068 | 276 | 1536 | 7 | 678.0 | Dungeon | 4717 | 3662 | 1055 | 276 | 1536 | 6 | 786.2 | Temple | 28 | 15 | 13 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 933 daAuts D:6: 902 daAuts D:4: 778 daAuts D:1: 714 daAuts D:3: 698 daAuts D:2: 689 daAuts Temple: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 325.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 379.8 +-------+-------+-------+-------+-------+---------------------- Message History The rat squeaks loudly. Cast which spell? (? or * to list) A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Okay, then. You see here a +0 dagger. Your inugami hits the rat. The rat dies! s - a white potion An endoplasm comes into view. Your inugami hits the endoplasm! The endoplasm dies! t - a silvery potion There is an open door, spattered with blood here. a +0 flail; a +0 scale mail; a +0 flail a +0 flail; a +0 club; an orc skeleton Casting: Call Imp (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! A ribbon worm comes into view. The adder bites you. A hound comes into view. Your inugami hits the adder. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your inugami hits the adder! The adder dies! Casting: Call Imp (safe; 1% risk of failure) Casting: Summon Small Mammal (safe; 1% risk of failure) The ribbon worm expels a string of sticky webbing. Your inugami is caught in a web! Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; No God Welcome back, person50605 the Djinni Summoner. Press ? for a list of commands and other information. Your inugami struggles to get unstuck from the web. The hound bites your quokka. Your inugami tears the web. The hound bites your quokka. Your quokka dies! Your cerulean imp hits the ribbon worm from afar with a -1 spear. The ribbon worm bites your quokka. Cast which spell? (? or * to list) Your inugami hits the ribbon worm. x2 The ribbon worm bites your quokka. Your quokka dies! Your inugami hits the ribbon worm! Your quokka bites the hound. Your inugami hits the ribbon worm. The ribbon worm expels a string of sticky webbing. Your cerulean imp is caught in a web! Your cerulean imp struggles to get unstuck from the web. The hound bites your quokka. Your inugami hits the ribbon worm! The ribbon worm dies! Your cerulean imp struggles to get unstuck from the web. Your cerulean imp struggles to get unstuck from the web. The hound bites your quokka. Your cerulean imp struggles to get unstuck from the web. Your quokka bites the hound. Your inugami hits the hound. Your cerulean imp tears the web. Your cerulean imp hits the hound from afar with a -1 spear. Your quokka bites the hound. Your inugami hits the hound. The hound dies! An adder, a kobold and an endoplasm come into view. The endoplasm quivers. Your cerulean imp hits the endoplasm with a -1 spear. The adder bites your cerulean imp. The endoplasm hits your cerulean imp. Your cerulean imp hits the adder with a -1 spear. Your inugami hits the adder. The endoplasm hits your inugami. Your inugami hits the adder. The adder dies! Your inugami hits the endoplasm! The endoplasm dies! Your inugami hits the kobold. The kobold dies! A quokka comes into view. You see here a +0 dagger. The quokka bites your inugami. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The quokka bites your inugami. The quokka bites your inugami. The quokka bites your inugami. Your inugami hits the quokka. Your inugami hits the quokka. The quokka dies! Found a stone staircase leading down. A sleepcap comes into view. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's sow disruption!" A giant cockroach comes into view. Your inugami hits the sleepcap! Your cerulean imp hits the sleepcap from afar with a -1 spear. Your inugami hits the sleepcap. Your inugami hits the sleepcap. Your cerulean imp hits the sleepcap from afar with a -1 spear. The sleepcap releases spores at your inugami. Your inugami hits the sleepcap! The sleepcap is destroyed! The giant cockroach waves its antennae. Your cerulean imp hits the giant cockroach with a -1 spear. Your cerulean imp hits the giant cockroach with a -1 spear. The giant cockroach dies! A ball python comes into view. Your inugami hits the ball python. Your cerulean imp hits the ball python with a -1 spear. The ball python bites your cerulean imp. Casting: Call Imp (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Your cerulean imp hits the ball python with a -1 spear. The ball python dies! An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Your inugami hits the ogre. Your inugami hits the ogre! Your cerulean imp hits the ogre from afar with a -1 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) The ogre hits your inugami with a +0 giant spiked club! Your inugami hits the ogre. Your cerulean imp hits the ogre from afar with a -1 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the ogre. Your cerulean imp hits the ogre from afar with a -1 spear. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the ogre! The ogre dies! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You have reached level 8! You feel clever. i - 2 inky potions (gained 1) Found a stone staircase leading up. f - 27 stones (gained 6) f - 34 stones (gained 7) A quokka comes into view. Casting: Call Canine Familiar (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your inugami hits the quokka. Your inugami hits the quokka. The quokka dies! u - a scroll labelled VALYDGH YRORI f - 39 stones (gained 5) You now have 154 gold pieces (gained 11). v - a scroll labelled BAFAFI XEYMPEA Found a stone staircase leading down. You now have 164 gold pieces (gained 10). A giant cockroach comes into view. Your inugami hits the giant cockroach!! The giant cockroach dies! An orc wizard and an orc come into view. The orc wizard shouts! The orc shouts! An orc comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 hand axe. Casting: Call Imp (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The orc shouts! Casting: Call Imp (safe; 1% risk of failure) An orc comes into view. It is wielding a +0 short sword. Casting: Summon Small Mammal (safe; 1% risk of failure) Your cerulean imp hits the orc wizard from afar with a -1 spear. The orc wizard hits your quokka with a +0 dagger. Your cerulean imp hits the orc wizard from afar with a -1 spear. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits your quokka with a +0 short sword. Your quokka dies! Casting: Summon Small Mammal (safe; 1% risk of failure) The orc hits your bat with a +0 short sword. Your bat dies! Casting: Summon Small Mammal (safe; 1% risk of failure) The orc hits your rat with a +0 short sword. Your rat dies! Casting: Summon Small Mammal (safe; 1% risk of failure) Your quokka bites the orc. The orc hits your quokka with a +0 short sword. Your quokka bites the orc. Your quokka bites the orc. The orc dies! Your quokka resists with significant effort. Something completely misses your quokka. Something hits your quokka. Your quokka dies! Something hits your cerulean imp. Something closely misses your cerulean imp. Something hits your cerulean imp. Something completely misses your cerulean imp. Something hits your cerulean imp but does no damage. Something hits your inugami. Something hits your inugami. Your inugami closely misses something. Your inugami hits something. Something misses your inugami. Your inugami closely misses something. Something barely misses your inugami. Your inugami barely misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your inugami! Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami completely misses something. Your inugami closely misses something. Your inugami completely misses something. Something barely misses your inugami. Your inugami hits something. Reactivating autopickup. You feel a bit more experienced. Your inugami hits the orc. Your inugami hits the orc! The orc dies! Your cerulean imp hits the orc from afar with a -1 spear. Your inugami hits the orc. Your inugami hits the orc. Your cerulean imp hits the orc from afar with a -1 spear. Your inugami hits the orc! The orc dies! Your cerulean imp hits the orc from afar with a -1 spear. Your inugami hits the orc. The orc dies! Items here: )))) [[[ ††. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you. Casting: Call Canine Familiar (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. A hobgoblin comes into view. Casting: Call Imp (safe; 1% risk of failure) Your cerulean imp hits the kobold from afar with a -1 spear. The kobold hits your inugami with a +0 short sword. Your quokka bites the kobold. The kobold dies! Your cerulean imp hits the hobgoblin with a -1 spear. Your inugami hits the hobgoblin! The hobgoblin dies! f - 43 stones (gained 4) You see here a +0 short sword. A dart slug comes into view. Your cerulean imp hits the dart slug with a -1 spear. Your quokka bites the dart slug. Your inugami hits the dart slug. Your cerulean imp hits the dart slug with a -1 spear. The dart slug dies! A giant cockroach comes into view. Your cerulean imp hits the giant cockroach from afar with a -1 spear. Your cerulean imp hits the giant cockroach from afar with a -1 spear. The giant cockroach dies! A ball python comes into view. Found a stone staircase leading down. Your inugami hits the ball python. The ball python dies! An adder comes into view. The adder hisses angrily. Your inugami hits the adder. You miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder closely misses you. Your inugami hits the adder! The adder dies! A hound comes into view. The hound barks! Casting: Summon Small Mammal (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! The hound misses you. The hound bites your inugami. Your inugami hits the hound. Your inugami hits the hound. Your inugami hits the hound. The hound bites your inugami. Your inugami hits the hound. The hound bites your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the hound. The hound dies! c - 3 fuming coppery potions (gained 1) You see here a quokka skeleton. f - 52 stones (gained 9) You see here a hobgoblin skeleton. Done exploring. Done exploring. Done exploring. You see here a ball python skeleton. m - 2 scrolls labelled INUKLAXZILL (gained 1) w - a clear potion You see here a +0 robe. You now have 182 gold pieces (gained 18). Found a stone staircase leading down. Found a staircase to the Ecumenical Temple. You now have 198 gold pieces (gained 16). You now have 210 gold pieces (gained 12). There is a staircase to the Ecumenical Temple here. You see here a book of Frost. You see here a +0 club. There is a staircase to the Ecumenical Temple here. Welcome to the Ecumenical Temple! Found a basalt altar of Yredelemnul and a glowing silver altar of Zin. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a snail-covered altar of Cheibriados and a burning altar of Makhleb. Found an opulent altar of Gozag. Found an ornate altar of the Wu Jian Council and a bloodstained altar of Trog. Found a radiant altar of Vehumet. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! There is a staircase back to the Dungeon here. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. A jelly comes into view. Casting: Call Canine Familiar (safe; 1% risk of failure) You miscast Call Canine Familiar. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Casting: Summon Small Mammal (safe; 1% risk of failure) The jelly quivers. Casting: Summon Small Mammal (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Your cerulean imp hits the jelly from afar with a -1 spear. Your cerulean imp hits the jelly with a -1 spear. Your cerulean imp is burned by acid! Your quokka bites the jelly. Your quokka is burned by acid! Your quokka dies! Your cerulean imp hits the jelly with a -1 spear. The acid corrodes your cerulean imp! Your cerulean imp is burned by acid! Your cerulean imp hits the jelly with a -1 spear. The jelly dies! Your cerulean imp is no longer covered in acid. Found a stone staircase leading down. You now have 215 gold pieces (gained 5). f - 57 stones (gained 5) x - 6 boomerangs Found a glowing golden altar of the Shining One. An ogre comes into view. It is wielding a +0 giant club. Found a blossoming altar of Fedhas and a shimmering blue altar of Sif Muna. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Casting: Summon Small Mammal (safe; 1% risk of failure) Your bat hits the ogre. Your cerulean imp hits the ogre from afar with a -1 spear. Your inugami hits the ogre. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your bat hits the ogre. Your inugami hits the ogre. Your cerulean imp hits the ogre from afar with a -1 spear. Your inugami hits the ogre. The ogre hits your rat with a +0 giant club! Your rat dies! Your inugami hits the ogre. Your cerulean imp hits the ogre from afar with a -1 spear. The ogre dies! Found a shadowy altar of Dithmenos. A hound comes into view. A hound is nearby! A hound is nearby! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The hound barks! Casting: Call Imp (safe; 1% risk of failure) Your inugami hits the hound! Casting: Summon Small Mammal (safe; 1% risk of failure) Your cerulean imp hits the hound from afar with a -1 spear. Your inugami hits the hound. Your cerulean imp hits the hound from afar with a -1 spear. The hound dies! A sleepcap comes into view. A sleepcap is nearby! Casting: Summon Small Mammal (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! The sleepcap releases spores at your inugami. Your cerulean imp hits the sleepcap from afar with a -1 spear. The sleepcap releases spores at your inugami. Your inugami hits the sleepcap. Your quokka bites the sleepcap. Your inugami hits the sleepcap. Your quokka bites the sleepcap. x2 Your quokka bites the sleepcap. The sleepcap releases spores at your quokka! Your quokka dies! Your inugami hits the sleepcap! The sleepcap is destroyed! Found a stone staircase leading down. An orc and 2 orc wizards come into view. An orc wizard is wielding a +1 dagger of venom. Found a stone staircase leading up. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The orc wizard shouts! x2; You hear a shout! Casting: Call Imp (safe; 1% risk of failure) Casting: Summon Small Mammal (safe; 1% risk of failure) Your inugami hits the orc wizard. Your cerulean imp hits the orc wizard from afar with a -1 spear. Your inugami hits the orc wizard! Your cerulean imp hits the orc wizard from afar with a -1 spear. The orc wizard dies! Your inugami is poisoned. Your cerulean imp hits the orc wizard from afar with a -1 spear. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard hits your inugami with a +1 dagger of venom. Your inugami looks as sick as possible! Your cerulean imp hits the orc wizard from afar with a -1 spear. Your inugami looks as sick as possible! Your inugami hits the orc wizard. Your cerulean imp hits the orc wizard from afar with a -1 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami looks more healthy. Your inugami hits the orc wizard! The orc wizard dies! Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The orc wizard gestures at you while chanting. Your inugami easily resists. Your inugami hits the orc wizard. An orc comes into view. It is wielding a +0 dagger. The orc wizard casts a spell at your inugami. Your inugami appears confused. Your inugami closely misses your cerulean imp. Your inugami hits your cerulean imp. Your inugami misses your cerulean imp. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your cerulean imp hits the orc wizard from afar with a -1 spear. Your inugami closely misses your cerulean imp. The orc wizard points at you and mumbles some strange words. Your inugami easily resists. Your cerulean imp hits the orc wizard from afar with a -1 spear. The orc wizard hits your inugami with a +0 dagger. The orc wizard gestures at you while chanting. The puff of flame hits your inugami! Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits your rat. Your rat dies! The orc wizard gestures at you while chanting. Your inugami appears confused. Your inugami hits itself. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Your inugami hits the orc wizard. The orc wizard gestures at you while chanting. Your inugami hits the orc wizard. The orc wizard points at you and mumbles some strange words. The orc wizard hits your inugami with a +0 dagger. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the orc wizard. The orc wizard dies! Your inugami hits the orc. Your inugami seems less confused. Your inugami hits the orc. The orc dies! Your inugami hits the orc. Your inugami hits the orc. The orc dies! Items here: )))) [[[[ ††. a +0 robe; a +1 dagger of venom Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. a +0 robe; a +1 dagger of venom Items here: )))) [[[[ ††. Items here: )))) [[[[ ††. a +0 robe; a +1 dagger of venom Found a stone staircase leading up. y - a ring of resist corrosion You see here a +0 dagger. You see here a +0 robe. You see here a +0 robe. An orc wizard and 3 orcs come into view. The orc wizard is wielding a +2 dagger of speed. An orc is wielding a +4 dagger of flaming. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The orc wizard shouts! Casting: Call Imp (safe; 1% risk of failure) The orc shouts! x2 The orc closely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) The orc hits your quokka with a +4 dagger of flaming. The orc burns your quokka. Your quokka dies! The orc barely misses you. The orc hits your inugami with a +0 hand axe. Your inugami hits the orc. x2 Your inugami hits the orc. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Your cerulean imp hits the orc from afar with a -1 spear. The orc dies! Your inugami hits the orc! The orc dies! Your inugami hits the orc. Your inugami hits the orc! The orc dies! Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Your inugami hits the orc wizard! Your inugami hits the orc wizard. The orc wizard dies! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! a +0 chain mail; a +0 hand axe There are many items here. There are many items here. a +0 chain mail; a +0 hand axe A shadow imp comes into view. Your inugami wags its tail. Your inugami hits the shadow imp. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Your inugami hits the shadow imp! The shadow imp dies! Found a sacrificial altar of Ru. There is a sacrificial altar of Ru here. x - 9 boomerangs (gained 3) You see here a +0 ring mail. You see here a +0 ring mail. Found Mounil's Distillery. There is an entrance to Mounil's Distillery here. There are no items here. i - 3 potions of curing (gained 1) Thank you for shopping at Mounil's Distillery! t - 2 silvery potions (gained 1) Done exploring. You see here a +0 sling. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your inugami hits the ogre! Your inugami hits the ogre! The ogre hits your inugami with a +0 giant club! Your inugami hits the ogre. Casting: Call Imp (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the ogre! The ogre dies! You see here a +0 giant club. Found a stone staircase leading down. You see here a ring of flight. You now have 199 gold pieces (gained 14). z - a staff of air z - a staff of air (weapon) Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. You are now empty-handed. z - a staff of air (weapon) Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Unknown command. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. n - 2 scrolls labelled HOHOSAGEDD (gained 1) A - a scroll labelled HUWEGO YLAA Found a stone staircase leading up. B - a wand of flame (7) y - a ring of resist corrosion (right hand) Found a stone staircase leading down. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Saving game... please wait. Options error: Missing colour in message_colour setting: '.*a book of something' Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. You now have 205 gold pieces (gained 6). You now have 217 gold pieces (gained 12). An orc comes into view. It is wielding a +0 flail. The orc shouts! The orc moves out of view. Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! The orc suddenly curses. Your inugami hits the orc! The orc dies! You see here a +0 flail. 2 orcs and a hound come into view. The orc shouts! The hound barks! You hear a shout! An orc comes into view. It is wielding a +0 dagger. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your cerulean imp says, "I give in to your fealty, O grandiloquent and awesome master!" Casting: Call Imp (safe; 1% risk of failure) The orc throws a boomerang. The boomerang closely misses you. An orc comes into view. It is wielding a +0 dagger. Casting: Summon Small Mammal (safe; 1% risk of failure) Your inugami hits the orc. x2 The orc dies! Something misses your inugami. A phantom comes into view. Your bat hits the hound. The hound barely misses you. The orc hits your cerulean imp with a +0 dagger. An orc comes into view. It is wielding a +0 trident. Your quokka bites the hound. Your cerulean imp hits the orc with a -1 spear. The orc throws a stone. The stone completely misses you. Your inugami hits the phantom. Your cerulean imp hits the orc with a -1 spear. The orc dies! Your bat hits the hound. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the orc. The hound bites your quokka. An adder comes into view. You completely miss the orc. Your bat hits the hound. Your quokka bites the hound. The orc closely misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Okay, then. Casting: Call Canine Familiar (safe; 1% risk of failure) Aiming: Eringya's Surprising Crocodile (dangerous; 3% risk of failure) Aim: an orc, wielding a +0 dagger and quivering stones A crocodile bursts forth beneath you and grabs the orc in its jaws! Your crocodile bites the orc! The orc dies! You dismount your crocodile. Something bites your inugami but does no damage. Your quokka bites the hound. Your bat hits the hound. The hound bites your quokka. The phantom hits your cerulean imp. Something bites your inugami but does no damage. Your cerulean imp hits the phantom with a -1 spear. Casting: Eringya's Surprising Crocodile (dangerous; 3% risk of failure) A rock-encrusted egg appears nearby and begins to stir. The hound bites your quokka. Your quokka dies! The orc barely misses you. Your cerulean imp hits the phantom with a -1 spear. The orc throws a boomerang. The boomerang misses you. The orc attacks as it pursues you! The orc hits you with a +0 dagger. Your cerulean imp hits the phantom with a -1 spear. Your seismosaurus egg cracks slightly. You hit the orc but do no damage. The hound bites your seismosaurus egg. x2 The orc throws a boomerang. The boomerang closely misses you. The orc barely misses you. Your crocodile bites the orc. Your crocodile drags the orc backwards! The hound bites your seismosaurus egg. The adder barely misses you. Your seismosaurus egg shakes eagerly. The hound bites your seismosaurus egg. You hit the orc but do no damage. The orc is heavily wounded. The adder barely misses you. Your crocodile bites the orc! Your crocodile drags the orc backwards! The orc dies! You hear a splash. x2 The phantom hits your seismosaurus egg. The orc throws a boomerang. The boomerang barely misses you. The adder barely misses you. You miss the adder. Your cerulean imp hits the phantom from afar with a -1 spear. The adder bites you. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the orc! The orc dies! You hear a splash. x3 The seismic shockwave hits the phantom. The seismic shockwave hits the adder!! The adder dies! The seismic shockwave hits the hound! The hound dies! Your inugami hits the phantom. The phantom hits your seismosaurus. The phantom blinks! Your seismosaurus blinks! Your seismosaurus tail-slaps the phantom. Your inugami hits the phantom. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the phantom. The phantom is destroyed! x - 15 boomerangs (gained 6) You see here a glowing golden potion. C - a glowing golden potion You now have 230 gold pieces (gained 13). x - 17 boomerangs (gained 2); f - 62 stones (gained 5) Found a stone staircase leading up. Found a stone staircase leading down. A wight comes into view. It is wielding a +0 battleaxe. Saving game... please wait. Options error: Missing colour in message_colour setting: '.*a book of something' Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! Your inugami hits the wight! The wight hits your inugami with a +0 battleaxe. The wight drains your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +0 battleaxe. The wight drains your inugami. Your inugami hits the wight. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 battleaxe. The wight drains your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +0 battleaxe! Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 battleaxe. Your inugami hits the wight. The wight is destroyed! A wight comes into view. It is wielding a +0 spear. A wight is nearby! A wight is nearby! The wight hits your inugami with a +0 spear. The wight hits your inugami with a +0 spear. The wight drains your inugami. Your inugami hits the wight. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +0 spear. The wight hits your inugami with a +0 spear. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 spear. Your inugami hits the wight. Your inugami hits the wight. The wight hits your inugami with a +0 spear! Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +0 spear. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +0 spear. Your inugami hits the wight. Your inugami hits the wight. Your inugami hits the wight. The wight hits your inugami with a +0 spear! The wight drains your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The wight hits your inugami with a +0 spear! The wight hits your inugami with a +0 spear! The wight drains your inugami. Casting: Call Imp (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 spear! Your cerulean imp hits the wight from afar with a +0 spear. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 spear. The wight hits your inugami with a +0 spear. The wight drains your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 spear. Your cerulean imp hits the wight from afar with a +0 spear. The wight hits your inugami with a +0 spear. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +0 spear. Your cerulean imp hits the wight from afar with a +0 spear. The wight is destroyed! You have reached level 9! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Frozen Ramparts wells up from within. Spell assigned to 'i'. You swing at nothing. Saving game... please wait. Options error: Missing colour in message_colour setting: '.*a book of something' Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. 2 wights come into view. A wight is wielding a +3 trident of freezing. The wight hits your inugami with a +3 trident of freezing! The wight freezes your inugami. Cast which spell? (? or * to list) You imbue your familiar with magical energy and its fangs glint viciously. The wight hits your inugami with a +3 trident of freezing. The wight freezes your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. Your cerulean imp hits the wight from afar with a +0 spear. The wight hits your inugami with a +3 trident of freezing. The wight freezes your inugami. Your cerulean imp hits the wight from afar with a +0 spear. The wight hits your inugami with a +3 trident of freezing. The wight freezes your inugami. Your inugami hits the wight. Casting: Call Canine Familiar (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. x2 Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The wight hits your inugami with a +4 falchion! The wight drains your inugami. The wight hits your inugami with a +4 falchion. Casting: Call Imp (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. * * * LOW HITPOINT WARNING * * * The wight hits your inugami with a +4 falchion. A wight is nearby! You see here a +0 giant club. You start resting. Casting: Call Canine Familiar (safe; 1% risk of failure) You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. The wight hits you with a +4 falchion! The wight attacks as it pursues you! The wight barely misses you. Casting: Call Imp (safe; 1% risk of failure) The wight hits you with a +4 falchion! Your cerulean imp hits the wight with a +0 spear. Your inugami hits the wight! The wight hits your bat with a +4 falchion. Your bat dies! Your inugami hits the wight. The wight hits your inugami with a +4 falchion! Casting: Summon Small Mammal (safe; 1% risk of failure) Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure) Aim: a wight, wielding a +4 falchion and wearing a +0 robe (almost destroyed, ally target) A crocodile bursts forth beneath you and grabs the wight in its jaws! Your crocodile bites the wight!! The wight is destroyed! You dismount your crocodile. You start resting. A wight is nearby! Casting: Eringya's Surprising Crocodile (dangerous; 1% risk of failure) A tiny devil pulls itself out of the air. The wight hits your inugami with a +3 trident of freezing! The wight freezes your inugami. Your inugami hits the wight. Casting: Call Imp (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the wight. The wight hits your inugami with a +3 trident of freezing. The wight freezes your inugami. Your cerulean imp hits the wight from afar with a +0 spear. Your inugami hits the wight. Your cerulean imp hits the wight from afar with a +0 spear. Your inugami hits the wight! The wight is destroyed! a +4 falchion; a +0 robe a +3 trident of freezing; a +0 robe Saving game... please wait. Options error: Missing colour in message_colour setting: '.*a book of something' Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. You see here a +0 giant club. A wight comes into view. It is wielding a +3 hand axe. Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! Your inugami hits the wight! Casting: Call Canine Familiar (safe; 1% risk of failure) A tiny devil pulls itself out of the air. Your inugami hits the wight. Your inugami hits the wight. Your inugami hits the wight. The wight is destroyed! a +3 hand axe; a +0 robe a +0 robe; a +0 spear a +0 robe; a +0 battleaxe A shadow imp comes into view. The shadow imp gestures at you. Your inugami resists with significant effort. Your inugami hits the shadow imp! Your inugami hits the shadow imp. Your inugami hits the shadow imp. The shadow imp dies! A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Saving game... please wait. Hi, djinni; Hello person50605; Hi me; Djinni; Summoner; Makhleb Welcome back, person50605 the Djinni Summoner. Blood and souls for Makhleb! Press ? for a list of commands and other information. Cast which spell? (? or * to list) A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow misses you. Casting: Call Imp (safe; 1% risk of failure) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits your inugami. Casting: Summon Small Mammal (safe; 1% risk of failure) The centaur shoots an arrow. The arrow hits your inugami! Casting: Summon Small Mammal (safe; 1% risk of failure) Okay, then. Casting: Summon Small Mammal (safe; 1% risk of failure) You imbue your familiar with magical energy and its fangs glint viciously. The centaur shoots an arrow. The arrow hits your inugami. The centaur shoots an arrow. The arrow hits you! Casting: Call Canine Familiar (safe; 1% risk of failure) You don't know that spell. Casting: Call Canine Familiar (safe; 1% risk of failure) Okay, then. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits your quokka. Something hits your quokka. Something closely misses your quokka. Something hits your quokka. Your quokka dies! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Call Canine Familiar (safe; 1% risk of failure) You blink. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your quokka. Your quokka dies! Casting: Blink (safe; 1% risk of failure) You are still too unstable to blink. Your inugami hits the centaur. The centaur shoots an arrow. The arrow hits you! You die...