Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 11063597645388548835 74 pesado the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on Aug 26, 2022. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1895 turns). pesado the Conjurer (Draconian Conjurer) Turns: 1895, Time: 00:03:02 Health: -2/33 AC: 5 Str: 10 XL: 4 Next: 10% Magic: 7/7 EV: 12 Int: 20 God: Gold: 946 SH: 0 Dex: 9 Spells: 1/7 levels left rFire . . . SeeInvis . e - +1 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 946 gold pieces. Inventory: Hand Weapons e - a +1 quarterstaff (weapon) g - a +0 sling Scrolls c - a scroll of summoning {unknown} Potions b - 2 potions of degeneration d - a potion of attraction h - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Call Canine Familiar Summ 2% N/A 43% 3 Portal Projectile Hex/Tloc 4% N/A 43% 3 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Leda's Liquefaction Hex/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You resist with some effort. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund gestures at you while chanting. You are confused. Okay, then. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. Sigmund zaps a wand. The bolt of light hits you!! Ouch! That really hurt! You bump into the rock wall. You feel less confused. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Sigmund zaps a wand. The bolt of light misses you. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of light (6) (heavily wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of curing. You feel better. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Magic courses through your body. Something hits you! You die... #.#.###.######.#.# #.#### .# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #...#######.## #.# ###..........# ##### #.# #..######..# ....# #.# #..######..# ###.# #.# #@.##......# #.# #.# #..##.####.# #.###.# #.....# #.# #.....# #..#..# #.# ####### #..#..# #.# #..#..# .# #..#..# .# #....#..# .# ####. @....@..... There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 5 ball pythons A bat (D:1) An endoplasm (D:1) 2 giant cockroaches 7 hobgoblins A jackal (D:2) 5 kobolds A quokka (D:2) 2 frilled lizards 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pesado the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 393 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 434 | D:1 | Learned a level 2 spell: Searing Ray 616 | D:1 | Found a faded altar of an unknown god. 987 | D:2 | Noticed Natasha 991 | D:2 | Killed Natasha 992 | D:2 | Reached skill level 5 in Conjurations 992 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1053 | D:1 | Identified a scroll of acquirement 1053 | D:1 | Acquired 863 gold pieces 1421 | D:2 | Noticed Sigmund 1445 | D:2 | Reached XP level 4. HP: 23/33 MP: 2/7 1535 | D:1 | Learned a level 3 spell: Dazzling Flash 1895 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, ebering_ecumenical_altar_hall, minmay_misc_feat_four_crosses D:2: layout_loops_ring, basic_altar, chequers_hall_statues_wall_a, kennysheep_generic_room_16, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tailslap | 3 | || 3 Quarterstaff | 9 | 1 || 10 Cast: Magic Dart | 39 | 9 || 48 Searing Ray | 2 | 2 || 4 Use: Scroll | 5 | 1 || 6 Potion | | 2 || 2 Armor: Skin | 11 | 2 || 13 Dodge: Dodged | 8 | 5 || 13