Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7473776449838501993 32 pesado the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on Nov 28, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1051 turns). pesado the Conjurer (Draconian Conjurer) Turns: 1051, Time: 00:01:22 Health: -5/26 AC: 7 Str: 9 XL: 3 Next: 8% Magic: 0/6 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . b - +1 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +2 vampiric dagger (weapon) d - a +0 dagger of flaming Missiles e - 2 throwing nets Armour b - a +1 pair of gloves of stealth (worn) Skills: + Level 0.4 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 24% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. The adder barely misses you. Terence closely misses you. Unknown command. The searing ray hits Terence! Terence is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You feel sick. The adder bites you but does no damage. Terence hits you with a +0 flail. The adder barely misses you. Your Conjurations skill increases to level 5! Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. You feel sick. Terence closely misses you. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of cold resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. You feel sick. The adder bites you but does no damage. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #####.#.#.#.#.# ##...J.........# #............### ............### #########†..# #..w# #.#.# #.#.##### +..†@@S.# #.#####$..# #.# #.# #. # You could see Terence and an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 5 goblins A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pesado the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 451 | D:1 | Learned a level 2 spell: Searing Ray 1025 | D:2 | Noticed Terence 1028 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1049 | D:2 | Reached skill level 5 in Conjurations 1051 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_2corner, co_window_broadway_c, co_window_paths_c, co_window_corner_b, co_window_unsneaky_path_c, co_window_of_opportunity_b, co_window_broadway_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Short Blades | | 0.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 27 Tailslap || 3 Cast: Magic Dart || 21 Searing Ray || 2 Use: Potion || 2 Armour: Skin || 28 Dodge: Dodged || 25