Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 12639038327936633000 1910 person50605 the Magician (level 9, -3/68 HPs) Began as a Djinni Fire Elementalist on Dec 18, 2024. Killed by an exploding Maggie (6 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:15:07 (5057 turns). person50605 the Magician (Djinni Fire Elementalist) Turns: 5057, Time: 00:15:07 Health: -3/68 AC: 5 Str: 6 XL: 9 Next: 38% Gold: 247 EV: 11 Int: 26 God: SH: 0 Dex: 12 rFire + + + k - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ j - +2 hat rElec . q - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ y - ring of wizardry HPRegen 0.31/turn s - ring of wizardry %: wizardry (x2), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clever 1, wild magic 1 a: no special abilities Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic D:4: layout_basic, xom_teletrap_fun, minmay_temple_entry_junction_2, serial_bayou_ford_a, uniq_pikel, uniq_eustachio, uniq_menkaure, uniq_crazy_yiuf_cottage D:5: layout_cave_pools, makhleb_altar_promises_db, gup_ossuary_entry_pyramid, nicolae_nh_ransacked_shop D:6: cheibrodos_helix_gallery, layout_basic, mainiacjoe_overflow_alcove_1, nicolae_hepliaklqana_hazy_memory, uniq_maggie Temple: jpeg_temple_alley_garden Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26968 Temple (1/1) D:4 Zot: 5921 Ossuary (visited) Altars: Cheibriados Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Annotations: D:4 1 runed translucent door, Crazy Yiuf You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 247 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | person50605 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 217 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 950 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 950 | D:2 | The power to cast Slow wells up from within. 950 | D:2 | Learned a level 1 spell: Slow 1023 | D:2 | Found a snail-covered altar of Cheibriados. 1362 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 2192 | D:4 | Reached XP level 5. HP: 32/35 MP: 0/0 2192 | D:4 | The power to cast Momentum Strike wells up from within. 2192 | D:4 | Learned a level 2 spell: Momentum Strike 2227 | D:4 | Noticed Eustachio 2244 | D:4 | Killed Eustachio 2245 | D:4 | Reached skill level 5 in Spellcasting 2245 | D:4 | Reached skill level 5 in Conjurations 2245 | D:4 | Reached skill level 5 in Hexes 2245 | D:4 | Reached skill level 5 in Summonings 2245 | D:4 | Reached skill level 5 in Necromancy 2245 | D:4 | Reached skill level 5 in Translocations 2245 | D:4 | Reached skill level 5 in Forgecraft 2245 | D:4 | Reached skill level 5 in Fire Magic 2245 | D:4 | Reached skill level 5 in Ice Magic 2245 | D:4 | Reached skill level 5 in Air Magic 2245 | D:4 | Reached skill level 5 in Earth Magic 2245 | D:4 | Reached skill level 5 in Alchemy 2245 | D:4 | Reached XP level 6. HP: 15/40 MP: 0/0 2383 | D:4 | Noticed Menkaure 2386 | D:4 | Killed Menkaure 2387 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 2387 | D:4 | The power to cast Ozocubu's Armour wells up from within. 2387 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2387 | D:4 | Identified 4 potions of mutation 2387 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2387 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2389 | D:4 | Identified a potion of heal wounds 2454 | D:4 | Found a staircase to the Ecumenical Temple. 2461 | Temple | Entered the Ecumenical Temple 2607 | D:4 | Found a shimmering altar of Xom. 2845 | D:4 | Found a runed translucent door. 2846 | D:4 | Noticed Crazy Yiuf 3075 | D:4 | Noticed Pikel 3100 | D:4 | Killed Pikel 3101 | D:4 | Reached skill level 7 in Spellcasting 3101 | D:4 | Reached skill level 7 in Conjurations 3101 | D:4 | Reached skill level 7 in Hexes 3101 | D:4 | Reached skill level 7 in Summonings 3101 | D:4 | Reached skill level 7 in Necromancy 3101 | D:4 | Reached skill level 7 in Translocations 3101 | D:4 | Reached skill level 7 in Forgecraft 3101 | D:4 | Reached skill level 7 in Fire Magic 3101 | D:4 | Reached skill level 7 in Ice Magic 3101 | D:4 | Reached skill level 7 in Air Magic 3101 | D:4 | Reached skill level 7 in Earth Magic 3101 | D:4 | Reached skill level 7 in Alchemy 3101 | D:4 | Reached XP level 8. HP: 23/50 MP: 0/0 3489 | D:5 | Entered Level 5 of the Dungeon 3570 | D:5 | Reached skill level 3 in Fighting 3604 | D:5 | Found a burning altar of Makhleb. 3606 | D:5 | Noticed a blizzard demon 3639 | D:5 | Found a sand-covered staircase. 3651 | Ossuary | Entered an ossuary 4069 | Ossuary | Reached XP level 9. HP: 19/63 MP: 0/0 4069 | Ossuary | The power to cast Anguish wells up from within. 4069 | Ossuary | Learned a level 4 spell: Anguish 4091 | Ossuary | Reached skill level 5 in Fighting 5045 | D:6 | Noticed Maggie 5047 | D:6 | Reached skill level 7 in Fighting 5056 | D:6 | Found a hazy altar of Hepliaklqana. 5057 | D:6 | HP: 3/68 [shot self (1)] 5057 | D:6 | Killed Maggie 5057 | D:6 | Killed by an exploding Maggie... ignited by their inner | flame Inventory: Missiles c - 53 stones o - 6 boomerangs v - 20 poisoned darts Armour a - a +0 robe (worn) j - a +2 hat (worn) (You found it on level 2 of the Dungeon) q - a +0 cloak (worn) (You found it on level 3 of the Dungeon) B - a +0 helmet (You found it on level 5 of the Dungeon) C - a +0 cloak (You found it on level 5 of the Dungeon) Magical Staves k - a staff of fire (weapon) (You found it on level 2 of the Dungeon) Jewellery i - a ring of ice (You found it on level 2 of the Dungeon) s - a ring of wizardry (right hand) (You found it on level 4 of the Dungeon) y - a ring of wizardry (left hand) (You found it on level 5 of the Dungeon) A - a ring of protection from cold (You found it on level 5 of the Dungeon) Wands f - a wand of digging (4) (You found it on level 4 of the Dungeon) r - a wand of flame (17) (You took it off Eustachio on level 4 of the Dungeon) Scrolls b - 2 scrolls of noise {unknown} d - a scroll of acquirement {unknown} g - a scroll of torment {unknown} h - 5 scrolls of teleportation n - a scroll of immolation {unknown} p - a scroll of fog {unknown} w - 4 scrolls of enchant weapon {unknown} Potions e - 3 potions of mutation l - 3 potions of curing {unknown} m - 2 potions of enlightenment {unknown} t - 2 potions of invisibility {unknown} u - a potion of ambrosia {unknown} x - a potion of might {unknown} z - a potion of berserk rage {unknown} Skills: + Level 7.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 7.5 Spellcasting - Level 7.5 Conjurations - Level 7.5 Hexes - Level 7.5 Summonings - Level 7.5 Necromancy - Level 7.5 Translocations - Level 7.5 Forgecraft - Level 7.5 Fire Magic - Level 7.5 Ice Magic - Level 7.5 Air Magic - Level 7.5 Earth Magic - Level 7.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 100% 2d9 1% 2 b - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 c - Inner Flame Hex/Fire 77% N/A 1% 3 d - Flame Wave Conj/Fire 77% 2d17 1% 4 e - Slow Hex 100% N/A 1% 1 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Momentum Strike Conj/Tloc 100% 3d10 1% 2 h - Ozocubu's Armour Ice 59% N/A 1% 3 i - Anguish Hex/Necr 29% N/A 1% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. ...#......# §.. #.#......# ._. #........# .P.§ #........# ..P.§ #........# ..§§P###........# ...PP...§§......# P...#..#○#v####.# .......@§#.# .# ...$.#####.# # #.... .# #... .# .. ## There were no monsters in sight! Vanquished Creatures Pikel (D:4) Maggie (D:6) Eustachio (D:4) A steam dragon (D:6) Menkaure (D:4) 3 ogres (D:5) 2 lemures (D:4) A kobold brigand (D:5) An elf zombie (Ossuary) A scorpion (D:4) 3 human zombies (Ossuary) 2 bombardier beetles (D:3 D:5) A centaur zombie (Ossuary) A hound (D:5) An orc priest (D:4) 2 iguanas (D:4 D:5) 2 orc wizards (D:4) 8 hound zombies (Ossuary) 3 mummies (D:5 Ossuary) 5 adders (D:2 D:3 D:4 D:5) 5 adder zombies (Ossuary) 3 dart slugs (D:1 D:2) A ribbon worm (D:2) 14 orcs (D:3 D:4 D:5) 4 endoplasms (D:1 D:2 D:4) 6 gnoll zombies (Ossuary) 2 goblins (D:4) 6 hobgoblins (D:1 D:2 D:3 D:4) 13 kobolds (D:1 D:2 D:3 D:4 D:5) 4 ball pythons (D:2 D:4) 2 bats (D:1 D:3) 5 frilled lizards (D:1 D:2 D:3) 6 jackal zombies (Ossuary) 3 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 6 rats (D:1 D:2 D:3) 124 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 7 | 7.5 Conjurations | 4 5 7 | 7.5 Hexes | 4 5 7 | 7.5 Summonings | 4 5 7 | 7.5 Necromancy | 4 5 7 | 7.5 Translocations | 4 5 7 | 7.5 Forgecraft | 4 5 7 | 7.5 Fire Magic | 4 5 7 | 7.5 Ice Magic | 4 5 7 | 7.5 Air Magic | 4 5 7 | 7.5 Earth Magic | 4 5 7 | 7.5 Alchemy | 4 5 7 | 7.5 Fighting | 4 7 | 7.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Foxfire | 61 | 60 | 215 || 336 Volatile Blastmot | | 2 | 15 || 17 Inner Flame | | 1 | 7 || 8 Flame Wave | | | 1 || 1 Anguish | | | 1 || 1 Use: Potion | | | 2 || 2 Scroll | | | 1 || 1 Armour: Robe | 6 | 5 | 52 || 63 Dodge: Dodged | 3 | 4 | 25 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5055 | 4721 | 334 | 560 | 3054 | 8 | 631.9 | Dungeon | 4135 | 3801 | 334 | 237 | 3007 | 6 | 689.2 | Temple | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | Ossuary | 840 | 840 | 0 | 323 | 47 | 1 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1129 daAuts D:3: 939 daAuts Ossuary: 840 daAuts D:1: 785 daAuts D:5: 694 daAuts D:2: 556 daAuts Temple: 78 daAuts D:6: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 386.8 Dungeon | 68.9 | 68.9 | N/A | N/A | 83.3 | 429.7 Ossuary | 31.1 | 31.1 | N/A | N/A | 16.7 | 516.0 +-------+-------+-------+-------+-------+---------------------- Message History The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is heavily wounded. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is heavily wounded. x2 You conjure some foxfire! The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. You conjure some foxfire! The foxfire hits the scorpion! You kill the scorpion! A lemure and an endoplasm come into view. The endoplasm quivers. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 1% risk of failure) Aiming: Inner Flame (dangerous; 3% risk of failure) Aim: a lemure (unrewarding, chance to affect: 96%) The lemure is filled with an inner flame. Pikel and 3 lemures come into view. Pikel is wielding a +1 whip of flaming. The lemure shouts! Pikel moves out of view. Casting: Inner Flame (dangerous; 3% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The lemure attacks as it pursues you! The cloud of blastmotes explodes! The concussive blast engulfs the lemure!! Flame seeps out of the lemure. The lemure is almost dead. The concussive blast engulfs you! You resist. You hear a shout! The lemure is engulfed in blazing flames. That felt strangely unrewarding. The lemure explodes! The fiery explosion engulfs the lemure!! The lemure is almost dead. Casting: Volatile Blastmotes (dangerous; 3% risk of failure) A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (dangerous; 3% risk of failure) Aiming: Inner Flame (dangerous; 3% risk of failure) Aim: a lemure (almost dead, unrewarding, chance to affect: 96%) The lemure is filled with an inner flame. Casting: Inner Flame (dangerous; 3% risk of failure) You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! The cloud of blastmotes explodes! The concussive blast engulfs the lemure. Flame seeps out of the lemure. The lemure is almost dead. Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! The foxfire hits the lemure. That felt strangely unrewarding. The lemure explodes! The fiery explosion engulfs the lemure! The lemure is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Aiming: Inner Flame (dangerous; 3% risk of failure) Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (chance to affect: 96%) Pikel is filled with an inner flame. The foxfire hits the lemure. The lemure is heavily wounded. Pikel waves his whip at you. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits Pikel. Flame seeps out of Pikel. Pikel is lightly wounded. The foxfire hits Pikel. Flame seeps out of Pikel. Pikel is lightly wounded. The foxfire hits Pikel. Flame seeps out of Pikel. Pikel is moderately wounded. You conjure some foxfire! The foxfire hits Pikel! Flame seeps out of Pikel. Pikel is heavily wounded. Pikel is engulfed in blazing flames. Flame seeps out of Pikel. You conjure some foxfire! The foxfire hits Pikel. Flame seeps out of Pikel. Pikel is severely wounded. Pikel is engulfed in blazing flames. With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x2 Pikel explodes! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You have reached level 8! You feel clever. Casting: Foxfire (safe; 1% risk of failure) Okay, then. You start resting. a +1 whip of flaming; a +0 robe Found a stone staircase leading down. Found a stone staircase leading up. a +0 dagger; a +0 robe a +0 dagger; a +0 robe You see here a +0 short sword. Crazy Yiuf shouts! Crazy Yiuf cries, "Liver!" Could not explore, unopened runed door. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found an escape hatch in the floor. Found a stone staircase leading down. You conjure some foxfire! As you read the scroll labelled OLACAT ZYHA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The foxfire hits the adder. The adder is lightly wounded. The adder hisses angrily. The foxfire hits the adder. The adder is heavily wounded. The adder bites you. You conjure some foxfire! The adder barely misses you. You conjure some foxfire! Your surroundings suddenly seem different. Found a stone staircase leading down. You see here a +0 falchion. m - 2 bubbling grey potions (gained 1) You now have 174 gold pieces (gained 6). You hear the slow hiss of a very distant avalanche of sand. An ogre comes into view. It is wielding a +0 giant club. x2 You conjure some foxfire! The ogre shouts! x2 You conjure some foxfire! The foxfire hits the ogre! The ogre is moderately wounded. The foxfire hits the ogre. The ogre is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Aiming: Inner Flame (safe; 1% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, chance to affect: 97%) The ogre is filled with an inner flame. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. Flame seeps out of the ogre. The ogre is lightly wounded. You conjure some foxfire! The foxfire hits the ogre. Flame seeps out of the ogre. The ogre is moderately wounded. The foxfire hits the ogre. Flame seeps out of the ogre. The ogre is moderately wounded. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. You conjure some foxfire! A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. The foxfire hits the ogre. Flame seeps out of the ogre. The ogre is almost dead. The foxfire hits the ogre. The ogre is severely wounded. The ogre is engulfed in blazing flames. The ogre explodes! The kobold brigand shouts! You hear a shout! x3 Your Fighting skill increases to level 1! You conjure some foxfire! The foxfire hits the ogre. The ogre is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Okay, then. Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The foxfire hits the ogre. You kill the ogre! The kobold throws a poisoned dart. The poisoned dart hits you. Your Fighting skill increases to level 2! The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. You conjure some foxfire! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You conjure some foxfire! You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. The foxfire hits the kobold brigand. The kobold brigand is severely wounded. You conjure some foxfire! A kobold comes into view. It is wielding a +0 club. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is almost dead. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is almost dead. The foxfire hits the kobold brigand! You kill the kobold brigand! The foxfire hits the kobold. The kobold is moderately wounded. A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. Your Fighting skill increases to level 3! You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger. You conjure some foxfire! The kobold shouts! The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold. The kobold is severely wounded. A kobold comes into view. It is wielding a +0 dagger. You conjure some foxfire! A kobold comes into view. It is wielding a +2 dagger of flaming. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold. You kill the kobold! You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc! You kill the orc! An orc comes into view. It is wielding a +2 hand axe of venom. The orc shouts! An orc comes into view. It is wielding a +0 club. The foxfire hits the orc. The orc is heavily wounded. You conjure some foxfire! The foxfire hits the orc! You kill the orc! You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. The orc is severely wounded. You conjure some foxfire! The foxfire hits the orc. You kill the orc! The foxfire hits the orc! You kill the orc! You hear the slow hiss of a distant avalanche of sand. Found a burning altar of Makhleb. The blizzard demon shouts! Found a stone staircase leading up. A hound comes into view. Found a stone staircase leading up. A mummy comes into view. Found a sand-covered staircase. You conjure some foxfire! You hear the slow hiss of an avalanche of sand. The foxfire hits the mummy. The mummy is burned terribly! The mummy is lightly damaged. The foxfire hits the mummy! The mummy is burned terribly! The mummy is heavily damaged. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the mummy! The mummy is burned terribly! You destroy the mummy! There is a sand-covered staircase here. Found a gate leading back out of this place. There is a gate leading back out of this place here. You start resting. A jackal zombie comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal zombie. The jackal zombie is lightly damaged. You conjure some foxfire! A hound zombie comes into view. The foxfire hits the jackal zombie. The jackal zombie is heavily damaged. The foxfire hits the jackal zombie! You destroy the jackal zombie! You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is lightly damaged. You conjure some foxfire! The foxfire hits the hound zombie! The hound zombie is moderately damaged. The foxfire hits the hound zombie. The hound zombie is heavily damaged. An adder zombie comes into view. The foxfire hits the hound zombie! The hound zombie is almost destroyed. The foxfire hits the hound zombie! You destroy the hound zombie! You conjure some foxfire! You conjure some foxfire! The foxfire hits the adder zombie! The adder zombie is heavily damaged. The foxfire hits the adder zombie. The adder zombie is severely damaged. You conjure some foxfire! The foxfire hits the adder zombie. The adder zombie is almost destroyed. The foxfire hits the adder zombie. You destroy the adder zombie! There is a gate leading back out of this place here. A gnoll zombie comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is lightly damaged. The foxfire hits the gnoll zombie. The gnoll zombie is lightly damaged. You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is moderately damaged. You conjure some foxfire! The foxfire hits the gnoll zombie! The gnoll zombie is severely damaged. The foxfire hits the gnoll zombie. The gnoll zombie is almost destroyed. You conjure some foxfire! An adder zombie comes into view. You conjure some foxfire! The foxfire hits the gnoll zombie. You destroy the gnoll zombie! You conjure some foxfire! 2 gnoll zombies come into view. The foxfire hits the adder zombie. The adder zombie is lightly damaged. The foxfire hits the adder zombie! The adder zombie is severely damaged. You conjure some foxfire! The foxfire hits the gnoll zombie! The gnoll zombie is heavily damaged. You conjure some foxfire! The foxfire hits the adder zombie. The adder zombie is almost destroyed. The foxfire hits the gnoll zombie. The gnoll zombie is almost destroyed. You conjure some foxfire! The foxfire hits the adder zombie! You destroy the adder zombie! The foxfire hits the gnoll zombie. You destroy the gnoll zombie! You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is heavily damaged. The foxfire hits the gnoll zombie. The gnoll zombie is severely damaged. You conjure some foxfire! The foxfire hits the gnoll zombie. You destroy the gnoll zombie! You conjure some foxfire! There is a gate leading back out of this place here. You start resting. A jackal zombie comes into view. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal zombie! You destroy the jackal zombie! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! An orc zombie comes into view. The foxfire hits the orc zombie. The orc zombie is moderately damaged. The foxfire hits the orc zombie. The orc zombie is moderately damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc zombie! You destroy the orc zombie! You conjure some foxfire! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Okay, then. You start resting. A hound zombie and a gnoll zombie come into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is moderately damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is moderately damaged. The foxfire hits the hound zombie! The hound zombie is severely damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is severely damaged. The foxfire hits the hound zombie. The hound zombie is almost destroyed. The foxfire hits the hound zombie. You destroy the hound zombie! You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is lightly damaged. The foxfire hits the gnoll zombie! The gnoll zombie is heavily damaged. You conjure some foxfire! The foxfire hits the gnoll zombie! The gnoll zombie is almost destroyed. The foxfire hits the gnoll zombie! You destroy the gnoll zombie! You conjure some foxfire! You conjure some foxfire! An orc zombie comes into view. The foxfire hits the orc zombie. The orc zombie is moderately damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc zombie. The orc zombie is almost destroyed. You conjure some foxfire! The foxfire hits the orc zombie. You destroy the orc zombie! An adder zombie comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the adder zombie! The adder zombie is heavily damaged. You conjure some foxfire! The foxfire hits the adder zombie. The adder zombie is almost destroyed. The foxfire hits the adder zombie. You destroy the adder zombie! You conjure some foxfire! A jackal zombie comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal zombie. The jackal zombie is heavily damaged. The foxfire hits the jackal zombie! You destroy the jackal zombie! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! A jackal zombie comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal zombie. The jackal zombie is severely damaged. The foxfire hits the jackal zombie. You destroy the jackal zombie! There is a gate leading back out of this place here. A gnoll zombie comes into view. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the gnoll zombie! The gnoll zombie is heavily damaged. The foxfire hits the gnoll zombie. The gnoll zombie is severely damaged. The foxfire hits the gnoll zombie! You destroy the gnoll zombie! A gnoll zombie and a centaur zombie come into view. You miscast Foxfire. You conjure some foxfire! You conjure some foxfire! The foxfire hits the centaur zombie. The centaur zombie is lightly damaged. The foxfire hits the centaur zombie. The centaur zombie is moderately damaged. You conjure some foxfire! The foxfire hits the centaur zombie. The centaur zombie is moderately damaged. The foxfire hits the centaur zombie. The centaur zombie is moderately damaged. The foxfire hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The centaur zombie kicks you. The cloud of blastmotes explodes! The concussive blast engulfs the centaur zombie! The centaur zombie is almost destroyed. The concussive blast engulfs you! You resist. You are knocked back by the blast. Casting: Volatile Blastmotes (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The centaur zombie closely misses you. The centaur zombie attacks as it pursues you! The cloud of blastmotes explodes! The concussive blast engulfs the centaur zombie!! You destroy the centaur zombie! The concussive blast engulfs you. You resist. You are knocked back by the blast. Your Fighting skill increases to level 4! You miscast Foxfire. You conjure some foxfire! A hound zombie comes into view. You conjure some foxfire! The foxfire hits the gnoll zombie! The gnoll zombie is moderately damaged. You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is heavily damaged. The foxfire hits the gnoll zombie! You destroy the gnoll zombie! The foxfire hits the hound zombie. The hound zombie is lightly damaged. The foxfire hits the hound zombie. The hound zombie is lightly damaged. The foxfire hits the hound zombie. The hound zombie is moderately damaged. You conjure some foxfire! A kobold zombie comes into view. You conjure some foxfire! The foxfire hits the hound zombie! The hound zombie is heavily damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is severely damaged. The foxfire hits the hound zombie! You destroy the hound zombie! The foxfire hits the kobold zombie! You destroy the kobold zombie! You conjure some foxfire! You start resting. A kobold zombie comes into view. Found a gate leading back out of this place. You conjure some foxfire! The kobold zombie sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You conjure some foxfire! The foxfire hits the kobold zombie. The kobold zombie is heavily damaged. You conjure some foxfire! The foxfire hits the kobold zombie. The kobold zombie is almost destroyed. The foxfire hits the kobold zombie. You destroy the kobold zombie! A hound zombie comes into view. You conjure some foxfire! An adder zombie comes into view. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is moderately damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is moderately damaged. The foxfire hits the hound zombie. The hound zombie is heavily damaged. The foxfire hits the hound zombie! The hound zombie is severely damaged. A human zombie comes into view. x2 You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is severely damaged. The adder zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. You conjure some foxfire! The foxfire hits the adder zombie. The adder zombie is lightly damaged. A hound zombie comes into view. The foxfire hits the hound zombie. The hound zombie is almost destroyed. The human zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. A jackal zombie comes into view. The foxfire hits the adder zombie. The adder zombie is moderately damaged. You conjure some foxfire! The foxfire hits the hound zombie. You destroy the hound zombie! The foxfire hits the adder zombie. The adder zombie is heavily damaged. An adder zombie comes into view. The foxfire hits the adder zombie. The adder zombie is severely damaged. The foxfire hits the adder zombie! You destroy the adder zombie! You conjure some foxfire! A hound zombie comes into view. A kobold zombie comes into view. You conjure some foxfire! The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is lightly damaged. You conjure some foxfire! An elf zombie comes into view. The foxfire hits the human zombie. The human zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The hound zombie closely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the jackal zombie! The jackal zombie is severely damaged. The concussive blast engulfs the human zombie! The human zombie is moderately damaged. The concussive blast engulfs the hound zombie!! You destroy the hound zombie! The concussive blast engulfs you. You resist. You are knocked back by the blast. The human zombie is knocked back by the blast. Casting: Volatile Blastmotes (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The jackal zombie closely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the jackal zombie! You destroy the jackal zombie! The concussive blast engulfs the adder zombie!! You destroy the adder zombie! The concussive blast engulfs you! You resist. You are knocked back by the blast. Casting: Volatile Blastmotes (safe; 1% risk of failure) Aiming: Inner Flame (safe; 1% risk of failure) Aim: a human zombie (lightly damaged, chance to affect: 99%) The human zombie is filled with an inner flame. A mummy comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the human zombie. The human zombie is heavily damaged. The foxfire hits the human zombie. The human zombie is heavily damaged. The foxfire hits the human zombie. Flame seeps out of the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. Flame seeps out of the human zombie. The human zombie is lightly damaged. The human zombie is engulfed in blazing flames. Flame seeps out of the human zombie. The human zombie is engulfed in blazing flames. Flame seeps out of the human zombie. Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! A human zombie comes into view. The hound zombie misses you. The human zombie closely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the hound zombie! The hound zombie is severely damaged. The concussive blast engulfs the human zombie! The human zombie is severely damaged. The concussive blast engulfs you! You resist. You are knocked back by the blast. Casting: Volatile Blastmotes (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the hound zombie. The hound zombie is almost destroyed. The concussive blast engulfs you. You resist. The concussive blast engulfs the human zombie! You destroy the human zombie! You are knocked back by the blast. You have reached level 9! Your base attributes are Str 7, Int 20, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Anguish wells up from within. Spell assigned to 'i'. Casting: Volatile Blastmotes (safe; 1% risk of failure) Okay, then. You conjure some foxfire! The hound zombie closely misses you. The foxfire hits the hound zombie. You destroy the hound zombie! The foxfire hits the kobold zombie. The kobold zombie is moderately damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the kobold zombie! You destroy the kobold zombie! The foxfire hits the human zombie. The human zombie explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. A hound zombie comes into view. The hound zombie is engulfed in blazing flames. A jackal zombie comes into view. There is a gate leading back out of this place here. You feel a bit more experienced. You conjure some foxfire! A hound zombie comes into view. The foxfire hits the hound zombie. The hound zombie is severely damaged. The foxfire hits the hound zombie! You destroy the hound zombie! Your Fighting skill increases to level 5! You conjure some foxfire! You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is lightly damaged. The foxfire hits the hound zombie! The hound zombie is heavily damaged. The foxfire hits the hound zombie. The hound zombie is heavily damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is severely damaged. The foxfire hits the hound zombie. The hound zombie is severely damaged. You conjure some foxfire! The foxfire hits the hound zombie. The hound zombie is almost destroyed. The foxfire hits the hound zombie. You destroy the hound zombie! A human zombie is nearby! A human zombie is nearby! A human zombie is nearby! The sentinel's mark upon you fades away. An elf zombie is nearby! You conjure some foxfire! The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is lightly damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the human zombie. The human zombie is lightly damaged. The human zombie hits you. You conjure some foxfire! The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is moderately damaged. You conjure some foxfire! The foxfire hits the human zombie! The human zombie is moderately damaged. The foxfire hits the human zombie. The human zombie is moderately damaged. The human zombie barely misses you. You conjure some foxfire! The foxfire hits the elf zombie! The elf zombie is lightly damaged. The foxfire hits the human zombie! The human zombie is heavily damaged. The human zombie closely misses you. Casting: Foxfire (safe; 1% risk of failure) Okay, then. Casting: Foxfire (safe; 1% risk of failure) Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the human zombie! The human zombie is almost destroyed. The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press . to intensify the flame waves.) The foxfire hits the elf zombie. The elf zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is almost destroyed. The human zombie hits you. A wave of flame ripples out! The flame wave engulfs the human zombie!! You destroy the human zombie! The flame wave engulfs the elf zombie!! The elf zombie is heavily damaged. The elf zombie hits you. A wave of flame ripples out! The flame wave engulfs the elf zombie!! The elf zombie is almost destroyed. Your wave of flame reaches its maximum intensity and dissipates. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (dangerous; 4% risk of failure) A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The cloud of blastmotes explodes! The concussive blast engulfs the elf zombie! You destroy the elf zombie! You start resting. An orc zombie comes into view. You start resting. An orc zombie is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc zombie. The orc zombie is lightly damaged. You conjure some foxfire! The foxfire hits the orc zombie! The orc zombie is almost destroyed. You conjure some foxfire! The foxfire hits the orc zombie. You destroy the orc zombie! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the mummy! The mummy is burned terribly! The mummy is moderately damaged. x2 You conjure some foxfire! A mummy comes into view. You conjure some foxfire! The foxfire hits the mummy! The mummy is burned terribly! The mummy is severely damaged. The foxfire hits the mummy. The mummy is burned terribly! You destroy the mummy! Casting: Foxfire (safe; 1% risk of failure) Aiming: Inner Flame (safe; 1% risk of failure) Aim: a mummy (ally target, chance to affect: 98%) The mummy is filled with an inner flame. The foxfire hits the mummy! The mummy is burned terribly! Flame seeps out of the mummy. The mummy is severely damaged. The mummy is severely damaged. The foxfire hits the mummy. The mummy is burned terribly! The mummy explodes! w - 2 scrolls labelled NURPHIONTIMAAH h - 3 scrolls of teleportation (gained 2) w - 4 scrolls labelled NURPHIONTIMAAH (gained 2) x - a metallic emerald potion z - a glowing clear potion l - 3 brown potions (gained 2) Done exploring. Done exploring. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Done exploring. There is a gate leading back out of this place here. Done exploring. Done exploring. Welcome back to the Dungeon! There is a collapsed entrance here. You conjure some foxfire! You conjure some foxfire! The foxfire hits the adder. The adder is moderately wounded. The foxfire hits the adder! You kill the adder! You conjure some foxfire! You now have 185 gold pieces (gained 11). s - a ring of wizardry (right hand) Casting: Foxfire (safe; 1% risk of failure) Okay, then. y - a ring of wizardry h - 4 scrolls of teleportation (gained 1) You see here a +0 robe. You conjure some foxfire! You conjure some foxfire! The hound barks! You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. You conjure some foxfire! The foxfire hits the hound! You kill the hound! You conjure some foxfire! You conjure some foxfire! The blizzard demon shouts! You now have 199 gold pieces (gained 14). You now have 210 gold pieces (gained 11). o - 4 boomerangs (gained 1); a +2 hand axe of venom; an orc skeleton You now have 220 gold pieces (gained 10). v - 11 poisoned darts (gained 5); a +0 dagger; a kobold skeleton v - 15 poisoned darts (gained 4) You see here a +0 short sword. c - 53 stones (gained 1); a +0 club; a kobold skeleton v - 20 poisoned darts (gained 5); a +0 giant club; a +0 dagger a +2 dagger of flaming; a +0 ring mail; a kobold skeleton A - a ring of protection from cold An ogre comes into view. It is wielding a +0 giant club. You conjure some foxfire! You conjure some foxfire! The ogre shouts! The foxfire hits the ogre! The ogre is moderately wounded. You conjure some foxfire! The foxfire hits the ogre! The ogre is severely wounded. The foxfire hits the ogre. The ogre is severely wounded. You conjure some foxfire! The foxfire hits the ogre! You kill the ogre! Your Fighting skill increases to level 6! A bombardier beetle comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is lightly wounded. The foxfire hits the bombardier beetle. The bombardier beetle is moderately wounded. You conjure some foxfire! The foxfire hits the bombardier beetle. The bombardier beetle is heavily wounded. The foxfire hits the bombardier beetle! You kill the bombardier beetle! You conjure some foxfire! You remove your ring of ice. y - a ring of wizardry (left hand) Casting: Foxfire (safe; 1% risk of failure) Okay, then. You now have 236 gold pieces (gained 16). Found an escape hatch in the ceiling. You conjure some foxfire! h - 5 scrolls of teleportation (gained 1) You now have 247 gold pieces (gained 11). An iguana comes into view. You conjure some foxfire! The iguana hisses angrily. You conjure some foxfire! The foxfire hits the iguana. The iguana is moderately wounded. The foxfire hits the iguana! The iguana is severely wounded. You conjure some foxfire! The foxfire hits the iguana. The iguana is severely wounded. The foxfire hits the iguana. The iguana is almost dead. You conjure some foxfire! The iguana is almost dead. You conjure some foxfire! The foxfire hits the iguana! You kill the iguana! Found a stone staircase leading down. An orc comes into view. It is wielding a +0 club. The orc shouts! You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. The orc is heavily wounded. You conjure some foxfire! The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc! You kill the orc! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! o - 6 boomerangs (gained 2) You see here a +0 club. B - a +0 helmet C - a +0 cloak You see here a +0 giant club. Done exploring. Done exploring. Casting: Foxfire (safe; 1% risk of failure) Okay, then. Done exploring. Done exploring. Found a stone staircase leading down. A steam dragon comes into view. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the steam dragon. The steam dragon is lightly wounded. The foxfire hits the steam dragon. The steam dragon is lightly wounded. The foxfire hits the steam dragon. The steam dragon is lightly wounded. x2 You conjure some foxfire! The foxfire hits the steam dragon. The steam dragon is moderately wounded. You conjure some foxfire! The steam dragon is moderately wounded. x2 You conjure some foxfire! The steam dragon is moderately wounded. The foxfire hits the steam dragon. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you. You resist. You conjure some foxfire! The foxfire hits the steam dragon! The steam dragon is severely wounded. x2 You conjure some foxfire! The steam dragon is severely wounded. The foxfire hits the steam dragon. The steam dragon is severely wounded. The steam dragon barely misses you. The steam dragon closely misses you. The steam dragon is severely wounded. The foxfire hits the steam dragon. The steam dragon is severely wounded. The steam dragon bites you! The steam dragon claws you. Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The steam dragon bites you. The steam dragon claws you. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The steam dragon barely misses you. The steam dragon closely misses you. Casting: Volatile Blastmotes (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! The steam dragon completely misses you. The steam dragon barely misses you. Maggie the Vainglorious comes into view. She is wielding a +0 long sword and carrying a wand of light. The cloud of blastmotes explodes! The concussive blast engulfs the steam dragon! You kill the steam dragon! The concussive blast engulfs you. You resist. You are knocked back by the blast. Your Fighting skill increases to level 7! Casting: Volatile Blastmotes (safe; 1% risk of failure) Okay, then. Casting: Volatile Blastmotes (safe; 1% risk of failure) Casting: Anguish (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Maggie is haunted by guilt! Maggie casts a spell at you. The bolt of fire hits you. You resist. Maggie is wracked by anguish. Casting: Anguish (dangerous; 1% risk of failure) Aiming: Inner Flame (safe; 1% risk of failure) Aim: Maggie, wielding a +0 long sword, wearing +0 acid dragon scales and carrying a wand of light (lightly wounded, anguished, chance to affect: 98%) Maggie is filled with an inner flame. You conjure some foxfire! Maggie casts a spell at you. The bolt of fire hits your foxfire. Your foxfire completely resists. The bolt of fire hits you. You resist. Maggie is wracked by anguish. Flame seeps out of Maggie. The foxfire hits Maggie. Flame seeps out of Maggie. Maggie is moderately wounded. The foxfire hits Maggie. Flame seeps out of Maggie. Maggie is moderately wounded. Maggie is engulfed in blazing flames. Flame seeps out of Maggie. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! Maggie is moderately wounded. The foxfire hits Maggie. Flame seeps out of Maggie. Maggie is moderately wounded. Maggie is engulfed in blazing flames. Flame seeps out of Maggie. Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! Maggie is heavily wounded. Maggie says, "Fear not. I will immortalise you in the tale of my first kill." Casting: Foxfire (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * Found a hazy altar of Hepliaklqana. Maggie attacks as she pursues you! Maggie barely misses you. The cloud of blastmotes explodes! The concussive blast engulfs Maggie! Flame seeps out of Maggie. Maggie is severely wounded. The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Volatile Blastmotes (safe; 1% risk of failure) A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * Maggie is engulfed in blazing flames. Flame seeps out of Maggie. Maggie casts a spell at you. The bolt of fire hits you. You resist. * * * LOW HITPOINT WARNING * * * The cloud of blastmotes explodes! The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * The concussive blast engulfs Maggie!! Maggie explodes! The fiery explosion engulfs you. You resist. You die...