Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (console) character file. Game seed: 10103954315217476702 597813 petzl the Sorcerer (level 27, -15/201 (207) HPs) Began as a Formicid Delver on Nov 6, 2023. Was the Champion of Vehumet. Demolished by a reaper ... wielding a +0 scythe of flaming ... summoned by a deep elf demonologist (17 damage) ... on level 5 of the Vaults on Nov 11, 2023. The game lasted 10:22:44 (95456 turns). petzl the Sorcerer (Formicid Delver) Turns: 95456, Time: 10:22:45 HP: -15/201 (207) AC: 29 Str: 15 XL: 27 MP: 58/58 EV: 13 Int: 31 God: Vehumet [******] Gold: 5263 SH: 19 Dex: 17 Spells: 6/70 levels left rFire + + + b - +9 eveningstar (protect) rCold + + + I - +5 kite shield {AC+3} rNeg . . . s - quicksilver dragon scales rPois + (helmet unavailable) rElec + w - +2 cloak {rPois} rCorr . t - +3 pair of gloves of Light {rC++ Regen+ Dex+2 SInv} SInv + q - +2 pair of boots {Stlth+} Will +++.. l - amulet of the acrobat Stlth +++++ G - ring "Xexzud" {+Blink rF+ MP+9 Str-4 Int+3 Dex+3} HPRegen 1.33/turn F - ring "Toija" {rElec rF++ rC+ Int+6 Dex-3} MPRegen 0.36/turn %: acrobat @: lethally poisoned (-15 -> -25), lightly drained, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, hooves 1, mutation resistance 1, subdued magic 1 }: 3/15 runes: barnacled, slimy, gossamer a: Dig, Shaft Self, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 13 branches of the dungeon, and saw 57 of its levels. You also visited: Sewer, Bailey, Gauntlet and Wizlab. You collected 8912 gold pieces. You spent 3649 gold pieces at shops. Inventory: Hand Weapons a - a +0 orcbow of flaming b - a +9 eveningstar of protection (weapon) n - the +7 sceptre of Torment {pain, torment} (You found it on level 2 of the Dungeon) Missiles v - 18 silver javelins O - 11 throwing nets Y - 16 curare-tipped darts (quivered) Armour q - a +2 pair of boots of stealth (worn) r - an orb of energy s - quicksilver dragon scales (worn) t - the +3 pair of gloves of Light (worn) {rC++ Regen+ Dex+2 SInv} (You found it on level 9 of the Dungeon) Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. w - a +2 cloak of poison resistance (worn) I - a +5 kite shield of protection (worn) Jewellery j - a ring of wizardry l - an amulet of the acrobat (around neck) A - the ring of Qouss {rN+++ Str+7 Int-2 SInv} (You bought it in a shop on level 2 of the Orcish Mines) [ring of see invisible] Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. F - the ring "Toija" (right hand) {rElec rF++ rC+ Int+6 Dex-3} (You found it on level 2 of the Vaults) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. G - the ring "Xexzud" (left hand) {+Blink rF+ MP+9 Str-4 Int+3 Dex+3} (You found it on level 2 of the Vaults) [ring of magical power] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. H - the ring of Happiness {Fly Will++ Int+3} (You bought it in a shop on level 1 of the Elven Halls) [ring of flight] Int+3: It affects your intelligence (+3). Will++: It greatly increases your willpower. Fly: It grants you flight. Wands e - a wand of acid (45) z - a wand of digging (17) B - a wand of polymorph (3) R - a wand of mindburst (27) S - a wand of paralysis (33) X - a wand of iceblast (27) Scrolls d - 2 scrolls of revelation f - 4 scrolls of silence m - 3 scrolls of immolation x - 17 scrolls of fear y - 9 scrolls of fog J - 11 scrolls of poison Q - 3 scrolls of summoning Potions c - 7 potions of cancellation i - 6 potions of might o - 6 potions of enlightenment p - 7 potions of curing u - 11 potions of ambrosia C - 8 potions of brilliance D - 5 potions of resistance T - 4 potions of magic Z - 11 potions of lignification Miscellaneous g - a lightning rod (4/4) L - a phantom mirror Skills: - Level 15.0 Fighting - Level 10.0 Maces & Flails - Level 7.2 Ranged Weapons - Level 14.4 Armour - Level 7.0 Dodging - Level 10.0 Stealth - Level 15.0 Shields - Level 22.0 Spellcasting - Level 21.0 Conjurations - Level 12.0 Necromancy - Level 7.2 Translocations - Level 21.0 Fire Magic * Level 10.1 Ice Magic - Level 7.7 Air Magic - Level 7.2 Poison Magic - Level 3.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 76% 2d15 1% 4 c - Fireball Conj/Fire 45% 3d18 0% 5 f - Plasma Beam Fire/Air 38% 2x1d51 1% 6 l - Freezing Cloud Conj/Ice/Air 36% 6-21 1% 5 m - Fire Storm Conj/Fire 45% 8d11 11% 9 n - Polar Vortex Ice 32% 12d4* 100% 9 o - Orb of Destruction Conj 45% 9d12 1% 7 s - Sticky Flame Conj/Fire 90% 2d10 0% 4 u - Sublimation of Blood Necr 70% N/A 0% 2 C - Conjure Ball Lightni Conj/Air 38% 3x3d12 1% 6 I - Ignite Poison Fire/Tmut/Pois 63% N/A 1% 3 T - Olgreb's Toxic Radia Pois 57% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Shock Conj/Air 100% 1d9 0% 1 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Hailstorm Conj/Ice 79% 3d16 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Flame Wave Conj/Fire 90% 2d19 0% 4 Iskenderun's Battlesphe Conj 90% 2d14 0% 5 Apportation Tloc 100% N/A 1% 1 Sandblast Erth 52% 2d12 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Poisonous Vapours Pois/Air 100% N/A 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Gell's Gravitas Tloc 57% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 70% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Teleport Other Tloc 57% N/A 1% 3 Airstrike Air 29% 2d(5-21) 1% 4 Anguish Hex/Necr 26% N/A 1% 4 Animate Dead Necr 70% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 66% 2d8 1% 4 Dispel Undead Necr 70% 3d24 1% 4 Arcjolt Conj/Air 38% 1d48 1% 5 Irradiate Conj/Tmut 33% 3d22 1% 5 Bombard Conj/Erth 33% 9d6 1% 6 Starburst Conj/Fire 45% 6d13 1% 6 Summon Ice Beast Ice/Summ 50% N/A 2% 4 Death Channel Necr 35% N/A 2% 6 Jinxbite Hex 52% N/A 3% 2 Passwall Tmut/Erth 21% N/A 3% 2 Wereblood Tmut 26% N/A 3% 2 Simulacrum Ice/Necr 34% N/A 3% 6 Dimensional Bullseye Hex/Tloc 21% N/A 4% 4 Summon Lightning Spire Summ/Air 44% N/A 4% 4 Borgnjor's Vile Clutch Necr/Erth 26% N/A 4% 5 Call Canine Familiar Summ 26% N/A 6% 3 Confusing Touch Hex 26% N/A 6% 3 Sigil of Binding Hex 26% N/A 6% 3 Summon Guardian Golem Hex/Summ 26% N/A 6% 3 Alistair's Intoxication Tmut/Pois 28% N/A 14% 5 Lee's Rapid Deconstruct Erth 13% 3d9* 17% 5 Yara's Violent Unravell Hex/Tmut 13% 3d7 17% 5 Dispersal Tloc 28% N/A 19% 6 Eringya's Noxious Bog Tmut/Pois 21% 4d6 21% 6 Animate Armour Summ/Erth 52% N/A 22% 4 Cause Fear Hex 13% N/A 22% 4 Leda's Liquefaction Hex/Erth 13% N/A 22% 4 Summon Mana Viper Hex/Summ 26% N/A 54% 5 Summon Cactus Giant Summ 13% N/A 98% 6 Ignition Fire 45% 3d13 1% 8 Spellforged Servitor Conj/Summ 33% N/A 7% 7 Infestation Necr 35% N/A 73% 8 Maxwell's Capacitive Co Air 29% ∞ 83% 8 Chain Lightning Conj/Air 38% 3d50 83% 9 Haunt Necr/Summ 26% N/A 86% 7 Malign Gateway Summ/Tloc 21% N/A 99% 7 Enfeeble Hex 13% N/A 100% 7 Monstrous Menagerie Summ 13% N/A 100% 7 Summon Hydra Summ 13% N/A 100% 7 Discord Hex 13% N/A 100% 8 Summon Horrible Things Summ 13% N/A 100% 8 Death's Door Necr 35% N/A 100% 9 Dragon's Call Summ 13% N/A 100% 9 Shatter Erth 13% 3d13* 100% 9 Blink Tloc Unusable N/A N/A 2 Swiftness Air Unusable N/A N/A 3 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (3/3) Vaults:3 Tomb (1/3) Crypt:3 Depths (4/4) D:15 Zot (5/5) Depths:4 Sewer (visited) Bailey (visited) WizLab (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:5 ? D:7 [ D:13 [ Orc:1 [ Orc:2 ==! Elf:1 = Elf:2 ?:=** Shoals:2 ( Shoals:4 = Vaults:3 * Vaults:4 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Shoals:2 Depths:2 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: Depths:3 exclusion: downstairs Zot:3 exclusion: downstairs Zot:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You have large cloven feet. You are somewhat resistant to further mutation. Your spells are a little easier to cast, but a little less powerful. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You feel much better. You feel very sick. The hornet changes into a tengu! The ancient lich points at you and mumbles some strange words. You easily resist. You block the ogre mage's attack. You block the shadow dragon's attack. The shadow dragon claws you but does no damage. x2 The golden dragon closely misses you. The golden dragon claws you but does no damage. The golden dragon tramples you!! * * * LOW HITPOINT WARNING * * * You hold your ground! The deep elf demonologist casts a spell. The yaktaur captain shoots a bolt. The bolt hits the tengu reaver! The bolt freezes the tengu reaver. The ancient lich casts a spell at you. You easily resist. The yaktaur captain shoots a bolt. The bolt hits the shadow dragon!! The ogre mage hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. You block the shadow dragon's attack. The reaper hits you from afar with a +0 scythe of flaming! You die... #....#.... .,,#....#... #.,#○...#.[### [.3#cc.C#c... .Qp..○.[[..., ##eQ1[C[Q.###### ....[C2CDD...... ..e)T..D@O...... ....[p